Pass const pointers to events

SDL_Events are only read.
This commit is contained in:
Romain Vimont 2023-04-03 21:41:54 +02:00
parent fdf465851c
commit 2e532afd2b
4 changed files with 6 additions and 4 deletions

View file

@ -797,7 +797,8 @@ sc_input_manager_process_file(struct sc_input_manager *im,
}
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
sc_input_manager_handle_event(struct sc_input_manager *im,
const SDL_Event *event) {
bool control = im->controller;
switch (event->type) {
case SDL_TEXTINPUT:

View file

@ -61,6 +61,7 @@ sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params);
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
sc_input_manager_handle_event(struct sc_input_manager *im,
const SDL_Event *event);
#endif

View file

@ -812,7 +812,7 @@ sc_screen_is_mouse_capture_key(SDL_Keycode key) {
}
bool
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) {

View file

@ -137,7 +137,7 @@ sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
// react to SDL events
// If this function returns false, scrcpy must exit with an error.
bool
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels