Use sc_ prefix for controller
This commit is contained in:
parent
5f7ddff8ae
commit
3a4d5c7f18
10 changed files with 75 additions and 74 deletions
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@ -5,7 +5,7 @@
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#include "util/log.h"
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bool
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controller_init(struct controller *controller, sc_socket control_socket,
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sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
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struct sc_acksync *acksync) {
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cbuf_init(&controller->queue);
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@ -34,7 +34,7 @@ controller_init(struct controller *controller, sc_socket control_socket,
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}
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void
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controller_destroy(struct controller *controller) {
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sc_controller_destroy(struct sc_controller *controller) {
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sc_cond_destroy(&controller->msg_cond);
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sc_mutex_destroy(&controller->mutex);
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@ -47,7 +47,7 @@ controller_destroy(struct controller *controller) {
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}
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bool
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controller_push_msg(struct controller *controller,
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sc_controller_push_msg(struct sc_controller *controller,
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const struct control_msg *msg) {
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if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
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control_msg_log(msg);
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@ -64,7 +64,7 @@ controller_push_msg(struct controller *controller,
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}
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static bool
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process_msg(struct controller *controller, const struct control_msg *msg) {
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process_msg(struct sc_controller *controller, const struct control_msg *msg) {
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static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
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size_t length = control_msg_serialize(msg, serialized_msg);
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if (!length) {
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@ -77,7 +77,7 @@ process_msg(struct controller *controller, const struct control_msg *msg) {
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static int
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run_controller(void *data) {
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struct controller *controller = data;
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struct sc_controller *controller = data;
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for (;;) {
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sc_mutex_lock(&controller->mutex);
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@ -106,7 +106,7 @@ run_controller(void *data) {
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}
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bool
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controller_start(struct controller *controller) {
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sc_controller_start(struct sc_controller *controller) {
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LOGD("Starting controller thread");
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bool ok = sc_thread_create(&controller->thread, run_controller,
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@ -117,7 +117,7 @@ controller_start(struct controller *controller) {
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}
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if (!receiver_start(&controller->receiver)) {
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controller_stop(controller);
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sc_controller_stop(controller);
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sc_thread_join(&controller->thread, NULL);
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return false;
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}
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@ -126,7 +126,7 @@ controller_start(struct controller *controller) {
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}
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void
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controller_stop(struct controller *controller) {
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sc_controller_stop(struct sc_controller *controller) {
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sc_mutex_lock(&controller->mutex);
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controller->stopped = true;
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sc_cond_signal(&controller->msg_cond);
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@ -134,7 +134,7 @@ controller_stop(struct controller *controller) {
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}
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void
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controller_join(struct controller *controller) {
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sc_controller_join(struct sc_controller *controller) {
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sc_thread_join(&controller->thread, NULL);
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receiver_join(&controller->receiver);
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}
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@ -12,36 +12,36 @@
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#include "util/net.h"
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#include "util/thread.h"
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struct control_msg_queue CBUF(struct control_msg, 64);
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struct sc_control_msg_queue CBUF(struct control_msg, 64);
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struct controller {
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struct sc_controller {
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sc_socket control_socket;
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sc_thread thread;
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sc_mutex mutex;
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sc_cond msg_cond;
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bool stopped;
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struct control_msg_queue queue;
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struct sc_control_msg_queue queue;
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struct receiver receiver;
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};
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bool
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controller_init(struct controller *controller, sc_socket control_socket,
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sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
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struct sc_acksync *acksync);
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void
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controller_destroy(struct controller *controller);
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sc_controller_destroy(struct sc_controller *controller);
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bool
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controller_start(struct controller *controller);
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sc_controller_start(struct sc_controller *controller);
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void
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controller_stop(struct controller *controller);
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sc_controller_stop(struct sc_controller *controller);
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void
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controller_join(struct controller *controller);
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sc_controller_join(struct sc_controller *controller);
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bool
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controller_push_msg(struct controller *controller,
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sc_controller_push_msg(struct sc_controller *controller,
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const struct control_msg *msg);
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#endif
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@ -157,7 +157,7 @@ sc_input_manager_init(struct sc_input_manager *im,
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}
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static void
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send_keycode(struct controller *controller, enum android_keycode keycode,
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send_keycode(struct sc_controller *controller, enum android_keycode keycode,
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enum sc_action action, const char *name) {
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// send DOWN event
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struct control_msg msg;
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@ -169,50 +169,50 @@ send_keycode(struct controller *controller, enum android_keycode keycode,
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msg.inject_keycode.metastate = 0;
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msg.inject_keycode.repeat = 0;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request 'inject %s'", name);
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}
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}
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static inline void
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action_home(struct controller *controller, enum sc_action action) {
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action_home(struct sc_controller *controller, enum sc_action action) {
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send_keycode(controller, AKEYCODE_HOME, action, "HOME");
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}
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static inline void
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action_back(struct controller *controller, enum sc_action action) {
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action_back(struct sc_controller *controller, enum sc_action action) {
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send_keycode(controller, AKEYCODE_BACK, action, "BACK");
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}
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static inline void
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action_app_switch(struct controller *controller, enum sc_action action) {
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action_app_switch(struct sc_controller *controller, enum sc_action action) {
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send_keycode(controller, AKEYCODE_APP_SWITCH, action, "APP_SWITCH");
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}
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static inline void
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action_power(struct controller *controller, enum sc_action action) {
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action_power(struct sc_controller *controller, enum sc_action action) {
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send_keycode(controller, AKEYCODE_POWER, action, "POWER");
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}
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static inline void
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action_volume_up(struct controller *controller, enum sc_action action) {
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action_volume_up(struct sc_controller *controller, enum sc_action action) {
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send_keycode(controller, AKEYCODE_VOLUME_UP, action, "VOLUME_UP");
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}
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static inline void
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action_volume_down(struct controller *controller, enum sc_action action) {
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action_volume_down(struct sc_controller *controller, enum sc_action action) {
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send_keycode(controller, AKEYCODE_VOLUME_DOWN, action, "VOLUME_DOWN");
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}
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static inline void
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action_menu(struct controller *controller, enum sc_action action) {
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action_menu(struct sc_controller *controller, enum sc_action action) {
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send_keycode(controller, AKEYCODE_MENU, action, "MENU");
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}
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// turn the screen on if it was off, press BACK otherwise
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// If the screen is off, it is turned on only on ACTION_DOWN
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static void
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press_back_or_turn_screen_on(struct controller *controller,
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press_back_or_turn_screen_on(struct sc_controller *controller,
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enum sc_action action) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
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@ -220,49 +220,49 @@ press_back_or_turn_screen_on(struct controller *controller,
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? AKEY_EVENT_ACTION_DOWN
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: AKEY_EVENT_ACTION_UP;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request 'press back or turn screen on'");
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}
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}
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static void
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expand_notification_panel(struct controller *controller) {
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expand_notification_panel(struct sc_controller *controller) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request 'expand notification panel'");
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}
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}
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static void
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expand_settings_panel(struct controller *controller) {
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expand_settings_panel(struct sc_controller *controller) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request 'expand settings panel'");
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}
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}
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static void
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collapse_panels(struct controller *controller) {
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collapse_panels(struct sc_controller *controller) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_COLLAPSE_PANELS;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request 'collapse notification panel'");
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}
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}
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static bool
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get_device_clipboard(struct controller *controller,
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get_device_clipboard(struct sc_controller *controller,
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enum get_clipboard_copy_key copy_key) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_GET_CLIPBOARD;
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msg.get_clipboard.copy_key = copy_key;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request 'get device clipboard'");
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return false;
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}
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@ -271,7 +271,7 @@ get_device_clipboard(struct controller *controller,
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}
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static bool
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set_device_clipboard(struct controller *controller, bool paste,
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set_device_clipboard(struct sc_controller *controller, bool paste,
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uint64_t sequence) {
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char *text = SDL_GetClipboardText();
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if (!text) {
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@ -292,7 +292,7 @@ set_device_clipboard(struct controller *controller, bool paste,
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msg.set_clipboard.text = text_dup;
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msg.set_clipboard.paste = paste;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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free(text_dup);
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LOGW("Could not request 'set device clipboard'");
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return false;
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@ -302,13 +302,13 @@ set_device_clipboard(struct controller *controller, bool paste,
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}
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static void
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set_screen_power_mode(struct controller *controller,
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set_screen_power_mode(struct sc_controller *controller,
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enum screen_power_mode mode) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
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msg.set_screen_power_mode.mode = mode;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request 'set screen power mode'");
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}
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}
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@ -330,7 +330,7 @@ switch_fps_counter_state(struct fps_counter *fps_counter) {
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}
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static void
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clipboard_paste(struct controller *controller) {
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clipboard_paste(struct sc_controller *controller) {
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char *text = SDL_GetClipboardText();
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if (!text) {
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LOGW("Could not get clipboard text: %s", SDL_GetError());
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@ -352,18 +352,18 @@ clipboard_paste(struct controller *controller) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
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msg.inject_text.text = text_dup;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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free(text_dup);
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LOGW("Could not request 'paste clipboard'");
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}
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}
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static void
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rotate_device(struct controller *controller) {
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rotate_device(struct sc_controller *controller) {
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struct control_msg msg;
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msg.type = CONTROL_MSG_TYPE_ROTATE_DEVICE;
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if (!controller_push_msg(controller, &msg)) {
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if (!sc_controller_push_msg(controller, &msg)) {
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LOGW("Could not request device rotation");
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}
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}
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@ -415,7 +415,7 @@ simulate_virtual_finger(struct sc_input_manager *im,
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msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
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msg.inject_touch_event.buttons = 0;
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if (!controller_push_msg(im->controller, &msg)) {
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if (!sc_controller_push_msg(im->controller, &msg)) {
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LOGW("Could not request 'inject virtual finger event'");
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return false;
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}
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@ -436,7 +436,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
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// control: indicates the state of the command-line option --no-control
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bool control = im->control;
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struct controller *controller = im->controller;
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struct sc_controller *controller = im->controller;
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SDL_Keycode keycode = event->keysym.sym;
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uint16_t mod = event->keysym.mod;
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@ -14,7 +14,7 @@
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#include "trait/mouse_processor.h"
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struct sc_input_manager {
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struct controller *controller;
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struct sc_controller *controller;
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struct sc_screen *screen;
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struct sc_key_processor *kp;
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@ -43,7 +43,7 @@ struct sc_input_manager {
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};
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struct sc_input_manager_params {
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struct controller *controller;
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struct sc_controller *controller;
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struct sc_screen *screen;
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struct sc_key_processor *kp;
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struct sc_mouse_processor *mp;
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@ -284,7 +284,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
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struct control_msg msg;
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if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
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if (!controller_push_msg(ki->controller, &msg)) {
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if (!sc_controller_push_msg(ki->controller, &msg)) {
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LOGW("Could not request 'inject keycode'");
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}
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}
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@ -316,7 +316,7 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
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LOGW("Could not strdup input text");
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return;
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}
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if (!controller_push_msg(ki->controller, &msg)) {
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if (!sc_controller_push_msg(ki->controller, &msg)) {
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free(msg.inject_text.text);
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LOGW("Could not request 'inject text'");
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}
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@ -324,7 +324,7 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
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void
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sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
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struct controller *controller,
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struct sc_controller *controller,
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enum sc_key_inject_mode key_inject_mode,
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bool forward_key_repeat) {
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ki->controller = controller;
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@ -12,7 +12,7 @@
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struct sc_keyboard_inject {
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struct sc_key_processor key_processor; // key processor trait
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struct controller *controller;
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struct sc_controller *controller;
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// SDL reports repeated events as a boolean, but Android expects the actual
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// number of repetitions. This variable keeps track of the count.
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void
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sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
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struct controller *controller,
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struct sc_controller *controller,
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enum sc_key_inject_mode key_inject_mode,
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bool forward_key_repeat);
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@ -76,7 +76,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
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},
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};
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if (!controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject mouse motion event'");
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}
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}
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@ -97,7 +97,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
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},
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};
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if (!controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject mouse click event'");
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}
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}
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@ -117,7 +117,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
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},
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};
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if (!controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject mouse scroll event'");
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}
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}
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@ -138,14 +138,14 @@ sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
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},
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};
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if (!controller_push_msg(mi->controller, &msg)) {
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if (!sc_controller_push_msg(mi->controller, &msg)) {
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LOGW("Could not request 'inject touch event'");
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}
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}
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void
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sc_mouse_inject_init(struct sc_mouse_inject *mi,
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struct controller *controller) {
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struct sc_controller *controller) {
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mi->controller = controller;
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static const struct sc_mouse_processor_ops ops = {
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@ -12,10 +12,11 @@
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struct sc_mouse_inject {
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struct sc_mouse_processor mouse_processor; // mouse processor trait
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struct controller *controller;
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struct sc_controller *controller;
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};
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void
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sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller);
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
struct sc_controller *controller);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -43,7 +43,7 @@ struct scrcpy {
|
|||
#ifdef HAVE_V4L2
|
||||
struct sc_v4l2_sink v4l2_sink;
|
||||
#endif
|
||||
struct controller controller;
|
||||
struct sc_controller controller;
|
||||
struct file_handler file_handler;
|
||||
#ifdef HAVE_AOA_HID
|
||||
struct sc_aoa aoa;
|
||||
|
@ -546,13 +546,13 @@ aoa_hid_end:
|
|||
mp = &s->mouse_inject.mouse_processor;
|
||||
}
|
||||
|
||||
if (!controller_init(&s->controller, s->server.control_socket,
|
||||
if (!sc_controller_init(&s->controller, s->server.control_socket,
|
||||
acksync)) {
|
||||
goto end;
|
||||
}
|
||||
controller_initialized = true;
|
||||
|
||||
if (!controller_start(&s->controller)) {
|
||||
if (!sc_controller_start(&s->controller)) {
|
||||
goto end;
|
||||
}
|
||||
controller_started = true;
|
||||
|
@ -562,7 +562,7 @@ aoa_hid_end:
|
|||
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
|
||||
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
|
||||
|
||||
if (!controller_push_msg(&s->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(&s->controller, &msg)) {
|
||||
LOGW("Could not request 'set screen power mode'");
|
||||
}
|
||||
}
|
||||
|
@ -646,7 +646,7 @@ end:
|
|||
}
|
||||
#endif
|
||||
if (controller_started) {
|
||||
controller_stop(&s->controller);
|
||||
sc_controller_stop(&s->controller);
|
||||
}
|
||||
if (file_handler_initialized) {
|
||||
file_handler_stop(&s->file_handler);
|
||||
|
@ -687,10 +687,10 @@ end:
|
|||
}
|
||||
|
||||
if (controller_started) {
|
||||
controller_join(&s->controller);
|
||||
sc_controller_join(&s->controller);
|
||||
}
|
||||
if (controller_initialized) {
|
||||
controller_destroy(&s->controller);
|
||||
sc_controller_destroy(&s->controller);
|
||||
}
|
||||
|
||||
if (recorder_initialized) {
|
||||
|
|
|
@ -60,7 +60,7 @@ struct sc_screen {
|
|||
};
|
||||
|
||||
struct sc_screen_params {
|
||||
struct controller *controller;
|
||||
struct sc_controller *controller;
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
|
||||
|
|
Loading…
Reference in a new issue