Log "new texture" at INFO level

The "initial texture" is logged at INFO level. For consistency, log "new
texture" at the same level.
This commit is contained in:
Romain Vimont 2019-03-07 20:17:09 +01:00
parent b8ff35efe6
commit 50dac2eaee

View file

@ -241,7 +241,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
screen->frame_size = new_frame_size; screen->frame_size = new_frame_size;
LOGD("New texture: %" PRIu16 "x%" PRIu16, LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height); screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen->renderer, new_frame_size); screen->texture = create_texture(screen->renderer, new_frame_size);
if (!screen->texture) { if (!screen->texture) {