scrcpy/app/src/installer.c

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#include "installer.h"
#include <string.h>
#include "command.h"
#include "lockutil.h"
#include "log.h"
// NOTE(adopi) this can be more generic:
// it could be used with a command queue instead of a filename queue
// then we would have a generic invoker (useful if we want to handle more async commands)
SDL_bool apk_queue_is_empty(const struct apk_queue *queue) {
return queue->head == queue->tail;
}
SDL_bool apk_queue_is_full(const struct apk_queue *queue) {
return (queue->head + 1) % APK_QUEUE_SIZE == queue->tail;
}
SDL_bool apk_queue_init(struct apk_queue *queue) {
queue->head = 0;
queue->tail = 0;
return SDL_TRUE;
}
void apk_queue_destroy(struct apk_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
SDL_free(queue->data[i]);
i = (i + 1) % APK_QUEUE_SIZE;
}
}
SDL_bool apk_queue_push(struct apk_queue *queue, const char *apk) {
if (apk_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->data[queue->head] = SDL_strdup(apk);
queue->head = (queue->head + 1) % APK_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool apk_queue_take(struct apk_queue *queue, char **apk) {
if (apk_queue_is_empty(queue)) {
return SDL_FALSE;
}
// transfer ownership
*apk = queue->data[queue->tail];
queue->tail = (queue->tail + 1) % APK_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool installer_init(struct installer *installer, const char *serial) {
if (!apk_queue_init(&installer->queue)) {
return SDL_FALSE;
}
if (!(installer->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
}
if (!(installer->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(installer->mutex);
return SDL_FALSE;
}
if (serial) {
installer->serial = SDL_strdup(serial);
if (!installer->serial) {
LOGW("Cannot strdup serial");
return SDL_FALSE;
}
} else {
installer->serial = NULL;
}
// lazy initialization
installer->initialized = SDL_FALSE;
installer->stopped = SDL_FALSE;
return SDL_TRUE;
}
void installer_destroy(struct installer *installer) {
SDL_DestroyCond(installer->event_cond);
SDL_DestroyMutex(installer->mutex);
apk_queue_destroy(&installer->queue);
SDL_free((void *) installer->serial);
}
SDL_bool installer_install_apk(struct installer *installer, const char *apk) {
SDL_bool res;
// start installer if it's used for the first time
if (!installer->initialized) {
if (!installer_start(installer)) {
return SDL_FALSE;
}
installer->initialized = SDL_TRUE;
}
mutex_lock(installer->mutex);
SDL_bool was_empty = apk_queue_is_empty(&installer->queue);
res = apk_queue_push(&installer->queue, apk);
if (was_empty) {
cond_signal(installer->event_cond);
}
mutex_unlock(installer->mutex);
return res;
}
static int run_installer(void *data) {
struct installer *installer = data;
for (;;) {
mutex_lock(installer->mutex);
while (!installer->stopped && apk_queue_is_empty(&installer->queue)) {
cond_wait(installer->event_cond, installer->mutex);
}
if (installer->stopped) {
// stop immediately, do not process further events
mutex_unlock(installer->mutex);
break;
}
char *current_apk;
#ifdef BUILD_DEBUG
bool non_empty = apk_queue_take(&installer->queue, &current_apk);
SDL_assert(non_empty);
#else
apk_queue_take(&installer->queue, &current_apk);
#endif
LOGI("Installing %s...", current_apk);
process_t process = adb_install(installer->serial, current_apk);
installer->current_process = process;
mutex_unlock(installer->mutex);
if (process_check_success(process, "adb install")) {
LOGI("%s installed successfully", current_apk);
} else {
LOGE("Failed to install %s", current_apk);
}
SDL_free(current_apk);
}
return 0;
}
SDL_bool installer_start(struct installer *installer) {
LOGD("Starting installer thread");
installer->thread = SDL_CreateThread(run_installer, "installer", installer);
if (!installer->thread) {
LOGC("Could not start installer thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void installer_stop(struct installer *installer) {
mutex_lock(installer->mutex);
installer->stopped = SDL_TRUE;
cond_signal(installer->event_cond);
if (installer->current_process != PROCESS_NONE) {
if (!cmd_terminate(installer->current_process)) {
LOGW("Cannot terminate install process");
}
cmd_simple_wait(installer->current_process, NULL);
installer->current_process = PROCESS_NONE;
}
mutex_unlock(installer->mutex);
}
void installer_join(struct installer *installer) {
SDL_WaitThread(installer->thread, NULL);
}