27 lines
588 B
C
27 lines
588 B
C
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#ifndef FPSCOUNTER_H
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#define FPSCOUNTER_H
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#include <SDL2/SDL_stdinc.h>
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#include "config.h"
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struct fps_counter {
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SDL_bool started;
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Uint32 slice_start; // initialized by SDL_GetTicks()
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int nr_rendered;
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#ifdef SKIP_FRAMES
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int nr_skipped;
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#endif
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};
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void fps_counter_init(struct fps_counter *counter);
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void fps_counter_start(struct fps_counter *counter);
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void fps_counter_stop(struct fps_counter *counter);
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void fps_counter_add_rendered_frame(struct fps_counter *counter);
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#ifdef SKIP_FRAMES
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void fps_counter_add_skipped_frame(struct fps_counter *counter);
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#endif
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#endif
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