Extract interruptible sleep for server

This improves readability, and makes the function reusable.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
This commit is contained in:
Romain Vimont 2021-11-24 22:57:36 +01:00
parent 800ba33ff4
commit 3b310f8317

View file

@ -136,6 +136,20 @@ log_level_to_server_string(enum sc_log_level level) {
}
}
static bool
sc_server_sleep(struct sc_server *server, sc_tick deadline) {
sc_mutex_lock(&server->mutex);
bool timed_out = false;
while (!server->stopped && !timed_out) {
timed_out = !sc_cond_timedwait(&server->cond_stopped,
&server->mutex, deadline);
}
bool stopped = server->stopped;
sc_mutex_unlock(&server->mutex);
return !stopped;
}
static sc_pid
execute_server(struct sc_server *server,
const struct sc_server_params *params) {
@ -286,17 +300,9 @@ connect_to_server(struct sc_server *server, unsigned attempts, sc_tick delay,
}
if (attempts) {
sc_mutex_lock(&server->mutex);
sc_tick deadline = sc_tick_now() + delay;
bool timed_out = false;
while (!server->stopped && !timed_out) {
timed_out = !sc_cond_timedwait(&server->cond_stopped,
&server->mutex, deadline);
}
bool stopped = server->stopped;
sc_mutex_unlock(&server->mutex);
if (stopped) {
bool ok = sc_server_sleep(server, deadline);
if (!ok) {
LOGI("Connection attempt stopped");
break;
}