Apply buttons mask if not --forward-all-clicks

If --forward-all-clicks is not set, then only left clicks are forwarded.
For consistency, also mask the buttons state in other events.
This commit is contained in:
Romain Vimont 2021-12-29 23:52:08 +01:00
parent 3c15cbdaf8
commit 63e29b1782

View file

@ -63,9 +63,19 @@ sc_mouse_button_from_sdl(uint8_t button) {
} }
static inline uint8_t static inline uint8_t
sc_mouse_buttons_state_from_sdl(uint32_t buttons_state) { sc_mouse_buttons_state_from_sdl(uint32_t buttons_state,
bool forward_all_clicks) {
assert(buttons_state < 0x100); // fits in uint8_t assert(buttons_state < 0x100); // fits in uint8_t
return buttons_state;
uint8_t mask = SC_MOUSE_BUTTON_LEFT;
if (forward_all_clicks) {
mask |= SC_MOUSE_BUTTON_RIGHT
| SC_MOUSE_BUTTON_MIDDLE
| SC_MOUSE_BUTTON_X1
| SC_MOUSE_BUTTON_X2;
}
return buttons_state & mask;
} }
#define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI) #define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI)
@ -616,6 +626,7 @@ input_manager_process_key(struct input_manager *im,
static void static void
input_manager_process_mouse_motion(struct input_manager *im, input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) { const SDL_MouseMotionEvent *event) {
uint32_t mask = SDL_BUTTON_LMASK; uint32_t mask = SDL_BUTTON_LMASK;
if (im->forward_all_clicks) { if (im->forward_all_clicks) {
mask |= SDL_BUTTON_MMASK | SDL_BUTTON_RMASK; mask |= SDL_BUTTON_MMASK | SDL_BUTTON_RMASK;
@ -635,7 +646,9 @@ input_manager_process_mouse_motion(struct input_manager *im,
.point = screen_convert_window_to_frame_coords(im->screen, .point = screen_convert_window_to_frame_coords(im->screen,
event->x, event->y), event->x, event->y),
}, },
.buttons_state = sc_mouse_buttons_state_from_sdl(event->state), .buttons_state =
sc_mouse_buttons_state_from_sdl(event->state,
im->forward_all_clicks),
}; };
im->mp->ops->process_mouse_motion(im->mp, &evt); im->mp->ops->process_mouse_motion(im->mp, &evt);
@ -740,7 +753,9 @@ input_manager_process_mouse_button(struct input_manager *im,
}, },
.action = sc_action_from_sdl_mousebutton_type(event->type), .action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button), .button = sc_mouse_button_from_sdl(event->button),
.buttons_state = sc_mouse_buttons_state_from_sdl(sdl_buttons_state), .buttons_state =
sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
im->forward_all_clicks),
}; };
im->mp->ops->process_mouse_click(im->mp, &evt); im->mp->ops->process_mouse_click(im->mp, &evt);