Call avcodec_receive_frame() in a loop
Since in scrcpy a video packet passed to avcodec_send_packet() is always a complete video frame, it is sufficient to call avcodec_receive_frame() exactly once. In practice, it also works for audio packets: the decoder produces exactly 1 frame for 1 input packet. In theory, it is an implementation detail though, so avcodec_receive_frame() should be called in a loop.
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1 changed files with 14 additions and 6 deletions
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@ -110,8 +110,19 @@ sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
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decoder->name, ret);
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decoder->name, ret);
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return false;
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return false;
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}
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}
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ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
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if (!ret) {
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for (;;) {
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ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
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if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
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break;
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}
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if (ret) {
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LOGE("Decoder '%s', could not receive video frame: %d",
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decoder->name, ret);
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return false;
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}
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// a frame was received
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// a frame was received
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bool ok = push_frame_to_sinks(decoder, decoder->frame);
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bool ok = push_frame_to_sinks(decoder, decoder->frame);
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// A frame lost should not make the whole pipeline fail. The error, if
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// A frame lost should not make the whole pipeline fail. The error, if
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@ -119,11 +130,8 @@ sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
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(void) ok;
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(void) ok;
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av_frame_unref(decoder->frame);
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av_frame_unref(decoder->frame);
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} else if (ret != AVERROR(EAGAIN)) {
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LOGE("Decoder '%s', could not receive video frame: %d",
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decoder->name, ret);
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return false;
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}
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}
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return true;
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return true;
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}
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}
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