Add cross-compilation scripts for Windows

Build the Windows binary from mingw on Linux, using the official
prebuilt binaries for ffmpeg, SDL2 and adb.

MSYS2 and all its packaged dll are not necessary anymore.
This commit is contained in:
Romain Vimont 2018-05-13 16:03:39 +02:00
parent 7d68316f45
commit 106b87a4d2
8 changed files with 296 additions and 71 deletions

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@ -1,65 +0,0 @@
# This makefile provides recipes to build a "portable" version of scrcpy.
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
#
# "make release-portable" builds a zip containing the client and the server.
#
# On Windows with MSYS2/mingw64, execute:
# GRADLE="$PWD/gradlew" mingw32-make release-portable
#
# This is a simple Makefile because Meson is not flexible enough to execute some
# arbitrary commands.
.PHONY: default clean build-portable release-portable dist-portable dist-portable-zip sums test check
GRADLE ?= ./gradlew
PORTABLE_BUILD_DIR := build-portable
DIST := dist
TARGET_DIR := scrcpy
VERSION := $(shell git describe --tags --always)
TARGET := $(TARGET_DIR)-$(VERSION).zip
default:
@echo 'You must specify a target. Try: make release-portable'
clean:
$(GRADLE) clean
rm -rf "$(PORTABLE_BUILD_DIR)" "$(DIST)"
build-portable:
[ -d "$(PORTABLE_BUILD_DIR)" ] || ( mkdir "$(PORTABLE_BUILD_DIR)" && \
meson "$(PORTABLE_BUILD_DIR)" \
--buildtype release --strip -Db_lto=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(PORTABLE_BUILD_DIR)"
release-portable: clean dist-portable-zip sums
@echo "Release created in $(DIST)/."
dist-portable: build-portable
mkdir -p "$(DIST)/$(TARGET_DIR)"
cp "$(PORTABLE_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(TARGET_DIR)/"
cp "$(PORTABLE_BUILD_DIR)"/app/scrcpy "$(DIST)/$(TARGET_DIR)/"
dist-portable-zip: dist-portable
cd "$(DIST)"; \
zip -r "$(TARGET)" "$(TARGET_DIR)"
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUM.txt
test: build-portable
$(GRADLE) test
ninja -C "$(PORTABLE_BUILD_DIR)" test
check: build-portable
$(GRADLE) check
ninja -C "$(PORTABLE_BUILD_DIR)" test

106
Makefile.CrossWindows Normal file
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@ -0,0 +1,106 @@
# This makefile provides recipes to build a "portable" version of scrcpy for
# Windows.
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
.PHONY: default clean \
build-server \
prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win64 \
dist-win32 dist-win64 \
zip-win32 zip-win64 \
sums release
GRADLE ?= ./gradlew
SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32
WIN64_BUILD_DIR := build-win64
DIST := dist
WIN32_TARGET_DIR := scrcpy-win32
WIN64_TARGET_DIR := scrcpy-win64
VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Release created in $(DIST)/."
clean:
$(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" "$(DIST)"
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \
--buildtype release -Dbuild_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32
build-win32: prepare-deps-win32
[ -d "$(WIN32_BUILD_DIR)" ] || ( mkdir "$(WIN32_BUILD_DIR)" && \
meson "$(WIN32_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_BUILD_DIR)"
prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64
build-win64: prepare-deps-win64
[ -d "$(WIN64_BUILD_DIR)" ] || ( mkdir "$(WIN64_BUILD_DIR)" && \
meson "$(WIN64_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_BUILD_DIR)"
dist-win32: build-server build-win32
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.8/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)"; \
zip -r "$(WIN32_TARGET)" "$(WIN32_TARGET_DIR)"
zip-win64: dist-win64
cd "$(DIST)"; \
zip -r "$(WIN64_TARGET)" "$(WIN64_TARGET_DIR)"
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUM.txt

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@ -19,12 +19,54 @@ src = [
'src/tinyxpm.c', 'src/tinyxpm.c',
] ]
dependencies = [ if not meson.is_cross_build()
# native build
dependencies = [
dependency('libavformat'), dependency('libavformat'),
dependency('libavcodec'), dependency('libavcodec'),
dependency('libavutil'), dependency('libavutil'),
dependency('sdl2'), dependency('sdl2'),
] ]
else
# cross-compile mingw32 build (from Linux to Windows)
cc = meson.get_compiler('c')
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = '../prebuilt-deps/' + prebuilt_sdl2 + '/include'
sdl2 = declare_dependency(
dependencies: [
cc.find_library('SDL2', dirs: sdl2_bin_dir),
cc.find_library('SDL2main', dirs: sdl2_lib_dir),
],
include_directories: include_directories(sdl2_include_dir)
)
prebuilt_ffmpeg_shared = meson.get_cross_property('prebuilt_ffmpeg_shared')
prebuilt_ffmpeg_dev = meson.get_cross_property('prebuilt_ffmpeg_dev')
ffmpeg_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_ffmpeg_shared + '/bin'
ffmpeg_include_dir = '../prebuilt-deps/' + prebuilt_ffmpeg_dev + '/include'
ffmpeg = declare_dependency(
dependencies: [
cc.find_library('avcodec-58', dirs: ffmpeg_bin_dir),
cc.find_library('avformat-58', dirs: ffmpeg_bin_dir),
cc.find_library('avutil-56', dirs: ffmpeg_bin_dir),
],
include_directories: include_directories(ffmpeg_include_dir)
)
dependencies = [
ffmpeg,
sdl2,
cc.find_library('mingw32')
]
endif
cc = meson.get_compiler('c') cc = meson.get_compiler('c')

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cross_win32.txt Normal file
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@ -0,0 +1,20 @@
# apt install mingw-w64 mingw-w64-tools
[binaries]
name = 'mingw'
c = '/usr/bin/i686-w64-mingw32-gcc'
cpp = '/usr/bin/i686-w64-mingw32-g++'
ar = '/usr/bin/i686-w64-mingw32-ar'
strip = '/usr/bin/i686-w64-mingw32-strip'
pkgconfig = '/usr/bin/i686-w64-mingw32-pkg-config'
[host_machine]
system = 'windows'
cpu_family = 'x86'
cpu = 'i686'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.0-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/i686-w64-mingw32'

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cross_win64.txt Normal file
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@ -0,0 +1,20 @@
# apt install mingw-w64 mingw-w64-tools
[binaries]
name = 'mingw'
c = '/usr/bin/x86_64-w64-mingw32-gcc'
cpp = '/usr/bin/x86_64-w64-mingw32-g++'
ar = '/usr/bin/x86_64-w64-mingw32-ar'
strip = '/usr/bin/x86_64-w64-mingw32-strip'
pkgconfig = '/usr/bin/x86_64-w64-mingw32-pkg-config'
[host_machine]
system = 'windows'
cpu_family = 'x86'
cpu = 'x86_64'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.0-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/x86_64-w64-mingw32'

4
prebuilt-deps/.gitignore vendored Normal file
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@ -0,0 +1,4 @@
*
!/.gitignore
!/Makefile
!/prepare-dep

40
prebuilt-deps/Makefile Normal file
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@ -0,0 +1,40 @@
.PHONY: prepare-win32 prepare-win64 \
prepare-ffmpeg-shared-win32 \
prepare-ffmpeg-dev-win32 \
prepare-ffmpeg-shared-win64 \
prepare-ffmpeg-dev-win64 \
prepare-sdl2 \
prepare-adb
prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32 prepare-adb
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.0-win32-shared.zip \
530c92df0ca14c35901b4b681847d62da3c50a0cc9b7ced37b04968f6b5c243d \
ffmpeg-4.0-win32-shared
prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.0-win32-dev.zip \
e2f5200b5e73c4d0abb9b89c4ffc0438f92a0aadc54c81cf57e18c81a9f11c6b \
ffmpeg-4.0-win32-dev
prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.0-win64-shared.zip \
8fe2d344463dbefc2db4239a4203a55ed0324faceaae57276a40c4fabda84c37 \
ffmpeg-4.0-win64-shared
prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.0-win64-dev.zip \
facced738eabfc53fa92834dea8b24426f64db61298688fed480145945be07fa \
ffmpeg-4.0-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.8-mingw.tar.gz \
ffff7305d634aff5e1df5b7bb935435c3a02c8b03ad94a1a2be9169a558a7961 \
SDL2-2.0.8
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r27.0.1-windows.zip \
880662adfb0d6911ff250b9e13930ae1a4110fc36d5866afd4f8f56d935f7939 \
platform-tools

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prebuilt-deps/prepare-dep Executable file
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@ -0,0 +1,58 @@
#!/bin/bash
set -e
url="$1"
sum="$2"
dir="$3"
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}
extract() {
local file="$1"
echo "Extracting $file..."
if [[ "$file" == *.zip ]]
then
unzip -q "$file"
elif [[ "$file" == *.tar.gz ]]
then
tar xf "$file"
else
echo "Unsupported file: $file"
return 1
fi
}
get_dep() {
local url="$1"
local sum="$2"
local dir="$3"
local file="${url##*/}"
if [[ -d "$dir" ]]
then
echo "$dir: found"
else
echo "$dir: not found"
get_file "$url" "$file" "$sum"
extract "$file"
fi
}
get_dep "$1" "$2" "$3"