2017-12-12 22:12:07 +08:00
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#include "decoder.h"
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#include <libavformat/avformat.h>
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Replace SDL_net by custom implementation
SDL_net is not very suitable for scrcpy.
For example, SDLNet_TCP_Accept() is non-blocking, so we have to wrap it
by calling many SDL_Net-specific functions to make it blocking.
But above all, SDLNet_TCP_Open() is a server socket only when no IP is
provided; otherwise, it's a client socket. Therefore, it is not possible
to create a server socket bound to localhost, so it accepts connections
from anywhere.
This is a problem for scrcpy, because on start, the application listens
for nearly 1 second until it accepts the first connection, supposedly
from the device. If someone on the local network manages to connect to
the server socket first, then they can stream arbitrary H.264 video.
This may be troublesome, for example during a public presentation ;-)
Provide our own simplified API (net.h) instead, implemented for the
different platforms.
2018-02-16 05:59:21 +08:00
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#include <SDL2/SDL_events.h>
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2017-12-12 22:12:07 +08:00
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include <unistd.h>
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2018-02-07 19:25:52 +08:00
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#include "config.h"
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2017-12-12 22:12:07 +08:00
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#include "events.h"
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#include "frames.h"
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2018-08-15 23:01:54 +08:00
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#include "lock_util.h"
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2018-02-13 17:10:18 +08:00
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#include "log.h"
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2017-12-12 22:12:07 +08:00
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#define BUFSIZE 0x10000
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static int read_packet(void *opaque, uint8_t *buf, int buf_size) {
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struct decoder *decoder = opaque;
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Replace SDL_net by custom implementation
SDL_net is not very suitable for scrcpy.
For example, SDLNet_TCP_Accept() is non-blocking, so we have to wrap it
by calling many SDL_Net-specific functions to make it blocking.
But above all, SDLNet_TCP_Open() is a server socket only when no IP is
provided; otherwise, it's a client socket. Therefore, it is not possible
to create a server socket bound to localhost, so it accepts connections
from anywhere.
This is a problem for scrcpy, because on start, the application listens
for nearly 1 second until it accepts the first connection, supposedly
from the device. If someone on the local network manages to connect to
the server socket first, then they can stream arbitrary H.264 video.
This may be troublesome, for example during a public presentation ;-)
Provide our own simplified API (net.h) instead, implemented for the
different platforms.
2018-02-16 05:59:21 +08:00
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return net_recv(decoder->video_socket, buf, buf_size);
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2017-12-12 22:12:07 +08:00
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}
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// set the decoded frame as ready for rendering, and notify
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static void push_frame(struct decoder *decoder) {
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2018-02-09 02:23:24 +08:00
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SDL_bool previous_frame_consumed = frames_offer_decoded_frame(decoder->frames);
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if (!previous_frame_consumed) {
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// the previous EVENT_NEW_FRAME will consume this frame
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return;
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2018-02-07 19:25:52 +08:00
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}
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2017-12-12 22:12:07 +08:00
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static SDL_Event new_frame_event = {
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.type = EVENT_NEW_FRAME,
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};
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SDL_PushEvent(&new_frame_event);
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}
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2018-02-16 05:56:32 +08:00
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static void notify_stopped(void) {
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SDL_Event stop_event;
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stop_event.type = EVENT_DECODER_STOPPED;
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SDL_PushEvent(&stop_event);
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}
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2017-12-12 22:12:07 +08:00
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static int run_decoder(void *data) {
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struct decoder *decoder = data;
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AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
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if (!codec) {
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2018-02-13 17:10:18 +08:00
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LOGE("H.264 decoder not found");
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2018-03-06 03:53:13 +08:00
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goto run_end;
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2017-12-12 22:12:07 +08:00
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}
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AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
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if (!codec_ctx) {
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2018-02-13 17:10:18 +08:00
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LOGC("Could not allocate decoder context");
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2018-03-06 03:53:13 +08:00
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goto run_end;
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2017-12-12 22:12:07 +08:00
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}
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if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
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2018-02-13 17:10:18 +08:00
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LOGE("Could not open H.264 codec");
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2017-12-12 22:12:07 +08:00
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goto run_finally_free_codec_ctx;
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}
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AVFormatContext *format_ctx = avformat_alloc_context();
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if (!format_ctx) {
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2018-02-13 17:10:18 +08:00
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LOGC("Could not allocate format context");
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2017-12-12 22:12:07 +08:00
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goto run_finally_close_codec;
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}
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unsigned char *buffer = av_malloc(BUFSIZE);
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if (!buffer) {
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2018-02-13 17:10:18 +08:00
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LOGC("Could not allocate buffer");
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2017-12-12 22:12:07 +08:00
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goto run_finally_free_format_ctx;
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}
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AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, decoder, read_packet, NULL, NULL);
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if (!avio_ctx) {
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2018-02-13 17:10:18 +08:00
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LOGC("Could not allocate avio context");
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2017-12-12 22:12:07 +08:00
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// avformat_open_input takes ownership of 'buffer'
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// so only free the buffer before avformat_open_input()
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av_free(buffer);
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goto run_finally_free_format_ctx;
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}
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format_ctx->pb = avio_ctx;
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if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
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2018-02-13 17:10:18 +08:00
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LOGE("Could not open video stream");
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2017-12-12 22:12:07 +08:00
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goto run_finally_free_avio_ctx;
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}
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AVPacket packet;
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av_init_packet(&packet);
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packet.data = NULL;
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packet.size = 0;
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2018-03-23 20:57:32 +08:00
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while (!av_read_frame(format_ctx, &packet)) {
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2017-12-12 22:12:07 +08:00
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// the new decoding/encoding API has been introduced by:
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// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
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2018-03-06 04:04:39 +08:00
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#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 0)
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int ret;
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if ((ret = avcodec_send_packet(codec_ctx, &packet)) < 0) {
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LOGE("Could not send video packet: %d", ret);
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goto run_quit;
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}
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2018-03-06 19:25:50 +08:00
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ret = avcodec_receive_frame(codec_ctx, decoder->frames->decoding_frame);
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if (!ret) {
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// a frame was received
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push_frame(decoder);
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} else if (ret != AVERROR(EAGAIN)) {
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2018-03-06 04:04:39 +08:00
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LOGE("Could not receive video frame: %d", ret);
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2018-03-09 04:35:30 +08:00
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av_packet_unref(&packet);
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2018-03-06 04:04:39 +08:00
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goto run_quit;
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}
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#else
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2017-12-12 22:12:07 +08:00
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while (packet.size > 0) {
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int got_picture;
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int len = avcodec_decode_video2(codec_ctx, decoder->frames->decoding_frame, &got_picture, &packet);
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if (len < 0) {
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2018-02-13 17:10:18 +08:00
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LOGE("Could not decode video packet: %d", len);
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2017-12-12 22:12:07 +08:00
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goto run_quit;
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}
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if (got_picture) {
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push_frame(decoder);
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}
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packet.size -= len;
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packet.data += len;
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}
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#endif
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2018-03-09 03:44:31 +08:00
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av_packet_unref(&packet);
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2018-03-23 21:01:58 +08:00
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if (avio_ctx->eof_reached) {
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break;
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}
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2017-12-12 22:12:07 +08:00
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}
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2018-02-13 17:10:18 +08:00
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LOGD("End of frames");
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2017-12-12 22:12:07 +08:00
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run_quit:
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avformat_close_input(&format_ctx);
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run_finally_free_avio_ctx:
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av_freep(&avio_ctx);
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run_finally_free_format_ctx:
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avformat_free_context(format_ctx);
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run_finally_close_codec:
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avcodec_close(codec_ctx);
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run_finally_free_codec_ctx:
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avcodec_free_context(&codec_ctx);
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2018-02-16 05:56:32 +08:00
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notify_stopped();
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2018-03-06 03:53:13 +08:00
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run_end:
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return 0;
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2017-12-12 22:12:07 +08:00
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}
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Replace SDL_net by custom implementation
SDL_net is not very suitable for scrcpy.
For example, SDLNet_TCP_Accept() is non-blocking, so we have to wrap it
by calling many SDL_Net-specific functions to make it blocking.
But above all, SDLNet_TCP_Open() is a server socket only when no IP is
provided; otherwise, it's a client socket. Therefore, it is not possible
to create a server socket bound to localhost, so it accepts connections
from anywhere.
This is a problem for scrcpy, because on start, the application listens
for nearly 1 second until it accepts the first connection, supposedly
from the device. If someone on the local network manages to connect to
the server socket first, then they can stream arbitrary H.264 video.
This may be troublesome, for example during a public presentation ;-)
Provide our own simplified API (net.h) instead, implemented for the
different platforms.
2018-02-16 05:59:21 +08:00
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void decoder_init(struct decoder *decoder, struct frames *frames, socket_t video_socket) {
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2018-02-09 20:29:48 +08:00
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decoder->frames = frames;
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decoder->video_socket = video_socket;
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}
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2017-12-15 18:27:11 +08:00
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SDL_bool decoder_start(struct decoder *decoder) {
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2018-02-13 17:10:18 +08:00
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LOGD("Starting decoder thread");
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2017-12-12 22:12:07 +08:00
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decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder);
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if (!decoder->thread) {
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2018-02-13 17:10:18 +08:00
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LOGC("Could not start decoder thread");
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2017-12-15 18:27:11 +08:00
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return SDL_FALSE;
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2017-12-12 22:12:07 +08:00
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}
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2017-12-15 18:27:11 +08:00
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return SDL_TRUE;
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2017-12-12 22:12:07 +08:00
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}
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2018-02-09 15:42:39 +08:00
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void decoder_stop(struct decoder *decoder) {
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frames_stop(decoder->frames);
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}
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2017-12-12 22:12:07 +08:00
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void decoder_join(struct decoder *decoder) {
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SDL_WaitThread(decoder->thread, NULL);
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}
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