scrcpy/app/src/receiver.h

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#ifndef RECEIVER_H
#define RECEIVER_H
#include "common.h"
#include <stdbool.h>
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#include "util/net.h"
#include "util/thread.h"
// receive events from the device
// managed by the controller
struct receiver {
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
};
bool
receiver_init(struct receiver *receiver, sc_socket control_socket);
void
receiver_destroy(struct receiver *receiver);
bool
receiver_start(struct receiver *receiver);
// no receiver_stop(), it will automatically stop on control_socket shutdown
void
receiver_join(struct receiver *receiver);
#endif