Fix switch/case code style
For readability and consistency, indent case statatements, and remove unnecessary additional blocks.
This commit is contained in:
parent
047179f232
commit
080df5eb5d
1 changed files with 7 additions and 10 deletions
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@ -79,16 +79,15 @@ static void event_loop(void) {
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break;
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break;
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case SDL_WINDOWEVENT:
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case SDL_WINDOWEVENT:
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switch (event.window.event) {
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switch (event.window.event) {
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case SDL_WINDOWEVENT_EXPOSED:
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case SDL_WINDOWEVENT_EXPOSED:
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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screen_render(&screen);
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screen_render(&screen);
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break;
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break;
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}
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}
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break;
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break;
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case SDL_TEXTINPUT: {
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case SDL_TEXTINPUT:
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input_manager_process_text_input(&input_manager, &event.text);
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input_manager_process_text_input(&input_manager, &event.text);
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break;
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break;
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}
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case SDL_KEYDOWN:
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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case SDL_KEYUP:
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input_manager_process_key(&input_manager, &event.key);
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input_manager_process_key(&input_manager, &event.key);
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@ -96,15 +95,13 @@ static void event_loop(void) {
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case SDL_MOUSEMOTION:
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case SDL_MOUSEMOTION:
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input_manager_process_mouse_motion(&input_manager, &event.motion);
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input_manager_process_mouse_motion(&input_manager, &event.motion);
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break;
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break;
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case SDL_MOUSEWHEEL: {
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case SDL_MOUSEWHEEL:
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input_manager_process_mouse_wheel(&input_manager, &event.wheel);
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input_manager_process_mouse_wheel(&input_manager, &event.wheel);
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break;
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break;
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}
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP: {
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case SDL_MOUSEBUTTONUP:
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input_manager_process_mouse_button(&input_manager, &event.button);
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input_manager_process_mouse_button(&input_manager, &event.button);
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break;
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break;
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}
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}
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}
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}
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}
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}
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}
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