Add buffering debugging tools
Output buffering and clock logs by disabling a compilation flag.
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4 changed files with 23 additions and 0 deletions
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@ -1,5 +1,9 @@
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#include "clock.h"
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#include "util/log.h"
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#define SC_CLOCK_NDEBUG // comment to debug
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void
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sc_clock_init(struct sc_clock *clock) {
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clock->count = 0;
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@ -80,6 +84,11 @@ sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
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if (clock->count > 1) {
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// Update estimation
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sc_clock_estimate(clock, &clock->slope, &clock->offset);
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#ifndef SC_CLOCK_NDEBUG
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LOGD("Clock estimation: %g * pts + %" PRItick,
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clock->slope, clock->offset);
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#endif
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}
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}
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@ -4,6 +4,7 @@
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#include <stdint.h>
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typedef int64_t sc_tick;
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#define PRItick PRIi64
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#define SC_TICK_FREQ 1000000 // microsecond
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// To be adapted if SC_TICK_FREQ changes
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@ -8,6 +8,8 @@
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#include "util/log.h"
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#define SC_BUFFERING_NDEBUG // comment to debug
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static struct sc_video_buffer_frame *
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sc_video_buffer_frame_new(const AVFrame *frame) {
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struct sc_video_buffer_frame *vb_frame = malloc(sizeof(*vb_frame));
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@ -94,6 +96,11 @@ run_buffering(void *data) {
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sc_mutex_unlock(&vb->b.mutex);
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#ifndef SC_BUFFERING_NDEBUG
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LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
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pts, vb_frame->push_date, sc_tick_now());
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#endif
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sc_video_buffer_offer(vb, vb_frame->frame);
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sc_video_buffer_frame_delete(vb_frame);
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@ -231,6 +238,9 @@ sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
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return false;
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}
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#ifndef SC_BUFFERING_NDEBUG
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vb_frame->push_date = sc_tick_now();
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#endif
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sc_queue_push(&vb->b.queue, next, vb_frame);
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sc_cond_signal(&vb->b.queue_cond);
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@ -17,6 +17,9 @@ typedef struct AVFrame AVFrame;
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struct sc_video_buffer_frame {
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AVFrame *frame;
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struct sc_video_buffer_frame *next;
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#ifndef NDEBUG
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sc_tick push_date;
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#endif
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};
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struct sc_video_buffer_frame_queue SC_QUEUE(struct sc_video_buffer_frame);
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