Move PRIu64 Windows workaround to compat.h
So that we can use it from several files. PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
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2 changed files with 6 additions and 5 deletions
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@ -6,6 +6,12 @@
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#include <libavformat/version.h>
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#include <libavformat/version.h>
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#include <SDL2/SDL_version.h>
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#include <SDL2/SDL_version.h>
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#ifndef __WIN32
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# define PRIu64_ PRIu64
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#else
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# define PRIu64_ "I64u" // Windows...
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#endif
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// In ffmpeg/doc/APIchanges:
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// In ffmpeg/doc/APIchanges:
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// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
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// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
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// Deprecate use of av_register_input_format(), av_register_output_format(),
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// Deprecate use of av_register_input_format(), av_register_output_format(),
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@ -171,11 +171,6 @@ control_msg_log(const struct control_msg *msg) {
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(long) msg->inject_touch_event.buttons);
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(long) msg->inject_touch_event.buttons);
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} else {
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} else {
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// numeric pointer id
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// numeric pointer id
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#ifndef __WIN32
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# define PRIu64_ PRIu64
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#else
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# define PRIu64_ "I64u" // Windows...
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#endif
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LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
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LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
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PRIi32 " pressure=%g buttons=%06lx",
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PRIi32 " pressure=%g buttons=%06lx",
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id,
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id,
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