From 35e9a64c34ff26fe302f814d1987a66dc348cda3 Mon Sep 17 00:00:00 2001 From: Romain Vimont Date: Fri, 23 Mar 2018 10:07:48 +0100 Subject: [PATCH] Rename "shake" to "menu" The action sends AKEYCODE_MENU, so just name it "menu". See . --- app/src/inputmanager.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/app/src/inputmanager.c b/app/src/inputmanager.c index 93c519fc..35d9cbee 100644 --- a/app/src/inputmanager.c +++ b/app/src/inputmanager.c @@ -78,8 +78,8 @@ static inline void action_volume_down(struct controller *controller) { send_keycode(controller, AKEYCODE_VOLUME_DOWN, "VOLUME_DOWN"); } -static inline void action_shake(struct controller *controller) { - send_keycode(controller, AKEYCODE_MENU, "SHAKE"); +static inline void action_menu(struct controller *controller) { + send_keycode(controller, AKEYCODE_MENU, "MENU"); } // turn the screen on if it was off, press BACK otherwise @@ -184,7 +184,7 @@ void input_manager_process_key(struct input_manager *input_manager, action_app_switch(input_manager->controller); return; case SDLK_s: - action_shake(input_manager->controller); + action_menu(input_manager->controller); return; case SDLK_p: action_power(input_manager->controller);