Merge branch 'dev'
This commit is contained in:
commit
7fad611dfb
54 changed files with 1934 additions and 1205 deletions
21
README.md
21
README.md
|
@ -165,6 +165,14 @@ scrcpy --record file.mp4
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|||
scrcpy -r file.mkv
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||||
```
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||||
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To disable mirroring while recording:
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|
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```bash
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||||
scrcpy --no-display --record file.mp4
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scrcpy -Nr file.mkv
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# interrupt recording with Ctrl+C
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```
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"Skipped frames" are recorded, even if they are not displayed in real time (for
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performance reasons). Frames are _timestamped_ on the device, so [packet delay
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variation] does not impact the recorded file.
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|
@ -239,6 +247,17 @@ _scrcpy_ window.
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There is no visual feedback, a log is printed to the console.
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### Read-only
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To disable controls (everything which can interact with the device: input keys,
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mouse events, drag&drop files):
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|
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```bash
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scrcpy --no-control
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scrcpy -n
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```
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### Forward audio
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Audio is not forwarded by _scrcpy_.
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|
@ -267,6 +286,8 @@ you are interested, see [issue 14].
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|||
| click on `VOLUME_DOWN` | `Ctrl`+`↓` _(down)_ (`Cmd`+`↓` on MacOS) |
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| click on `POWER` | `Ctrl`+`p` |
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| turn screen on | _Right-click²_ |
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| expand notification panel | `Ctrl`+`n` |
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| collapse notification panel | `Ctrl`+`Shift`+`n` |
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| paste computer clipboard to device | `Ctrl`+`v` |
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| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
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|
|
|
@ -8,7 +8,6 @@ src = [
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'src/device.c',
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'src/file_handler.c',
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'src/fps_counter.c',
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'src/frames.c',
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'src/input_manager.c',
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'src/lock_util.c',
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'src/net.c',
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|
@ -18,6 +17,8 @@ src = [
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|||
'src/server.c',
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'src/str_util.c',
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'src/tiny_xpm.c',
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'src/stream.c',
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'src/video_buffer.c',
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]
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if not get_option('crossbuild_windows')
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|
|
|
@ -1,28 +1,33 @@
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|||
#ifndef BUFFER_UTIL_H
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#define BUFFER_UTIL_H
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#include <SDL2/SDL_stdinc.h>
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#include <stdbool.h>
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#include <stdint.h>
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|
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static inline void buffer_write16be(Uint8 *buf, Uint16 value) {
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static inline void
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buffer_write16be(uint8_t *buf, uint16_t value) {
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buf[0] = value >> 8;
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buf[1] = value;
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}
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static inline void buffer_write32be(Uint8 *buf, Uint32 value) {
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static inline void
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buffer_write32be(uint8_t *buf, uint32_t value) {
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buf[0] = value >> 24;
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buf[1] = value >> 16;
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buf[2] = value >> 8;
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buf[3] = value;
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}
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static inline Uint32 buffer_read32be(Uint8 *buf) {
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static inline uint32_t
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buffer_read32be(uint8_t *buf) {
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return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
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}
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static inline Uint64 buffer_read64be(Uint8 *buf) {
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Uint32 msb = buffer_read32be(buf);
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Uint32 lsb = buffer_read32be(&buf[4]);
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return ((Uint64) msb << 32) | lsb;
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static inline
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||||
uint64_t buffer_read64be(uint8_t *buf) {
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uint32_t msb = buffer_read32be(buf);
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uint32_t lsb = buffer_read32be(&buf[4]);
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return ((uint64_t) msb << 32) | lsb;
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}
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#endif
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|
|
|
@ -10,7 +10,8 @@
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|||
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||||
static const char *adb_command;
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||||
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||||
static inline const char *get_adb_command(void) {
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||||
static inline const char *
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||||
get_adb_command(void) {
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||||
if (!adb_command) {
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||||
adb_command = getenv("ADB");
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||||
if (!adb_command)
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||||
|
@ -19,7 +20,8 @@ static inline const char *get_adb_command(void) {
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|||
return adb_command;
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||||
}
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||||
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||||
static void show_adb_err_msg(enum process_result err) {
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||||
static void
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||||
show_adb_err_msg(enum process_result err) {
|
||||
switch (err) {
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||||
case PROCESS_ERROR_GENERIC:
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LOGE("Failed to execute adb");
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|
@ -34,7 +36,8 @@ static void show_adb_err_msg(enum process_result err) {
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|||
}
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}
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||||
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||||
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
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process_t
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||||
adb_execute(const char *serial, const char *const adb_cmd[], int len) {
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||||
const char *cmd[len + 4];
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int i;
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process_t process;
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||||
|
@ -57,7 +60,9 @@ process_t adb_execute(const char *serial, const char *const adb_cmd[], int len)
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|||
return process;
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||||
}
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||||
|
||||
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name) {
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||||
process_t
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||||
adb_forward(const char *serial, uint16_t local_port,
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||||
const char *device_socket_name) {
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||||
char local[4 + 5 + 1]; // tcp:PORT
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char remote[108 + 14 + 1]; // localabstract:NAME
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sprintf(local, "tcp:%" PRIu16, local_port);
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|
@ -66,14 +71,17 @@ process_t adb_forward(const char *serial, uint16_t local_port, const char *devic
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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}
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process_t adb_forward_remove(const char *serial, uint16_t local_port) {
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||||
process_t
|
||||
adb_forward_remove(const char *serial, uint16_t local_port) {
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||||
char local[4 + 5 + 1]; // tcp:PORT
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sprintf(local, "tcp:%" PRIu16, local_port);
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||||
const char *const adb_cmd[] = {"forward", "--remove", local};
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return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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||||
}
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||||
|
||||
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port) {
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||||
process_t
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||||
adb_reverse(const char *serial, const char *device_socket_name,
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||||
uint16_t local_port) {
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||||
char local[4 + 5 + 1]; // tcp:PORT
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||||
char remote[108 + 14 + 1]; // localabstract:NAME
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||||
sprintf(local, "tcp:%" PRIu16, local_port);
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||||
|
@ -82,14 +90,16 @@ process_t adb_reverse(const char *serial, const char *device_socket_name, uint16
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|||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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||||
}
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||||
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||||
process_t adb_reverse_remove(const char *serial, const char *device_socket_name) {
|
||||
process_t
|
||||
adb_reverse_remove(const char *serial, const char *device_socket_name) {
|
||||
char remote[108 + 14 + 1]; // localabstract:NAME
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||||
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
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||||
const char *const adb_cmd[] = {"reverse", "--remove", remote};
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||||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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||||
}
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||||
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||||
process_t adb_push(const char *serial, const char *local, const char *remote) {
|
||||
process_t
|
||||
adb_push(const char *serial, const char *local, const char *remote) {
|
||||
#ifdef __WINDOWS__
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||||
// Windows will parse the string, so the paths must be quoted
|
||||
// (see sys/win/command.c)
|
||||
|
@ -115,7 +125,8 @@ process_t adb_push(const char *serial, const char *local, const char *remote) {
|
|||
return proc;
|
||||
}
|
||||
|
||||
process_t adb_install(const char *serial, const char *local) {
|
||||
process_t
|
||||
adb_install(const char *serial, const char *local) {
|
||||
#ifdef __WINDOWS__
|
||||
// Windows will parse the string, so the local name must be quoted
|
||||
// (see sys/win/command.c)
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||||
|
@ -135,10 +146,11 @@ process_t adb_install(const char *serial, const char *local) {
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|||
return proc;
|
||||
}
|
||||
|
||||
SDL_bool process_check_success(process_t proc, const char *name) {
|
||||
bool
|
||||
process_check_success(process_t proc, const char *name) {
|
||||
if (proc == PROCESS_NONE) {
|
||||
LOGE("Could not execute \"%s\"", name);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
exit_code_t exit_code;
|
||||
if (!cmd_simple_wait(proc, &exit_code)) {
|
||||
|
@ -147,7 +159,7 @@ SDL_bool process_check_success(process_t proc, const char *name) {
|
|||
} else {
|
||||
LOGE("\"%s\" exited unexpectedly", name);
|
||||
}
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
#ifndef COMMAND_H
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||||
#define COMMAND_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <inttypes.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
# include <winsock2.h> // not needed here, but must never be included AFTER windows.h
|
||||
// not needed here, but winsock2.h must never be included AFTER windows.h
|
||||
# include <winsock2.h>
|
||||
# include <windows.h>
|
||||
# define PRIexitcode "lu"
|
||||
// <https://stackoverflow.com/a/44383330/1987178>
|
||||
|
@ -38,20 +39,41 @@ enum process_result {
|
|||
PROCESS_ERROR_MISSING_BINARY,
|
||||
};
|
||||
|
||||
enum process_result cmd_execute(const char *path, const char *const argv[], process_t *process);
|
||||
SDL_bool cmd_terminate(process_t pid);
|
||||
SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
|
||||
enum process_result
|
||||
cmd_execute(const char *path, const char *const argv[], process_t *process);
|
||||
|
||||
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
|
||||
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
|
||||
process_t adb_forward_remove(const char *serial, uint16_t local_port);
|
||||
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
|
||||
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
|
||||
process_t adb_push(const char *serial, const char *local, const char *remote);
|
||||
process_t adb_install(const char *serial, const char *local);
|
||||
bool
|
||||
cmd_terminate(process_t pid);
|
||||
|
||||
bool
|
||||
cmd_simple_wait(process_t pid, exit_code_t *exit_code);
|
||||
|
||||
process_t
|
||||
adb_execute(const char *serial, const char *const adb_cmd[], int len);
|
||||
|
||||
process_t
|
||||
adb_forward(const char *serial, uint16_t local_port,
|
||||
const char *device_socket_name);
|
||||
|
||||
process_t
|
||||
adb_forward_remove(const char *serial, uint16_t local_port);
|
||||
|
||||
process_t
|
||||
adb_reverse(const char *serial, const char *device_socket_name,
|
||||
uint16_t local_port);
|
||||
|
||||
process_t
|
||||
adb_reverse_remove(const char *serial, const char *device_socket_name);
|
||||
|
||||
process_t
|
||||
adb_push(const char *serial, const char *local, const char *remote);
|
||||
|
||||
process_t
|
||||
adb_install(const char *serial, const char *local);
|
||||
|
||||
// convenience function to wait for a successful process execution
|
||||
// automatically log process errors with the provided process name
|
||||
SDL_bool process_check_success(process_t process, const char *name);
|
||||
bool
|
||||
process_check_success(process_t process, const char *name);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,25 +1,26 @@
|
|||
#ifndef COMMON_H
|
||||
#define COMMON_H
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
|
||||
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
|
||||
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
|
||||
|
||||
struct size {
|
||||
Uint16 width;
|
||||
Uint16 height;
|
||||
uint16_t width;
|
||||
uint16_t height;
|
||||
};
|
||||
|
||||
struct point {
|
||||
Sint32 x;
|
||||
Sint32 y;
|
||||
int32_t x;
|
||||
int32_t y;
|
||||
};
|
||||
|
||||
struct position {
|
||||
// The video screen size may be different from the real device screen size,
|
||||
// so store to which size the absolute position apply, to scale it accordingly.
|
||||
// so store to which size the absolute position apply, to scale it
|
||||
// accordingly.
|
||||
struct size screen_size;
|
||||
struct point point;
|
||||
};
|
||||
|
|
|
@ -1,20 +1,21 @@
|
|||
#include "control_event.h"
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "buffer_util.h"
|
||||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
|
||||
static void write_position(Uint8 *buf, const struct position *position) {
|
||||
static void
|
||||
write_position(uint8_t *buf, const struct position *position) {
|
||||
buffer_write32be(&buf[0], position->point.x);
|
||||
buffer_write32be(&buf[4], position->point.y);
|
||||
buffer_write16be(&buf[8], position->screen_size.width);
|
||||
buffer_write16be(&buf[10], position->screen_size.height);
|
||||
}
|
||||
|
||||
int control_event_serialize(const struct control_event *event, unsigned char *buf) {
|
||||
int
|
||||
control_event_serialize(const struct control_event *event, unsigned char *buf) {
|
||||
buf[0] = event->type;
|
||||
switch (event->type) {
|
||||
case CONTROL_EVENT_TYPE_KEYCODE:
|
||||
|
@ -29,7 +30,7 @@ int control_event_serialize(const struct control_event *event, unsigned char *bu
|
|||
// injecting a text takes time, so limit the text length
|
||||
len = TEXT_MAX_LENGTH;
|
||||
}
|
||||
buffer_write16be(&buf[1], (Uint16) len);
|
||||
buffer_write16be(&buf[1], (uint16_t) len);
|
||||
memcpy(&buf[3], event->text_event.text, len);
|
||||
return 3 + len;
|
||||
}
|
||||
|
@ -40,8 +41,8 @@ int control_event_serialize(const struct control_event *event, unsigned char *bu
|
|||
return 18;
|
||||
case CONTROL_EVENT_TYPE_SCROLL:
|
||||
write_position(&buf[1], &event->scroll_event.position);
|
||||
buffer_write32be(&buf[13], (Uint32) event->scroll_event.hscroll);
|
||||
buffer_write32be(&buf[17], (Uint32) event->scroll_event.vscroll);
|
||||
buffer_write32be(&buf[13], (uint32_t) event->scroll_event.hscroll);
|
||||
buffer_write32be(&buf[17], (uint32_t) event->scroll_event.vscroll);
|
||||
return 21;
|
||||
case CONTROL_EVENT_TYPE_COMMAND:
|
||||
buf[1] = event->command_event.action;
|
||||
|
@ -52,28 +53,33 @@ int control_event_serialize(const struct control_event *event, unsigned char *bu
|
|||
}
|
||||
}
|
||||
|
||||
void control_event_destroy(struct control_event *event) {
|
||||
void
|
||||
control_event_destroy(struct control_event *event) {
|
||||
if (event->type == CONTROL_EVENT_TYPE_TEXT) {
|
||||
SDL_free(event->text_event.text);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
|
||||
bool
|
||||
control_event_queue_is_empty(const struct control_event_queue *queue) {
|
||||
return queue->head == queue->tail;
|
||||
}
|
||||
|
||||
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
|
||||
bool
|
||||
control_event_queue_is_full(const struct control_event_queue *queue) {
|
||||
return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
|
||||
}
|
||||
|
||||
SDL_bool control_event_queue_init(struct control_event_queue *queue) {
|
||||
bool
|
||||
control_event_queue_init(struct control_event_queue *queue) {
|
||||
queue->head = 0;
|
||||
queue->tail = 0;
|
||||
// the current implementation may not fail
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void control_event_queue_destroy(struct control_event_queue *queue) {
|
||||
void
|
||||
control_event_queue_destroy(struct control_event_queue *queue) {
|
||||
int i = queue->tail;
|
||||
while (i != queue->head) {
|
||||
control_event_destroy(&queue->data[i]);
|
||||
|
@ -81,20 +87,24 @@ void control_event_queue_destroy(struct control_event_queue *queue) {
|
|||
}
|
||||
}
|
||||
|
||||
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
|
||||
bool
|
||||
control_event_queue_push(struct control_event_queue *queue,
|
||||
const struct control_event *event) {
|
||||
if (control_event_queue_is_full(queue)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
queue->data[queue->head] = *event;
|
||||
queue->head = (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event) {
|
||||
bool
|
||||
control_event_queue_take(struct control_event_queue *queue,
|
||||
struct control_event *event) {
|
||||
if (control_event_queue_is_empty(queue)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
*event = queue->data[queue->tail];
|
||||
queue->tail = (queue->tail + 1) % CONTROL_EVENT_QUEUE_SIZE;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
#ifndef CONTROLEVENT_H
|
||||
#define CONTROLEVENT_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
|
||||
#include "android/input.h"
|
||||
#include "android/keycodes.h"
|
||||
|
@ -20,7 +21,11 @@ enum control_event_type {
|
|||
CONTROL_EVENT_TYPE_COMMAND,
|
||||
};
|
||||
|
||||
#define CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON 0
|
||||
enum control_event_command {
|
||||
CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON,
|
||||
CONTROL_EVENT_COMMAND_EXPAND_NOTIFICATION_PANEL,
|
||||
CONTROL_EVENT_COMMAND_COLLAPSE_NOTIFICATION_PANEL,
|
||||
};
|
||||
|
||||
struct control_event {
|
||||
enum control_event_type type;
|
||||
|
@ -40,11 +45,11 @@ struct control_event {
|
|||
} mouse_event;
|
||||
struct {
|
||||
struct position position;
|
||||
Sint32 hscroll;
|
||||
Sint32 vscroll;
|
||||
int32_t hscroll;
|
||||
int32_t vscroll;
|
||||
} scroll_event;
|
||||
struct {
|
||||
int action;
|
||||
enum control_event_command action;
|
||||
} command_event;
|
||||
};
|
||||
};
|
||||
|
@ -56,18 +61,31 @@ struct control_event_queue {
|
|||
};
|
||||
|
||||
// buf size must be at least SERIALIZED_EVENT_MAX_SIZE
|
||||
int control_event_serialize(const struct control_event *event, unsigned char *buf);
|
||||
int
|
||||
control_event_serialize(const struct control_event *event, unsigned char *buf);
|
||||
|
||||
SDL_bool control_event_queue_init(struct control_event_queue *queue);
|
||||
void control_event_queue_destroy(struct control_event_queue *queue);
|
||||
bool
|
||||
control_event_queue_init(struct control_event_queue *queue);
|
||||
|
||||
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue);
|
||||
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue);
|
||||
void
|
||||
control_event_queue_destroy(struct control_event_queue *queue);
|
||||
|
||||
bool
|
||||
control_event_queue_is_empty(const struct control_event_queue *queue);
|
||||
|
||||
bool
|
||||
control_event_queue_is_full(const struct control_event_queue *queue);
|
||||
|
||||
// event is copied, the queue does not use the event after the function returns
|
||||
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event);
|
||||
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event);
|
||||
bool
|
||||
control_event_queue_push(struct control_event_queue *queue,
|
||||
const struct control_event *event);
|
||||
|
||||
void control_event_destroy(struct control_event *event);
|
||||
bool
|
||||
control_event_queue_take(struct control_event_queue *queue,
|
||||
struct control_event *event);
|
||||
|
||||
void
|
||||
control_event_destroy(struct control_event *event);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,40 +1,45 @@
|
|||
#include "controller.h"
|
||||
|
||||
#include <SDL2/SDL_assert.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
|
||||
SDL_bool controller_init(struct controller *controller, socket_t video_socket) {
|
||||
bool
|
||||
controller_init(struct controller *controller, socket_t video_socket) {
|
||||
if (!control_event_queue_init(&controller->queue)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(controller->mutex = SDL_CreateMutex())) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(controller->event_cond = SDL_CreateCond())) {
|
||||
SDL_DestroyMutex(controller->mutex);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
controller->video_socket = video_socket;
|
||||
controller->stopped = SDL_FALSE;
|
||||
controller->stopped = false;
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void controller_destroy(struct controller *controller) {
|
||||
void
|
||||
controller_destroy(struct controller *controller) {
|
||||
SDL_DestroyCond(controller->event_cond);
|
||||
SDL_DestroyMutex(controller->mutex);
|
||||
control_event_queue_destroy(&controller->queue);
|
||||
}
|
||||
|
||||
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
|
||||
SDL_bool res;
|
||||
bool
|
||||
controller_push_event(struct controller *controller,
|
||||
const struct control_event *event) {
|
||||
bool res;
|
||||
mutex_lock(controller->mutex);
|
||||
SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
|
||||
bool was_empty = control_event_queue_is_empty(&controller->queue);
|
||||
res = control_event_queue_push(&controller->queue, event);
|
||||
if (was_empty) {
|
||||
cond_signal(controller->event_cond);
|
||||
|
@ -43,22 +48,26 @@ SDL_bool controller_push_event(struct controller *controller, const struct contr
|
|||
return res;
|
||||
}
|
||||
|
||||
static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
|
||||
static bool
|
||||
process_event(struct controller *controller,
|
||||
const struct control_event *event) {
|
||||
unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
|
||||
int length = control_event_serialize(event, serialized_event);
|
||||
if (!length) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
int w = net_send_all(controller->video_socket, serialized_event, length);
|
||||
return w == length;
|
||||
}
|
||||
|
||||
static int run_controller(void *data) {
|
||||
static int
|
||||
run_controller(void *data) {
|
||||
struct controller *controller = data;
|
||||
|
||||
for (;;) {
|
||||
mutex_lock(controller->mutex);
|
||||
while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
|
||||
while (!controller->stopped
|
||||
&& control_event_queue_is_empty(&controller->queue)) {
|
||||
cond_wait(controller->event_cond, controller->mutex);
|
||||
}
|
||||
if (controller->stopped) {
|
||||
|
@ -67,11 +76,12 @@ static int run_controller(void *data) {
|
|||
break;
|
||||
}
|
||||
struct control_event event;
|
||||
SDL_bool non_empty = control_event_queue_take(&controller->queue, &event);
|
||||
bool non_empty = control_event_queue_take(&controller->queue,
|
||||
&event);
|
||||
SDL_assert(non_empty);
|
||||
mutex_unlock(controller->mutex);
|
||||
|
||||
SDL_bool ok = process_event(controller, &event);
|
||||
bool ok = process_event(controller, &event);
|
||||
control_event_destroy(&event);
|
||||
if (!ok) {
|
||||
LOGD("Cannot write event to socket");
|
||||
|
@ -81,25 +91,29 @@ static int run_controller(void *data) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool controller_start(struct controller *controller) {
|
||||
bool
|
||||
controller_start(struct controller *controller) {
|
||||
LOGD("Starting controller thread");
|
||||
|
||||
controller->thread = SDL_CreateThread(run_controller, "controller", controller);
|
||||
controller->thread = SDL_CreateThread(run_controller, "controller",
|
||||
controller);
|
||||
if (!controller->thread) {
|
||||
LOGC("Could not start controller thread");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void controller_stop(struct controller *controller) {
|
||||
void
|
||||
controller_stop(struct controller *controller) {
|
||||
mutex_lock(controller->mutex);
|
||||
controller->stopped = SDL_TRUE;
|
||||
controller->stopped = true;
|
||||
cond_signal(controller->event_cond);
|
||||
mutex_unlock(controller->mutex);
|
||||
}
|
||||
|
||||
void controller_join(struct controller *controller) {
|
||||
void
|
||||
controller_join(struct controller *controller) {
|
||||
SDL_WaitThread(controller->thread, NULL);
|
||||
}
|
||||
|
|
|
@ -3,8 +3,8 @@
|
|||
|
||||
#include "control_event.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "net.h"
|
||||
|
@ -14,18 +14,28 @@ struct controller {
|
|||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *event_cond;
|
||||
SDL_bool stopped;
|
||||
bool stopped;
|
||||
struct control_event_queue queue;
|
||||
};
|
||||
|
||||
SDL_bool controller_init(struct controller *controller, socket_t video_socket);
|
||||
void controller_destroy(struct controller *controller);
|
||||
bool
|
||||
controller_init(struct controller *controller, socket_t video_socket);
|
||||
|
||||
SDL_bool controller_start(struct controller *controller);
|
||||
void controller_stop(struct controller *controller);
|
||||
void controller_join(struct controller *controller);
|
||||
void
|
||||
controller_destroy(struct controller *controller);
|
||||
|
||||
bool
|
||||
controller_start(struct controller *controller);
|
||||
|
||||
void
|
||||
controller_stop(struct controller *controller);
|
||||
|
||||
void
|
||||
controller_join(struct controller *controller);
|
||||
|
||||
// expose simple API to hide control_event_queue
|
||||
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event);
|
||||
bool
|
||||
controller_push_event(struct controller *controller,
|
||||
const struct control_event *event);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#include "convert.h"
|
||||
|
||||
#define MAP(FROM, TO) case FROM: *to = TO; return SDL_TRUE
|
||||
#define FAIL default: return SDL_FALSE
|
||||
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
||||
#define FAIL default: return false
|
||||
|
||||
static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
static bool
|
||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
|
||||
|
@ -11,7 +12,8 @@ static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent
|
|||
}
|
||||
}
|
||||
|
||||
static enum android_metastate autocomplete_metastate(enum android_metastate metastate) {
|
||||
static enum android_metastate
|
||||
autocomplete_metastate(enum android_metastate metastate) {
|
||||
// fill dependant flags
|
||||
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
|
||||
metastate |= AMETA_SHIFT_ON;
|
||||
|
@ -30,7 +32,8 @@ static enum android_metastate autocomplete_metastate(enum android_metastate meta
|
|||
}
|
||||
|
||||
|
||||
static enum android_metastate convert_meta_state(SDL_Keymod mod) {
|
||||
static enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod) {
|
||||
enum android_metastate metastate = 0;
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
metastate |= AMETA_SHIFT_LEFT_ON;
|
||||
|
@ -70,7 +73,8 @@ static enum android_metastate convert_meta_state(SDL_Keymod mod) {
|
|||
return autocomplete_metastate(metastate);
|
||||
}
|
||||
|
||||
static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint16 mod) {
|
||||
static bool
|
||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
|
||||
switch (from) {
|
||||
MAP(SDLK_RETURN, AKEYCODE_ENTER);
|
||||
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
|
||||
|
@ -88,7 +92,7 @@ static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint
|
|||
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
|
||||
}
|
||||
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
// if ALT and META are not pressed, also handle letters and space
|
||||
switch (from) {
|
||||
|
@ -123,7 +127,8 @@ static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint
|
|||
}
|
||||
}
|
||||
|
||||
static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
static bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
|
||||
|
@ -131,7 +136,8 @@ static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motioneven
|
|||
}
|
||||
}
|
||||
|
||||
static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
|
||||
static enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state) {
|
||||
enum android_motionevent_buttons buttons = 0;
|
||||
if (state & SDL_BUTTON_LMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
||||
|
@ -151,31 +157,33 @@ static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
|
|||
return buttons;
|
||||
}
|
||||
|
||||
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
bool
|
||||
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_KEYCODE;
|
||||
|
||||
if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
Uint16 mod = from->keysym.mod;
|
||||
uint16_t mod = from->keysym.mod;
|
||||
if (!convert_keycode(from->keysym.sym, &to->keycode_event.keycode, mod)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
to->keycode_event.metastate = convert_meta_state(mod);
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
bool
|
||||
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_MOUSE;
|
||||
|
||||
if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||
|
@ -183,10 +191,11 @@ SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
|||
to->mouse_event.position.point.x = from->x;
|
||||
to->mouse_event.position.point.y = from->y;
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
bool
|
||||
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_MOUSE;
|
||||
|
@ -196,10 +205,11 @@ SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
|||
to->mouse_event.position.point.x = from->x;
|
||||
to->mouse_event.position.point.y = from->y;
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
bool
|
||||
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
struct position position,
|
||||
struct control_event *to) {
|
||||
to->type = CONTROL_EVENT_TYPE_SCROLL;
|
||||
|
@ -213,5 +223,5 @@ SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
|||
to->scroll_event.hscroll = -mul * from->x;
|
||||
to->scroll_event.vscroll = mul * from->y;
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
#ifndef CONVERT_H
|
||||
#define CONVERT_H
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "control_event.h"
|
||||
|
||||
struct complete_mouse_motion_event {
|
||||
|
@ -15,20 +16,25 @@ struct complete_mouse_wheel_event {
|
|||
struct point position;
|
||||
};
|
||||
|
||||
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
bool
|
||||
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
|
||||
struct control_event *to);
|
||||
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
|
||||
bool
|
||||
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to);
|
||||
|
||||
// the video size may be different from the real device size, so we need the size
|
||||
// to which the absolute position apply, to scale it accordingly
|
||||
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
// the video size may be different from the real device size, so we need the
|
||||
// size to which the absolute position apply, to scale it accordingly
|
||||
bool
|
||||
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
|
||||
struct size screen_size,
|
||||
struct control_event *to);
|
||||
|
||||
// on Android, a scroll event requires the current mouse position
|
||||
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
bool
|
||||
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
|
||||
struct position position,
|
||||
struct control_event *to);
|
||||
|
||||
|
|
|
@ -12,130 +12,18 @@
|
|||
#include "config.h"
|
||||
#include "buffer_util.h"
|
||||
#include "events.h"
|
||||
#include "frames.h"
|
||||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
#include "recorder.h"
|
||||
|
||||
#define BUFSIZE 0x10000
|
||||
|
||||
#define HEADER_SIZE 12
|
||||
#define NO_PTS UINT64_C(-1)
|
||||
|
||||
static struct frame_meta *frame_meta_new(uint64_t pts) {
|
||||
struct frame_meta *meta = malloc(sizeof(*meta));
|
||||
if (!meta) {
|
||||
return meta;
|
||||
}
|
||||
meta->pts = pts;
|
||||
meta->next = NULL;
|
||||
return meta;
|
||||
}
|
||||
|
||||
static void frame_meta_delete(struct frame_meta *frame_meta) {
|
||||
free(frame_meta);
|
||||
}
|
||||
|
||||
static SDL_bool receiver_state_push_meta(struct receiver_state *state,
|
||||
uint64_t pts) {
|
||||
struct frame_meta *frame_meta = frame_meta_new(pts);
|
||||
if (!frame_meta) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
// append to the list
|
||||
// (iterate to find the last item, in practice the list should be tiny)
|
||||
struct frame_meta **p = &state->frame_meta_queue;
|
||||
while (*p) {
|
||||
p = &(*p)->next;
|
||||
}
|
||||
*p = frame_meta;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static uint64_t receiver_state_take_meta(struct receiver_state *state) {
|
||||
struct frame_meta *frame_meta = state->frame_meta_queue; // first item
|
||||
SDL_assert(frame_meta); // must not be empty
|
||||
uint64_t pts = frame_meta->pts;
|
||||
state->frame_meta_queue = frame_meta->next; // remove the item
|
||||
frame_meta_delete(frame_meta);
|
||||
return pts;
|
||||
}
|
||||
|
||||
static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
|
||||
struct decoder *decoder = opaque;
|
||||
struct receiver_state *state = &decoder->receiver_state;
|
||||
|
||||
// The video stream contains raw packets, without time information. When we
|
||||
// record, we retrieve the timestamps separately, from a "meta" header
|
||||
// added by the server before each raw packet.
|
||||
//
|
||||
// The "meta" header length is 12 bytes:
|
||||
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
|
||||
// <-------------> <-----> <-----------------------------...
|
||||
// PTS packet raw packet
|
||||
// size
|
||||
//
|
||||
// It is followed by <packet_size> bytes containing the packet/frame.
|
||||
|
||||
if (!state->remaining) {
|
||||
#define HEADER_SIZE 12
|
||||
uint8_t header[HEADER_SIZE];
|
||||
ssize_t r = net_recv_all(decoder->video_socket, header, HEADER_SIZE);
|
||||
if (r == -1) {
|
||||
return AVERROR(errno);
|
||||
}
|
||||
if (r == 0) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
// no partial read (net_recv_all())
|
||||
SDL_assert_release(r == HEADER_SIZE);
|
||||
|
||||
uint64_t pts = buffer_read64be(header);
|
||||
state->remaining = buffer_read32be(&header[8]);
|
||||
|
||||
if (pts != NO_PTS && !receiver_state_push_meta(state, pts)) {
|
||||
LOGE("Could not store PTS for recording");
|
||||
// we cannot save the PTS, the recording would be broken
|
||||
return AVERROR(ENOMEM);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_assert(state->remaining);
|
||||
|
||||
if (buf_size > state->remaining)
|
||||
buf_size = state->remaining;
|
||||
|
||||
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
|
||||
if (r == -1) {
|
||||
return AVERROR(errno);
|
||||
}
|
||||
if (r == 0) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
|
||||
SDL_assert(state->remaining >= r);
|
||||
state->remaining -= r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static int read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
|
||||
struct decoder *decoder = opaque;
|
||||
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
|
||||
if (r == -1) {
|
||||
return AVERROR(errno);
|
||||
}
|
||||
if (r == 0) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
return r;
|
||||
}
|
||||
#include "video_buffer.h"
|
||||
|
||||
// set the decoded frame as ready for rendering, and notify
|
||||
static void push_frame(struct decoder *decoder) {
|
||||
SDL_bool previous_frame_consumed = frames_offer_decoded_frame(decoder->frames);
|
||||
if (!previous_frame_consumed) {
|
||||
static void
|
||||
push_frame(struct decoder *decoder) {
|
||||
bool previous_frame_skipped;
|
||||
video_buffer_offer_decoded_frame(decoder->video_buffer,
|
||||
&previous_frame_skipped);
|
||||
if (previous_frame_skipped) {
|
||||
// the previous EVENT_NEW_FRAME will consume this frame
|
||||
return;
|
||||
}
|
||||
|
@ -145,181 +33,71 @@ static void push_frame(struct decoder *decoder) {
|
|||
SDL_PushEvent(&new_frame_event);
|
||||
}
|
||||
|
||||
static void notify_stopped(void) {
|
||||
SDL_Event stop_event;
|
||||
stop_event.type = EVENT_DECODER_STOPPED;
|
||||
SDL_PushEvent(&stop_event);
|
||||
void
|
||||
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
|
||||
decoder->video_buffer = vb;
|
||||
}
|
||||
|
||||
static int run_decoder(void *data) {
|
||||
struct decoder *decoder = data;
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
|
||||
if (!codec) {
|
||||
LOGE("H.264 decoder not found");
|
||||
goto run_end;
|
||||
}
|
||||
|
||||
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
|
||||
if (!codec_ctx) {
|
||||
bool
|
||||
decoder_open(struct decoder *decoder, const AVCodec *codec) {
|
||||
decoder->codec_ctx = avcodec_alloc_context3(codec);
|
||||
if (!decoder->codec_ctx) {
|
||||
LOGC("Could not allocate decoder context");
|
||||
goto run_end;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
|
||||
LOGE("Could not open H.264 codec");
|
||||
goto run_finally_free_codec_ctx;
|
||||
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
|
||||
LOGE("Could not open codec");
|
||||
avcodec_free_context(&decoder->codec_ctx);
|
||||
return false;
|
||||
}
|
||||
|
||||
AVFormatContext *format_ctx = avformat_alloc_context();
|
||||
if (!format_ctx) {
|
||||
LOGC("Could not allocate format context");
|
||||
goto run_finally_close_codec;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
unsigned char *buffer = av_malloc(BUFSIZE);
|
||||
if (!buffer) {
|
||||
LOGC("Could not allocate buffer");
|
||||
goto run_finally_free_format_ctx;
|
||||
}
|
||||
void
|
||||
decoder_close(struct decoder *decoder) {
|
||||
avcodec_close(decoder->codec_ctx);
|
||||
avcodec_free_context(&decoder->codec_ctx);
|
||||
}
|
||||
|
||||
// initialize the receiver state
|
||||
decoder->receiver_state.frame_meta_queue = NULL;
|
||||
decoder->receiver_state.remaining = 0;
|
||||
|
||||
// if recording is enabled, a "header" is sent between raw packets
|
||||
int (*read_packet)(void *, uint8_t *, int) =
|
||||
decoder->recorder ? read_packet_with_meta : read_raw_packet;
|
||||
AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, decoder,
|
||||
read_packet, NULL, NULL);
|
||||
if (!avio_ctx) {
|
||||
LOGC("Could not allocate avio context");
|
||||
// avformat_open_input takes ownership of 'buffer'
|
||||
// so only free the buffer before avformat_open_input()
|
||||
av_free(buffer);
|
||||
goto run_finally_free_format_ctx;
|
||||
}
|
||||
|
||||
format_ctx->pb = avio_ctx;
|
||||
|
||||
if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
|
||||
LOGE("Could not open video stream");
|
||||
goto run_finally_free_avio_ctx;
|
||||
}
|
||||
|
||||
if (decoder->recorder &&
|
||||
!recorder_open(decoder->recorder, codec)) {
|
||||
LOGE("Could not open recorder");
|
||||
goto run_finally_close_input;
|
||||
}
|
||||
|
||||
AVPacket packet;
|
||||
av_init_packet(&packet);
|
||||
packet.data = NULL;
|
||||
packet.size = 0;
|
||||
|
||||
while (!av_read_frame(format_ctx, &packet)) {
|
||||
bool
|
||||
decoder_push(struct decoder *decoder, const AVPacket *packet) {
|
||||
// the new decoding/encoding API has been introduced by:
|
||||
// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
|
||||
#ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
|
||||
int ret;
|
||||
if ((ret = avcodec_send_packet(codec_ctx, &packet)) < 0) {
|
||||
if ((ret = avcodec_send_packet(decoder->codec_ctx, packet)) < 0) {
|
||||
LOGE("Could not send video packet: %d", ret);
|
||||
goto run_quit;
|
||||
return false;
|
||||
}
|
||||
ret = avcodec_receive_frame(codec_ctx, decoder->frames->decoding_frame);
|
||||
ret = avcodec_receive_frame(decoder->codec_ctx,
|
||||
decoder->video_buffer->decoding_frame);
|
||||
if (!ret) {
|
||||
// a frame was received
|
||||
push_frame(decoder);
|
||||
} else if (ret != AVERROR(EAGAIN)) {
|
||||
LOGE("Could not receive video frame: %d", ret);
|
||||
av_packet_unref(&packet);
|
||||
goto run_quit;
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
while (packet.size > 0) {
|
||||
int got_picture;
|
||||
int len = avcodec_decode_video2(codec_ctx, decoder->frames->decoding_frame, &got_picture, &packet);
|
||||
int len = avcodec_decode_video2(decoder->codec_ctx,
|
||||
decoder->video_buffer->decoding_frame,
|
||||
&got_picture,
|
||||
packet);
|
||||
if (len < 0) {
|
||||
LOGE("Could not decode video packet: %d", len);
|
||||
av_packet_unref(&packet);
|
||||
goto run_quit;
|
||||
return false;
|
||||
}
|
||||
if (got_picture) {
|
||||
push_frame(decoder);
|
||||
}
|
||||
packet.size -= len;
|
||||
packet.data += len;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (decoder->recorder) {
|
||||
// we retrieve the PTS in order they were received, so they will
|
||||
// be assigned to the correct frame
|
||||
uint64_t pts = receiver_state_take_meta(&decoder->receiver_state);
|
||||
packet.pts = pts;
|
||||
packet.dts = pts;
|
||||
|
||||
// no need to rescale with av_packet_rescale_ts(), the timestamps
|
||||
// are in microseconds both in input and output
|
||||
if (!recorder_write(decoder->recorder, &packet)) {
|
||||
LOGE("Could not write frame to output file");
|
||||
av_packet_unref(&packet);
|
||||
goto run_quit;
|
||||
}
|
||||
}
|
||||
|
||||
av_packet_unref(&packet);
|
||||
|
||||
if (avio_ctx->eof_reached) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
LOGD("End of frames");
|
||||
|
||||
run_quit:
|
||||
if (decoder->recorder) {
|
||||
recorder_close(decoder->recorder);
|
||||
}
|
||||
run_finally_close_input:
|
||||
avformat_close_input(&format_ctx);
|
||||
run_finally_free_avio_ctx:
|
||||
av_free(avio_ctx->buffer);
|
||||
av_free(avio_ctx);
|
||||
run_finally_free_format_ctx:
|
||||
avformat_free_context(format_ctx);
|
||||
run_finally_close_codec:
|
||||
avcodec_close(codec_ctx);
|
||||
run_finally_free_codec_ctx:
|
||||
avcodec_free_context(&codec_ctx);
|
||||
notify_stopped();
|
||||
run_end:
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
void decoder_init(struct decoder *decoder, struct frames *frames,
|
||||
socket_t video_socket, struct recorder *recorder) {
|
||||
decoder->frames = frames;
|
||||
decoder->video_socket = video_socket;
|
||||
decoder->recorder = recorder;
|
||||
}
|
||||
|
||||
SDL_bool decoder_start(struct decoder *decoder) {
|
||||
LOGD("Starting decoder thread");
|
||||
|
||||
decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder);
|
||||
if (!decoder->thread) {
|
||||
LOGC("Could not start decoder thread");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void decoder_stop(struct decoder *decoder) {
|
||||
frames_stop(decoder->frames);
|
||||
}
|
||||
|
||||
void decoder_join(struct decoder *decoder) {
|
||||
SDL_WaitThread(decoder->thread, NULL);
|
||||
void
|
||||
decoder_interrupt(struct decoder *decoder) {
|
||||
video_buffer_interrupt(decoder->video_buffer);
|
||||
}
|
||||
|
|
|
@ -1,36 +1,29 @@
|
|||
#ifndef DECODER_H
|
||||
#define DECODER_H
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
#include <stdbool.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "common.h"
|
||||
#include "net.h"
|
||||
|
||||
struct frames;
|
||||
|
||||
struct frame_meta {
|
||||
uint64_t pts;
|
||||
struct frame_meta *next;
|
||||
};
|
||||
struct video_buffer;
|
||||
|
||||
struct decoder {
|
||||
struct frames *frames;
|
||||
socket_t video_socket;
|
||||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
struct recorder *recorder;
|
||||
struct receiver_state {
|
||||
// meta (in order) for frames not consumed yet
|
||||
struct frame_meta *frame_meta_queue;
|
||||
size_t remaining; // remaining bytes to receive for the current frame
|
||||
} receiver_state;
|
||||
struct video_buffer *video_buffer;
|
||||
AVCodecContext *codec_ctx;
|
||||
};
|
||||
|
||||
void decoder_init(struct decoder *decoder, struct frames *frames,
|
||||
socket_t video_socket, struct recorder *recoder);
|
||||
SDL_bool decoder_start(struct decoder *decoder);
|
||||
void decoder_stop(struct decoder *decoder);
|
||||
void decoder_join(struct decoder *decoder);
|
||||
void
|
||||
decoder_init(struct decoder *decoder, struct video_buffer *vb);
|
||||
|
||||
bool
|
||||
decoder_open(struct decoder *decoder, const AVCodec *codec);
|
||||
|
||||
void
|
||||
decoder_close(struct decoder *decoder);
|
||||
|
||||
bool
|
||||
decoder_push(struct decoder *decoder, const AVPacket *packet);
|
||||
|
||||
void
|
||||
decoder_interrupt(struct decoder *decoder);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,18 +1,22 @@
|
|||
#include "device.h"
|
||||
#include "log.h"
|
||||
|
||||
SDL_bool device_read_info(socket_t device_socket, char *device_name, struct size *size) {
|
||||
bool
|
||||
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
|
||||
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
|
||||
int r = net_recv_all(device_socket, buf, sizeof(buf));
|
||||
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
|
||||
LOGE("Could not retrieve device information");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
|
||||
// strcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
|
||||
// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
|
||||
// in case the client sends garbage
|
||||
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
|
||||
// strcpy is safe here, since name contains at least
|
||||
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
|
||||
strcpy(device_name, (char *) buf);
|
||||
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
return SDL_TRUE;
|
||||
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#ifndef DEVICE_H
|
||||
#define DEVICE_H
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "common.h"
|
||||
#include "net.h"
|
||||
|
@ -10,6 +10,7 @@
|
|||
#define DEVICE_SDCARD_PATH "/sdcard/"
|
||||
|
||||
// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
|
||||
SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
|
||||
bool
|
||||
device_read_info(socket_t device_socket, char *name, struct size *frame_size);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
#define EVENT_NEW_SESSION SDL_USEREVENT
|
||||
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
|
||||
#define EVENT_DECODER_STOPPED (SDL_USEREVENT + 2)
|
||||
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
|
||||
|
|
|
@ -13,7 +13,8 @@ struct request {
|
|||
const char *file;
|
||||
};
|
||||
|
||||
static struct request *request_new(file_handler_action_t action, const char *file) {
|
||||
static struct request *
|
||||
request_new(file_handler_action_t action, const char *file) {
|
||||
struct request *req = SDL_malloc(sizeof(*req));
|
||||
if (!req) {
|
||||
return NULL;
|
||||
|
@ -23,7 +24,8 @@ static struct request *request_new(file_handler_action_t action, const char *fil
|
|||
return req;
|
||||
}
|
||||
|
||||
static void request_free(struct request *req) {
|
||||
static void
|
||||
request_free(struct request *req) {
|
||||
if (!req) {
|
||||
return;
|
||||
}
|
||||
|
@ -31,21 +33,25 @@ static void request_free(struct request *req) {
|
|||
SDL_free((void *) req);
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_is_empty(const struct request_queue *queue) {
|
||||
static bool
|
||||
request_queue_is_empty(const struct request_queue *queue) {
|
||||
return queue->head == queue->tail;
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_is_full(const struct request_queue *queue) {
|
||||
static bool
|
||||
request_queue_is_full(const struct request_queue *queue) {
|
||||
return (queue->head + 1) % REQUEST_QUEUE_SIZE == queue->tail;
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_init(struct request_queue *queue) {
|
||||
static bool
|
||||
request_queue_init(struct request_queue *queue) {
|
||||
queue->head = 0;
|
||||
queue->tail = 0;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void request_queue_destroy(struct request_queue *queue) {
|
||||
static void
|
||||
request_queue_destroy(struct request_queue *queue) {
|
||||
int i = queue->tail;
|
||||
while (i != queue->head) {
|
||||
request_free(queue->reqs[i]);
|
||||
|
@ -53,38 +59,41 @@ static void request_queue_destroy(struct request_queue *queue) {
|
|||
}
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_push(struct request_queue *queue, struct request *req) {
|
||||
static bool
|
||||
request_queue_push(struct request_queue *queue, struct request *req) {
|
||||
if (request_queue_is_full(queue)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
queue->reqs[queue->head] = req;
|
||||
queue->head = (queue->head + 1) % REQUEST_QUEUE_SIZE;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static SDL_bool request_queue_take(struct request_queue *queue, struct request **req) {
|
||||
static bool
|
||||
request_queue_take(struct request_queue *queue, struct request **req) {
|
||||
if (request_queue_is_empty(queue)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
// transfer ownership
|
||||
*req = queue->reqs[queue->tail];
|
||||
queue->tail = (queue->tail + 1) % REQUEST_QUEUE_SIZE;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
|
||||
bool
|
||||
file_handler_init(struct file_handler *file_handler, const char *serial) {
|
||||
|
||||
if (!request_queue_init(&file_handler->queue)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(file_handler->mutex = SDL_CreateMutex())) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(file_handler->event_cond = SDL_CreateCond())) {
|
||||
SDL_DestroyMutex(file_handler->mutex);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (serial) {
|
||||
|
@ -92,58 +101,63 @@ SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial
|
|||
if (!file_handler->serial) {
|
||||
LOGW("Cannot strdup serial");
|
||||
SDL_DestroyMutex(file_handler->mutex);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
file_handler->serial = NULL;
|
||||
}
|
||||
|
||||
// lazy initialization
|
||||
file_handler->initialized = SDL_FALSE;
|
||||
file_handler->initialized = false;
|
||||
|
||||
file_handler->stopped = SDL_FALSE;
|
||||
file_handler->stopped = false;
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void file_handler_destroy(struct file_handler *file_handler) {
|
||||
void
|
||||
file_handler_destroy(struct file_handler *file_handler) {
|
||||
SDL_DestroyCond(file_handler->event_cond);
|
||||
SDL_DestroyMutex(file_handler->mutex);
|
||||
request_queue_destroy(&file_handler->queue);
|
||||
SDL_free((void *) file_handler->serial);
|
||||
}
|
||||
|
||||
static process_t install_apk(const char *serial, const char *file) {
|
||||
static process_t
|
||||
install_apk(const char *serial, const char *file) {
|
||||
return adb_install(serial, file);
|
||||
}
|
||||
|
||||
static process_t push_file(const char *serial, const char *file) {
|
||||
static process_t
|
||||
push_file(const char *serial, const char *file) {
|
||||
return adb_push(serial, file, DEVICE_SDCARD_PATH);
|
||||
}
|
||||
|
||||
SDL_bool file_handler_request(struct file_handler *file_handler,
|
||||
bool
|
||||
file_handler_request(struct file_handler *file_handler,
|
||||
file_handler_action_t action,
|
||||
const char *file) {
|
||||
SDL_bool res;
|
||||
bool res;
|
||||
|
||||
// start file_handler if it's used for the first time
|
||||
if (!file_handler->initialized) {
|
||||
if (!file_handler_start(file_handler)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
file_handler->initialized = SDL_TRUE;
|
||||
file_handler->initialized = true;
|
||||
}
|
||||
|
||||
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push", file);
|
||||
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push",
|
||||
file);
|
||||
struct request *req = request_new(action, file);
|
||||
if (!req) {
|
||||
LOGE("Could not create request");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
mutex_lock(file_handler->mutex);
|
||||
SDL_bool was_empty = request_queue_is_empty(&file_handler->queue);
|
||||
bool was_empty = request_queue_is_empty(&file_handler->queue);
|
||||
res = request_queue_push(&file_handler->queue, req);
|
||||
if (was_empty) {
|
||||
cond_signal(file_handler->event_cond);
|
||||
|
@ -152,13 +166,15 @@ SDL_bool file_handler_request(struct file_handler *file_handler,
|
|||
return res;
|
||||
}
|
||||
|
||||
static int run_file_handler(void *data) {
|
||||
static int
|
||||
run_file_handler(void *data) {
|
||||
struct file_handler *file_handler = data;
|
||||
|
||||
for (;;) {
|
||||
mutex_lock(file_handler->mutex);
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
while (!file_handler->stopped && request_queue_is_empty(&file_handler->queue)) {
|
||||
while (!file_handler->stopped
|
||||
&& request_queue_is_empty(&file_handler->queue)) {
|
||||
cond_wait(file_handler->event_cond, file_handler->mutex);
|
||||
}
|
||||
if (file_handler->stopped) {
|
||||
|
@ -167,7 +183,7 @@ static int run_file_handler(void *data) {
|
|||
break;
|
||||
}
|
||||
struct request *req;
|
||||
SDL_bool non_empty = request_queue_take(&file_handler->queue, &req);
|
||||
bool non_empty = request_queue_take(&file_handler->queue, &req);
|
||||
SDL_assert(non_empty);
|
||||
|
||||
process_t process;
|
||||
|
@ -200,21 +216,24 @@ static int run_file_handler(void *data) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool file_handler_start(struct file_handler *file_handler) {
|
||||
bool
|
||||
file_handler_start(struct file_handler *file_handler) {
|
||||
LOGD("Starting file_handler thread");
|
||||
|
||||
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
|
||||
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
|
||||
file_handler);
|
||||
if (!file_handler->thread) {
|
||||
LOGC("Could not start file_handler thread");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void file_handler_stop(struct file_handler *file_handler) {
|
||||
void
|
||||
file_handler_stop(struct file_handler *file_handler) {
|
||||
mutex_lock(file_handler->mutex);
|
||||
file_handler->stopped = SDL_TRUE;
|
||||
file_handler->stopped = true;
|
||||
cond_signal(file_handler->event_cond);
|
||||
if (file_handler->current_process != PROCESS_NONE) {
|
||||
if (!cmd_terminate(file_handler->current_process)) {
|
||||
|
@ -226,6 +245,7 @@ void file_handler_stop(struct file_handler *file_handler) {
|
|||
mutex_unlock(file_handler->mutex);
|
||||
}
|
||||
|
||||
void file_handler_join(struct file_handler *file_handler) {
|
||||
void
|
||||
file_handler_join(struct file_handler *file_handler) {
|
||||
SDL_WaitThread(file_handler->thread, NULL);
|
||||
}
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#ifndef FILE_HANDLER_H
|
||||
#define FILE_HANDLER_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "command.h"
|
||||
|
||||
#define REQUEST_QUEUE_SIZE 16
|
||||
|
@ -24,20 +25,29 @@ struct file_handler {
|
|||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *event_cond;
|
||||
SDL_bool stopped;
|
||||
SDL_bool initialized;
|
||||
bool stopped;
|
||||
bool initialized;
|
||||
process_t current_process;
|
||||
struct request_queue queue;
|
||||
};
|
||||
|
||||
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
|
||||
void file_handler_destroy(struct file_handler *file_handler);
|
||||
bool
|
||||
file_handler_init(struct file_handler *file_handler, const char *serial);
|
||||
|
||||
SDL_bool file_handler_start(struct file_handler *file_handler);
|
||||
void file_handler_stop(struct file_handler *file_handler);
|
||||
void file_handler_join(struct file_handler *file_handler);
|
||||
void
|
||||
file_handler_destroy(struct file_handler *file_handler);
|
||||
|
||||
SDL_bool file_handler_request(struct file_handler *file_handler,
|
||||
bool
|
||||
file_handler_start(struct file_handler *file_handler);
|
||||
|
||||
void
|
||||
file_handler_stop(struct file_handler *file_handler);
|
||||
|
||||
void
|
||||
file_handler_join(struct file_handler *file_handler);
|
||||
|
||||
bool
|
||||
file_handler_request(struct file_handler *file_handler,
|
||||
file_handler_action_t action,
|
||||
const char *file);
|
||||
|
||||
|
|
|
@ -4,14 +4,16 @@
|
|||
|
||||
#include "log.h"
|
||||
|
||||
void fps_counter_init(struct fps_counter *counter) {
|
||||
counter->started = SDL_FALSE;
|
||||
void
|
||||
fps_counter_init(struct fps_counter *counter) {
|
||||
counter->started = false;
|
||||
// no need to initialize the other fields, they are meaningful only when
|
||||
// started is true
|
||||
}
|
||||
|
||||
void fps_counter_start(struct fps_counter *counter) {
|
||||
counter->started = SDL_TRUE;
|
||||
void
|
||||
fps_counter_start(struct fps_counter *counter) {
|
||||
counter->started = true;
|
||||
counter->slice_start = SDL_GetTicks();
|
||||
counter->nr_rendered = 0;
|
||||
#ifdef SKIP_FRAMES
|
||||
|
@ -19,14 +21,17 @@ void fps_counter_start(struct fps_counter *counter) {
|
|||
#endif
|
||||
}
|
||||
|
||||
void fps_counter_stop(struct fps_counter *counter) {
|
||||
counter->started = SDL_FALSE;
|
||||
void
|
||||
fps_counter_stop(struct fps_counter *counter) {
|
||||
counter->started = false;
|
||||
}
|
||||
|
||||
static void display_fps(struct fps_counter *counter) {
|
||||
static void
|
||||
display_fps(struct fps_counter *counter) {
|
||||
#ifdef SKIP_FRAMES
|
||||
if (counter->nr_skipped) {
|
||||
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered, counter->nr_skipped);
|
||||
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered,
|
||||
counter->nr_skipped);
|
||||
} else {
|
||||
#endif
|
||||
LOGI("%d fps", counter->nr_rendered);
|
||||
|
@ -35,12 +40,13 @@ static void display_fps(struct fps_counter *counter) {
|
|||
#endif
|
||||
}
|
||||
|
||||
static void check_expired(struct fps_counter *counter) {
|
||||
Uint32 now = SDL_GetTicks();
|
||||
static void
|
||||
check_expired(struct fps_counter *counter) {
|
||||
uint32_t now = SDL_GetTicks();
|
||||
if (now - counter->slice_start >= 1000) {
|
||||
display_fps(counter);
|
||||
// add a multiple of one second
|
||||
Uint32 elapsed_slices = (now - counter->slice_start) / 1000;
|
||||
uint32_t elapsed_slices = (now - counter->slice_start) / 1000;
|
||||
counter->slice_start += 1000 * elapsed_slices;
|
||||
counter->nr_rendered = 0;
|
||||
#ifdef SKIP_FRAMES
|
||||
|
@ -49,13 +55,15 @@ static void check_expired(struct fps_counter *counter) {
|
|||
}
|
||||
}
|
||||
|
||||
void fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
check_expired(counter);
|
||||
++counter->nr_rendered;
|
||||
}
|
||||
|
||||
#ifdef SKIP_FRAMES
|
||||
void fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
||||
check_expired(counter);
|
||||
++counter->nr_skipped;
|
||||
}
|
||||
|
|
|
@ -1,26 +1,35 @@
|
|||
#ifndef FPSCOUNTER_H
|
||||
#define FPSCOUNTER_H
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "config.h"
|
||||
|
||||
struct fps_counter {
|
||||
SDL_bool started;
|
||||
Uint32 slice_start; // initialized by SDL_GetTicks()
|
||||
bool started;
|
||||
uint32_t slice_start; // initialized by SDL_GetTicks()
|
||||
int nr_rendered;
|
||||
#ifdef SKIP_FRAMES
|
||||
int nr_skipped;
|
||||
#endif
|
||||
};
|
||||
|
||||
void fps_counter_init(struct fps_counter *counter);
|
||||
void fps_counter_start(struct fps_counter *counter);
|
||||
void fps_counter_stop(struct fps_counter *counter);
|
||||
void
|
||||
fps_counter_init(struct fps_counter *counter);
|
||||
|
||||
void
|
||||
fps_counter_start(struct fps_counter *counter);
|
||||
|
||||
void
|
||||
fps_counter_stop(struct fps_counter *counter);
|
||||
|
||||
void
|
||||
fps_counter_add_rendered_frame(struct fps_counter *counter);
|
||||
|
||||
void fps_counter_add_rendered_frame(struct fps_counter *counter);
|
||||
#ifdef SKIP_FRAMES
|
||||
void fps_counter_add_skipped_frame(struct fps_counter *counter);
|
||||
void
|
||||
fps_counter_add_skipped_frame(struct fps_counter *counter);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
110
app/src/frames.c
110
app/src/frames.c
|
@ -1,110 +0,0 @@
|
|||
#include "frames.h"
|
||||
|
||||
#include <SDL2/SDL_assert.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <libavutil/avutil.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
|
||||
SDL_bool frames_init(struct frames *frames) {
|
||||
if (!(frames->decoding_frame = av_frame_alloc())) {
|
||||
goto error_0;
|
||||
}
|
||||
|
||||
if (!(frames->rendering_frame = av_frame_alloc())) {
|
||||
goto error_1;
|
||||
}
|
||||
|
||||
if (!(frames->mutex = SDL_CreateMutex())) {
|
||||
goto error_2;
|
||||
}
|
||||
|
||||
#ifndef SKIP_FRAMES
|
||||
if (!(frames->rendering_frame_consumed_cond = SDL_CreateCond())) {
|
||||
SDL_DestroyMutex(frames->mutex);
|
||||
goto error_2;
|
||||
}
|
||||
frames->stopped = SDL_FALSE;
|
||||
#endif
|
||||
|
||||
// there is initially no rendering frame, so consider it has already been
|
||||
// consumed
|
||||
frames->rendering_frame_consumed = SDL_TRUE;
|
||||
fps_counter_init(&frames->fps_counter);
|
||||
|
||||
return SDL_TRUE;
|
||||
|
||||
error_2:
|
||||
av_frame_free(&frames->rendering_frame);
|
||||
error_1:
|
||||
av_frame_free(&frames->decoding_frame);
|
||||
error_0:
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
void frames_destroy(struct frames *frames) {
|
||||
#ifndef SKIP_FRAMES
|
||||
SDL_DestroyCond(frames->rendering_frame_consumed_cond);
|
||||
#endif
|
||||
SDL_DestroyMutex(frames->mutex);
|
||||
av_frame_free(&frames->rendering_frame);
|
||||
av_frame_free(&frames->decoding_frame);
|
||||
}
|
||||
|
||||
static void frames_swap(struct frames *frames) {
|
||||
AVFrame *tmp = frames->decoding_frame;
|
||||
frames->decoding_frame = frames->rendering_frame;
|
||||
frames->rendering_frame = tmp;
|
||||
}
|
||||
|
||||
SDL_bool frames_offer_decoded_frame(struct frames *frames) {
|
||||
mutex_lock(frames->mutex);
|
||||
#ifndef SKIP_FRAMES
|
||||
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
|
||||
// frame to be consumed
|
||||
while (!frames->rendering_frame_consumed && !frames->stopped) {
|
||||
cond_wait(frames->rendering_frame_consumed_cond, frames->mutex);
|
||||
}
|
||||
#else
|
||||
if (frames->fps_counter.started && !frames->rendering_frame_consumed) {
|
||||
fps_counter_add_skipped_frame(&frames->fps_counter);
|
||||
}
|
||||
#endif
|
||||
|
||||
frames_swap(frames);
|
||||
|
||||
SDL_bool previous_frame_consumed = frames->rendering_frame_consumed;
|
||||
frames->rendering_frame_consumed = SDL_FALSE;
|
||||
|
||||
mutex_unlock(frames->mutex);
|
||||
return previous_frame_consumed;
|
||||
}
|
||||
|
||||
const AVFrame *frames_consume_rendered_frame(struct frames *frames) {
|
||||
SDL_assert(!frames->rendering_frame_consumed);
|
||||
frames->rendering_frame_consumed = SDL_TRUE;
|
||||
if (frames->fps_counter.started) {
|
||||
fps_counter_add_rendered_frame(&frames->fps_counter);
|
||||
}
|
||||
#ifndef SKIP_FRAMES
|
||||
// if SKIP_FRAMES is disabled, then notify the decoder the current frame is
|
||||
// consumed, so that it may push a new one
|
||||
cond_signal(frames->rendering_frame_consumed_cond);
|
||||
#endif
|
||||
return frames->rendering_frame;
|
||||
}
|
||||
|
||||
void frames_stop(struct frames *frames) {
|
||||
#ifdef SKIP_FRAMES
|
||||
(void) frames; // unused
|
||||
#else
|
||||
mutex_lock(frames->mutex);
|
||||
frames->stopped = SDL_TRUE;
|
||||
mutex_unlock(frames->mutex);
|
||||
// wake up blocking wait
|
||||
cond_signal(frames->rendering_frame_consumed_cond);
|
||||
#endif
|
||||
}
|
|
@ -5,11 +5,13 @@
|
|||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
|
||||
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer coordinates (as provided in SDL mouse events)
|
||||
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
|
||||
// coordinates (as provided in SDL mouse events)
|
||||
//
|
||||
// See my question:
|
||||
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
|
||||
static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
|
||||
static void
|
||||
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
|
||||
SDL_Rect viewport;
|
||||
float scale_x, scale_y;
|
||||
SDL_RenderGetViewport(renderer, &viewport);
|
||||
|
@ -18,7 +20,8 @@ static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int
|
|||
*y = (int) (*y / scale_y) - viewport.y;
|
||||
}
|
||||
|
||||
static struct point get_mouse_point(struct screen *screen) {
|
||||
static struct point
|
||||
get_mouse_point(struct screen *screen) {
|
||||
int x;
|
||||
int y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
|
@ -32,7 +35,9 @@ static struct point get_mouse_point(struct screen *screen) {
|
|||
static const int ACTION_DOWN = 1;
|
||||
static const int ACTION_UP = 1 << 1;
|
||||
|
||||
static void send_keycode(struct controller *controller, enum android_keycode keycode, int actions, const char *name) {
|
||||
static void
|
||||
send_keycode(struct controller *controller, enum android_keycode keycode,
|
||||
int actions, const char *name) {
|
||||
// send DOWN event
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_KEYCODE;
|
||||
|
@ -55,58 +60,93 @@ static void send_keycode(struct controller *controller, enum android_keycode key
|
|||
}
|
||||
}
|
||||
|
||||
static inline void action_home(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_home(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
|
||||
}
|
||||
|
||||
static inline void action_back(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_back(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
|
||||
}
|
||||
|
||||
static inline void action_app_switch(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_app_switch(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
|
||||
}
|
||||
|
||||
static inline void action_power(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_power(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
|
||||
}
|
||||
|
||||
static inline void action_volume_up(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_volume_up(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
|
||||
}
|
||||
|
||||
static inline void action_volume_down(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_volume_down(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
|
||||
}
|
||||
|
||||
static inline void action_menu(struct controller *controller, int actions) {
|
||||
static inline void
|
||||
action_menu(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
|
||||
}
|
||||
|
||||
// turn the screen on if it was off, press BACK otherwise
|
||||
static void press_back_or_turn_screen_on(struct controller *controller) {
|
||||
static void
|
||||
press_back_or_turn_screen_on(struct controller *controller) {
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
|
||||
control_event.command_event.action = CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
|
||||
control_event.command_event.action =
|
||||
CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
|
||||
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
LOGW("Cannot turn screen on");
|
||||
}
|
||||
}
|
||||
|
||||
static void switch_fps_counter_state(struct frames *frames) {
|
||||
mutex_lock(frames->mutex);
|
||||
if (frames->fps_counter.started) {
|
||||
LOGI("FPS counter stopped");
|
||||
fps_counter_stop(&frames->fps_counter);
|
||||
} else {
|
||||
LOGI("FPS counter started");
|
||||
fps_counter_start(&frames->fps_counter);
|
||||
static void
|
||||
expand_notification_panel(struct controller *controller) {
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
|
||||
control_event.command_event.action =
|
||||
CONTROL_EVENT_COMMAND_EXPAND_NOTIFICATION_PANEL;
|
||||
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
LOGW("Cannot expand notification panel");
|
||||
}
|
||||
mutex_unlock(frames->mutex);
|
||||
}
|
||||
|
||||
static void clipboard_paste(struct controller *controller) {
|
||||
static void
|
||||
collapse_notification_panel(struct controller *controller) {
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
|
||||
control_event.command_event.action =
|
||||
CONTROL_EVENT_COMMAND_COLLAPSE_NOTIFICATION_PANEL;
|
||||
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
LOGW("Cannot collapse notification panel");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
switch_fps_counter_state(struct video_buffer *vb) {
|
||||
mutex_lock(vb->mutex);
|
||||
if (vb->fps_counter.started) {
|
||||
LOGI("FPS counter stopped");
|
||||
fps_counter_stop(&vb->fps_counter);
|
||||
} else {
|
||||
LOGI("FPS counter started");
|
||||
fps_counter_start(&vb->fps_counter);
|
||||
}
|
||||
mutex_unlock(vb->mutex);
|
||||
}
|
||||
|
||||
static void
|
||||
clipboard_paste(struct controller *controller) {
|
||||
char *text = SDL_GetClipboardText();
|
||||
if (!text) {
|
||||
LOGW("Cannot get clipboard text: %s", SDL_GetError());
|
||||
|
@ -127,7 +167,8 @@ static void clipboard_paste(struct controller *controller) {
|
|||
}
|
||||
}
|
||||
|
||||
void input_manager_process_text_input(struct input_manager *input_manager,
|
||||
void
|
||||
input_manager_process_text_input(struct input_manager *input_manager,
|
||||
const SDL_TextInputEvent *event) {
|
||||
char c = event->text[0];
|
||||
if (isalpha(c) || c == ' ') {
|
||||
|
@ -148,11 +189,13 @@ void input_manager_process_text_input(struct input_manager *input_manager,
|
|||
}
|
||||
}
|
||||
|
||||
void input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
|
||||
SDL_bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
|
||||
SDL_bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
|
||||
void
|
||||
input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event,
|
||||
bool control) {
|
||||
bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
|
||||
bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
|
||||
bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
|
||||
|
||||
if (alt) {
|
||||
// no shortcut involves Alt or Meta, and they should not be forwarded
|
||||
|
@ -162,47 +205,42 @@ void input_manager_process_key(struct input_manager *input_manager,
|
|||
|
||||
// capture all Ctrl events
|
||||
if (ctrl | meta) {
|
||||
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
|
||||
if (shift) {
|
||||
// currently, there is no shortcut involving SHIFT
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Keycode keycode = event->keysym.sym;
|
||||
int action = event->type == SDL_KEYDOWN ? ACTION_DOWN : ACTION_UP;
|
||||
SDL_bool repeat = event->repeat;
|
||||
bool repeat = event->repeat;
|
||||
bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
|
||||
switch (keycode) {
|
||||
case SDLK_h:
|
||||
if (ctrl && !meta && !repeat) {
|
||||
if (control && ctrl && !meta && !shift && !repeat) {
|
||||
action_home(input_manager->controller, action);
|
||||
}
|
||||
return;
|
||||
case SDLK_b: // fall-through
|
||||
case SDLK_BACKSPACE:
|
||||
if (ctrl && !meta && !repeat) {
|
||||
if (control && ctrl && !meta && !shift && !repeat) {
|
||||
action_back(input_manager->controller, action);
|
||||
}
|
||||
return;
|
||||
case SDLK_s:
|
||||
if (ctrl && !meta && !repeat) {
|
||||
if (control && ctrl && !meta && !shift && !repeat) {
|
||||
action_app_switch(input_manager->controller, action);
|
||||
}
|
||||
return;
|
||||
case SDLK_m:
|
||||
if (ctrl && !meta && !repeat) {
|
||||
if (control && ctrl && !meta && !shift && !repeat) {
|
||||
action_menu(input_manager->controller, action);
|
||||
}
|
||||
return;
|
||||
case SDLK_p:
|
||||
if (ctrl && !meta && !repeat) {
|
||||
if (control && ctrl && !meta && !shift && !repeat) {
|
||||
action_power(input_manager->controller, action);
|
||||
}
|
||||
return;
|
||||
case SDLK_DOWN:
|
||||
#ifdef __APPLE__
|
||||
if (!ctrl && meta) {
|
||||
if (control && !ctrl && meta && !shift) {
|
||||
#else
|
||||
if (ctrl && !meta) {
|
||||
if (control && ctrl && !meta && !shift) {
|
||||
#endif
|
||||
// forward repeated events
|
||||
action_volume_down(input_manager->controller, action);
|
||||
|
@ -210,37 +248,52 @@ void input_manager_process_key(struct input_manager *input_manager,
|
|||
return;
|
||||
case SDLK_UP:
|
||||
#ifdef __APPLE__
|
||||
if (!ctrl && meta) {
|
||||
if (control && !ctrl && meta && !shift) {
|
||||
#else
|
||||
if (ctrl && !meta) {
|
||||
if (control && ctrl && !meta && !shift) {
|
||||
#endif
|
||||
// forward repeated events
|
||||
action_volume_up(input_manager->controller, action);
|
||||
}
|
||||
return;
|
||||
case SDLK_v:
|
||||
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
|
||||
if (control && ctrl && !meta && !shift && !repeat
|
||||
&& event->type == SDL_KEYDOWN) {
|
||||
clipboard_paste(input_manager->controller);
|
||||
}
|
||||
return;
|
||||
case SDLK_f:
|
||||
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
|
||||
if (ctrl && !meta && !shift && !repeat
|
||||
&& event->type == SDL_KEYDOWN) {
|
||||
screen_switch_fullscreen(input_manager->screen);
|
||||
}
|
||||
return;
|
||||
case SDLK_x:
|
||||
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
|
||||
if (ctrl && !meta && !shift && !repeat
|
||||
&& event->type == SDL_KEYDOWN) {
|
||||
screen_resize_to_fit(input_manager->screen);
|
||||
}
|
||||
return;
|
||||
case SDLK_g:
|
||||
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
|
||||
if (ctrl && !meta && !shift && !repeat
|
||||
&& event->type == SDL_KEYDOWN) {
|
||||
screen_resize_to_pixel_perfect(input_manager->screen);
|
||||
}
|
||||
return;
|
||||
case SDLK_i:
|
||||
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
|
||||
switch_fps_counter_state(input_manager->frames);
|
||||
if (ctrl && !meta && !shift && !repeat
|
||||
&& event->type == SDL_KEYDOWN) {
|
||||
switch_fps_counter_state(input_manager->video_buffer);
|
||||
}
|
||||
return;
|
||||
case SDLK_n:
|
||||
if (control && ctrl && !meta
|
||||
&& !repeat && event->type == SDL_KEYDOWN) {
|
||||
if (shift) {
|
||||
collapse_notification_panel(input_manager->controller);
|
||||
} else {
|
||||
expand_notification_panel(input_manager->controller);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -248,6 +301,10 @@ void input_manager_process_key(struct input_manager *input_manager,
|
|||
return;
|
||||
}
|
||||
|
||||
if (!control) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_event control_event;
|
||||
if (input_key_from_sdl_to_android(event, &control_event)) {
|
||||
if (!controller_push_event(input_manager->controller, &control_event)) {
|
||||
|
@ -256,41 +313,46 @@ void input_manager_process_key(struct input_manager *input_manager,
|
|||
}
|
||||
}
|
||||
|
||||
void input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
void
|
||||
input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
if (!event->state) {
|
||||
// do not send motion events when no button is pressed
|
||||
return;
|
||||
}
|
||||
struct control_event control_event;
|
||||
if (mouse_motion_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
|
||||
if (mouse_motion_from_sdl_to_android(event,
|
||||
input_manager->screen->frame_size,
|
||||
&control_event)) {
|
||||
if (!controller_push_event(input_manager->controller, &control_event)) {
|
||||
LOGW("Cannot send mouse motion event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool is_outside_device_screen(struct input_manager *input_manager,
|
||||
int x, int y)
|
||||
static bool
|
||||
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
|
||||
{
|
||||
return x < 0 || x >= input_manager->screen->frame_size.width ||
|
||||
y < 0 || y >= input_manager->screen->frame_size.height;
|
||||
}
|
||||
|
||||
void input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
void
|
||||
input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event,
|
||||
bool control) {
|
||||
if (event->type == SDL_MOUSEBUTTONDOWN) {
|
||||
if (event->button == SDL_BUTTON_RIGHT) {
|
||||
if (control && event->button == SDL_BUTTON_RIGHT) {
|
||||
press_back_or_turn_screen_on(input_manager->controller);
|
||||
return;
|
||||
}
|
||||
if (event->button == SDL_BUTTON_MIDDLE) {
|
||||
if (control && event->button == SDL_BUTTON_MIDDLE) {
|
||||
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
|
||||
return;
|
||||
}
|
||||
// double-click on black borders resize to fit the device screen
|
||||
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
|
||||
SDL_bool outside= is_outside_device_screen(input_manager,
|
||||
bool outside = is_outside_device_screen(input_manager,
|
||||
event->x,
|
||||
event->y);
|
||||
if (outside) {
|
||||
|
@ -301,15 +363,22 @@ void input_manager_process_mouse_button(struct input_manager *input_manager,
|
|||
// otherwise, send the click event to the device
|
||||
}
|
||||
|
||||
if (!control) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_event control_event;
|
||||
if (mouse_button_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
|
||||
if (mouse_button_from_sdl_to_android(event,
|
||||
input_manager->screen->frame_size,
|
||||
&control_event)) {
|
||||
if (!controller_push_event(input_manager->controller, &control_event)) {
|
||||
LOGW("Cannot send mouse button event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
void
|
||||
input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct position position = {
|
||||
.screen_size = input_manager->screen->frame_size,
|
||||
|
|
|
@ -1,27 +1,40 @@
|
|||
#ifndef INPUTMANAGER_H
|
||||
#define INPUTMANAGER_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "common.h"
|
||||
#include "controller.h"
|
||||
#include "fps_counter.h"
|
||||
#include "frames.h"
|
||||
#include "video_buffer.h"
|
||||
#include "screen.h"
|
||||
|
||||
struct input_manager {
|
||||
struct controller *controller;
|
||||
struct frames *frames;
|
||||
struct video_buffer *video_buffer;
|
||||
struct screen *screen;
|
||||
};
|
||||
|
||||
void input_manager_process_text_input(struct input_manager *input_manager,
|
||||
void
|
||||
input_manager_process_text_input(struct input_manager *input_manager,
|
||||
const SDL_TextInputEvent *event);
|
||||
void input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event);
|
||||
void input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
|
||||
void
|
||||
input_manager_process_key(struct input_manager *input_manager,
|
||||
const SDL_KeyboardEvent *event,
|
||||
bool control);
|
||||
|
||||
void
|
||||
input_manager_process_mouse_motion(struct input_manager *input_manager,
|
||||
const SDL_MouseMotionEvent *event);
|
||||
void input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event);
|
||||
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
|
||||
void
|
||||
input_manager_process_mouse_button(struct input_manager *input_manager,
|
||||
const SDL_MouseButtonEvent *event,
|
||||
bool control);
|
||||
|
||||
void
|
||||
input_manager_process_mouse_wheel(struct input_manager *input_manager,
|
||||
const SDL_MouseWheelEvent *event);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -4,28 +4,32 @@
|
|||
|
||||
#include "log.h"
|
||||
|
||||
void mutex_lock(SDL_mutex *mutex) {
|
||||
void
|
||||
mutex_lock(SDL_mutex *mutex) {
|
||||
if (SDL_LockMutex(mutex)) {
|
||||
LOGC("Could not lock mutex");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void mutex_unlock(SDL_mutex *mutex) {
|
||||
void
|
||||
mutex_unlock(SDL_mutex *mutex) {
|
||||
if (SDL_UnlockMutex(mutex)) {
|
||||
LOGC("Could not unlock mutex");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
|
||||
void
|
||||
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
|
||||
if (SDL_CondWait(cond, mutex)) {
|
||||
LOGC("Could not wait on condition");
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void cond_signal(SDL_cond *cond) {
|
||||
void
|
||||
cond_signal(SDL_cond *cond) {
|
||||
if (SDL_CondSignal(cond)) {
|
||||
LOGC("Could not signal a condition");
|
||||
abort();
|
||||
|
|
|
@ -5,9 +5,16 @@
|
|||
typedef struct SDL_mutex SDL_mutex;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
void mutex_lock(SDL_mutex *mutex);
|
||||
void mutex_unlock(SDL_mutex *mutex);
|
||||
void cond_wait(SDL_cond *cond, SDL_mutex *mutex);
|
||||
void cond_signal(SDL_cond *cond);
|
||||
void
|
||||
mutex_lock(SDL_mutex *mutex);
|
||||
|
||||
void
|
||||
mutex_unlock(SDL_mutex *mutex);
|
||||
|
||||
void
|
||||
cond_wait(SDL_cond *cond, SDL_mutex *mutex);
|
||||
|
||||
void
|
||||
cond_signal(SDL_cond *cond);
|
||||
|
||||
#endif
|
||||
|
|
169
app/src/main.c
169
app/src/main.c
|
@ -1,6 +1,8 @@
|
|||
#include "scrcpy.h"
|
||||
|
||||
#include <getopt.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <unistd.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <SDL2/SDL.h>
|
||||
|
@ -15,14 +17,16 @@ struct args {
|
|||
const char *crop;
|
||||
const char *record_filename;
|
||||
enum recorder_format record_format;
|
||||
SDL_bool fullscreen;
|
||||
SDL_bool help;
|
||||
SDL_bool version;
|
||||
SDL_bool show_touches;
|
||||
Uint16 port;
|
||||
Uint16 max_size;
|
||||
Uint32 bit_rate;
|
||||
SDL_bool always_on_top;
|
||||
bool fullscreen;
|
||||
bool no_control;
|
||||
bool no_display;
|
||||
bool help;
|
||||
bool version;
|
||||
bool show_touches;
|
||||
uint16_t port;
|
||||
uint16_t max_size;
|
||||
uint32_t bit_rate;
|
||||
bool always_on_top;
|
||||
};
|
||||
|
||||
static void usage(const char *arg0) {
|
||||
|
@ -57,6 +61,13 @@ static void usage(const char *arg0) {
|
|||
" is preserved.\n"
|
||||
" Default is %d%s.\n"
|
||||
"\n"
|
||||
" -n, --no-control\n"
|
||||
" Disable device control (mirror the device in read-only).\n"
|
||||
"\n"
|
||||
" -N, --no-display\n"
|
||||
" Do not display device (only when screen recording is\n"
|
||||
" enabled).\n"
|
||||
"\n"
|
||||
" -p, --port port\n"
|
||||
" Set the TCP port the client listens on.\n"
|
||||
" Default is %d.\n"
|
||||
|
@ -120,6 +131,12 @@ static void usage(const char *arg0) {
|
|||
" Right-click (when screen is off)\n"
|
||||
" turn screen on\n"
|
||||
"\n"
|
||||
" Ctrl+n\n"
|
||||
" expand notification panel\n"
|
||||
"\n"
|
||||
" Ctrl+Shift+n\n"
|
||||
" collapse notification panel\n"
|
||||
"\n"
|
||||
" Ctrl+v\n"
|
||||
" paste computer clipboard to device\n"
|
||||
"\n"
|
||||
|
@ -135,28 +152,37 @@ static void usage(const char *arg0) {
|
|||
DEFAULT_LOCAL_PORT);
|
||||
}
|
||||
|
||||
static void print_version(void) {
|
||||
static void
|
||||
print_version(void) {
|
||||
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
|
||||
|
||||
fprintf(stderr, "dependencies:\n");
|
||||
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
|
||||
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR, LIBAVCODEC_VERSION_MINOR, LIBAVCODEC_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR, LIBAVFORMAT_VERSION_MINOR, LIBAVFORMAT_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR, LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO);
|
||||
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION,
|
||||
SDL_PATCHLEVEL);
|
||||
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR,
|
||||
LIBAVCODEC_VERSION_MINOR,
|
||||
LIBAVCODEC_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR,
|
||||
LIBAVFORMAT_VERSION_MINOR,
|
||||
LIBAVFORMAT_VERSION_MICRO);
|
||||
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
|
||||
LIBAVUTIL_VERSION_MINOR,
|
||||
LIBAVUTIL_VERSION_MICRO);
|
||||
}
|
||||
|
||||
static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
|
||||
static bool
|
||||
parse_bit_rate(char *optarg, uint32_t *bit_rate) {
|
||||
char *endptr;
|
||||
if (*optarg == '\0') {
|
||||
LOGE("Bit-rate parameter is empty");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
long value = strtol(optarg, &endptr, 0);
|
||||
int mul = 1;
|
||||
if (*endptr != '\0') {
|
||||
if (optarg == endptr) {
|
||||
LOGE("Invalid bit-rate: %s", optarg);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
if ((*endptr == 'M' || *endptr == 'm') && endptr[1] == '\0') {
|
||||
mul = 1000000;
|
||||
|
@ -164,70 +190,72 @@ static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
|
|||
mul = 1000;
|
||||
} else {
|
||||
LOGE("Invalid bit-rate unit: %s", optarg);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (value < 0 || ((Uint32) -1) / mul < value) {
|
||||
if (value < 0 || ((uint32_t) -1) / mul < value) {
|
||||
LOGE("Bitrate must be positive and less than 2^32: %s", optarg);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
*bit_rate = (Uint32) value * mul;
|
||||
return SDL_TRUE;
|
||||
*bit_rate = (uint32_t) value * mul;
|
||||
return true;
|
||||
}
|
||||
|
||||
static SDL_bool parse_max_size(char *optarg, Uint16 *max_size) {
|
||||
static bool
|
||||
parse_max_size(char *optarg, uint16_t *max_size) {
|
||||
char *endptr;
|
||||
if (*optarg == '\0') {
|
||||
LOGE("Max size parameter is empty");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
long value = strtol(optarg, &endptr, 0);
|
||||
if (*endptr != '\0') {
|
||||
LOGE("Invalid max size: %s", optarg);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
if (value & ~0xffff) {
|
||||
LOGE("Max size must be between 0 and 65535: %ld", value);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
*max_size = (Uint16) value;
|
||||
return SDL_TRUE;
|
||||
*max_size = (uint16_t) value;
|
||||
return true;
|
||||
}
|
||||
|
||||
static SDL_bool parse_port(char *optarg, Uint16 *port) {
|
||||
static bool
|
||||
parse_port(char *optarg, uint16_t *port) {
|
||||
char *endptr;
|
||||
if (*optarg == '\0') {
|
||||
LOGE("Invalid port parameter is empty");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
long value = strtol(optarg, &endptr, 0);
|
||||
if (*endptr != '\0') {
|
||||
LOGE("Invalid port: %s", optarg);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
if (value & ~0xffff) {
|
||||
LOGE("Port out of range: %ld", value);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
*port = (Uint16) value;
|
||||
return SDL_TRUE;
|
||||
*port = (uint16_t) value;
|
||||
return true;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
static bool
|
||||
parse_record_format(const char *optarg, enum recorder_format *format) {
|
||||
if (!strcmp(optarg, "mp4")) {
|
||||
*format = RECORDER_FORMAT_MP4;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
if (!strcmp(optarg, "mkv")) {
|
||||
*format = RECORDER_FORMAT_MKV;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
LOGE("Unsupported format: %s (expected mp4 or mkv)", optarg);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static enum recorder_format
|
||||
|
@ -246,7 +274,8 @@ guess_record_format(const char *filename) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
||||
static bool
|
||||
parse_args(struct args *args, int argc, char *argv[]) {
|
||||
static const struct option long_options[] = {
|
||||
{"always-on-top", no_argument, NULL, 'T'},
|
||||
{"bit-rate", required_argument, NULL, 'b'},
|
||||
|
@ -254,6 +283,8 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
|||
{"fullscreen", no_argument, NULL, 'f'},
|
||||
{"help", no_argument, NULL, 'h'},
|
||||
{"max-size", required_argument, NULL, 'm'},
|
||||
{"no-control", no_argument, NULL, 'n'},
|
||||
{"no-display", no_argument, NULL, 'N'},
|
||||
{"port", required_argument, NULL, 'p'},
|
||||
{"record", required_argument, NULL, 'r'},
|
||||
{"record-format", required_argument, NULL, 'f'},
|
||||
|
@ -263,35 +294,42 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
|||
{NULL, 0, NULL, 0 },
|
||||
};
|
||||
int c;
|
||||
while ((c = getopt_long(argc, argv, "b:c:fF:hm:p:r:s:tTv", long_options, NULL)) != -1) {
|
||||
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:tTv", long_options,
|
||||
NULL)) != -1) {
|
||||
switch (c) {
|
||||
case 'b':
|
||||
if (!parse_bit_rate(optarg, &args->bit_rate)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'c':
|
||||
args->crop = optarg;
|
||||
break;
|
||||
case 'f':
|
||||
args->fullscreen = SDL_TRUE;
|
||||
args->fullscreen = true;
|
||||
break;
|
||||
case 'F':
|
||||
if (!parse_record_format(optarg, &args->record_format)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'h':
|
||||
args->help = SDL_TRUE;
|
||||
args->help = true;
|
||||
break;
|
||||
case 'm':
|
||||
if (!parse_max_size(optarg, &args->max_size)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'n':
|
||||
args->no_control = true;
|
||||
break;
|
||||
case 'N':
|
||||
args->no_display = true;
|
||||
break;
|
||||
case 'p':
|
||||
if (!parse_port(optarg, &args->port)) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'r':
|
||||
|
@ -301,29 +339,39 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
|||
args->serial = optarg;
|
||||
break;
|
||||
case 't':
|
||||
args->show_touches = SDL_TRUE;
|
||||
args->show_touches = true;
|
||||
break;
|
||||
case 'T':
|
||||
args->always_on_top = SDL_TRUE;
|
||||
args->always_on_top = true;
|
||||
break;
|
||||
case 'v':
|
||||
args->version = SDL_TRUE;
|
||||
args->version = true;
|
||||
break;
|
||||
default:
|
||||
// getopt prints the error message on stderr
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (args->no_display && !args->record_filename) {
|
||||
LOGE("-N/--no-display requires screen recording (-r/--record)");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (args->no_display && args->fullscreen) {
|
||||
LOGE("-f/--fullscreen-window is incompatible with -N/--no-display");
|
||||
return false;
|
||||
}
|
||||
|
||||
int index = optind;
|
||||
if (index < argc) {
|
||||
LOGE("Unexpected additional argument: %s", argv[index]);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (args->record_format && !args->record_filename) {
|
||||
LOGE("Record format specified without recording");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (args->record_filename && !args->record_format) {
|
||||
|
@ -331,14 +379,15 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
|
|||
if (!args->record_format) {
|
||||
LOGE("No format specified for \"%s\" (try with -F mkv)",
|
||||
args->record_filename);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
int
|
||||
main(int argc, char *argv[]) {
|
||||
#ifdef __WINDOWS__
|
||||
// disable buffering, we want logs immediately
|
||||
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient
|
||||
|
@ -350,13 +399,15 @@ int main(int argc, char *argv[]) {
|
|||
.crop = NULL,
|
||||
.record_filename = NULL,
|
||||
.record_format = 0,
|
||||
.help = SDL_FALSE,
|
||||
.version = SDL_FALSE,
|
||||
.show_touches = SDL_FALSE,
|
||||
.help = false,
|
||||
.version = false,
|
||||
.show_touches = false,
|
||||
.port = DEFAULT_LOCAL_PORT,
|
||||
.max_size = DEFAULT_MAX_SIZE,
|
||||
.bit_rate = DEFAULT_BIT_RATE,
|
||||
.always_on_top = SDL_FALSE,
|
||||
.always_on_top = false,
|
||||
.no_control = false,
|
||||
.no_display = false,
|
||||
};
|
||||
if (!parse_args(&args, argc, argv)) {
|
||||
return 1;
|
||||
|
@ -395,6 +446,8 @@ int main(int argc, char *argv[]) {
|
|||
.show_touches = args.show_touches,
|
||||
.fullscreen = args.fullscreen,
|
||||
.always_on_top = args.always_on_top,
|
||||
.no_control = args.no_control,
|
||||
.no_display = args.no_display,
|
||||
};
|
||||
int res = scrcpy(&options) ? 0 : 1;
|
||||
|
||||
|
|
|
@ -18,7 +18,8 @@
|
|||
typedef struct in_addr IN_ADDR;
|
||||
#endif
|
||||
|
||||
socket_t net_connect(Uint32 addr, Uint16 port) {
|
||||
socket_t
|
||||
net_connect(uint32_t addr, uint16_t port) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
|
@ -38,7 +39,8 @@ socket_t net_connect(Uint32 addr, Uint16 port) {
|
|||
return sock;
|
||||
}
|
||||
|
||||
socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
|
||||
socket_t
|
||||
net_listen(uint32_t addr, uint16_t port, int backlog) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
|
@ -46,7 +48,8 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
|
|||
}
|
||||
|
||||
int reuse = 1;
|
||||
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse, sizeof(reuse)) == -1) {
|
||||
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
|
||||
sizeof(reuse)) == -1) {
|
||||
perror("setsockopt(SO_REUSEADDR)");
|
||||
}
|
||||
|
||||
|
@ -68,25 +71,30 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
|
|||
return sock;
|
||||
}
|
||||
|
||||
socket_t net_accept(socket_t server_socket) {
|
||||
socket_t
|
||||
net_accept(socket_t server_socket) {
|
||||
SOCKADDR_IN csin;
|
||||
socklen_t sinsize = sizeof(csin);
|
||||
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
|
||||
}
|
||||
|
||||
ssize_t net_recv(socket_t socket, void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_recv(socket_t socket, void *buf, size_t len) {
|
||||
return recv(socket, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t net_recv_all(socket_t socket, void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_recv_all(socket_t socket, void *buf, size_t len) {
|
||||
return recv(socket, buf, len, MSG_WAITALL);
|
||||
}
|
||||
|
||||
ssize_t net_send(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_send(socket_t socket, const void *buf, size_t len) {
|
||||
return send(socket, buf, len, 0);
|
||||
}
|
||||
|
||||
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t
|
||||
net_send_all(socket_t socket, const void *buf, size_t len) {
|
||||
ssize_t w = 0;
|
||||
while (len > 0) {
|
||||
w = send(socket, buf, len, 0);
|
||||
|
@ -99,6 +107,7 @@ ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
|
|||
return w;
|
||||
}
|
||||
|
||||
SDL_bool net_shutdown(socket_t socket, int how) {
|
||||
bool
|
||||
net_shutdown(socket_t socket, int how) {
|
||||
return !shutdown(socket, how);
|
||||
}
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
#ifndef NET_H
|
||||
#define NET_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_platform.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
|
||||
#ifdef __WINDOWS__
|
||||
# include <winsock2.h>
|
||||
|
@ -16,20 +17,39 @@
|
|||
typedef int socket_t;
|
||||
#endif
|
||||
|
||||
SDL_bool net_init(void);
|
||||
void net_cleanup(void);
|
||||
bool
|
||||
net_init(void);
|
||||
|
||||
socket_t net_connect(Uint32 addr, Uint16 port);
|
||||
socket_t net_listen(Uint32 addr, Uint16 port, int backlog);
|
||||
socket_t net_accept(socket_t server_socket);
|
||||
void
|
||||
net_cleanup(void);
|
||||
|
||||
socket_t
|
||||
net_connect(uint32_t addr, uint16_t port);
|
||||
|
||||
socket_t
|
||||
net_listen(uint32_t addr, uint16_t port, int backlog);
|
||||
|
||||
socket_t
|
||||
net_accept(socket_t server_socket);
|
||||
|
||||
// the _all versions wait/retry until len bytes have been written/read
|
||||
ssize_t net_recv(socket_t socket, void *buf, size_t len);
|
||||
ssize_t net_recv_all(socket_t socket, void *buf, size_t len);
|
||||
ssize_t net_send(socket_t socket, const void *buf, size_t len);
|
||||
ssize_t net_send_all(socket_t socket, const void *buf, size_t len);
|
||||
ssize_t
|
||||
net_recv(socket_t socket, void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_recv_all(socket_t socket, void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send(socket_t socket, const void *buf, size_t len);
|
||||
|
||||
ssize_t
|
||||
net_send_all(socket_t socket, const void *buf, size_t len);
|
||||
|
||||
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
|
||||
SDL_bool net_shutdown(socket_t socket, int how);
|
||||
SDL_bool net_close(socket_t socket);
|
||||
bool
|
||||
net_shutdown(socket_t socket, int how);
|
||||
|
||||
bool
|
||||
net_close(socket_t socket);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -9,7 +9,8 @@
|
|||
|
||||
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
|
||||
|
||||
static const AVOutputFormat *find_muxer(const char *name) {
|
||||
static const AVOutputFormat *
|
||||
find_muxer(const char *name) {
|
||||
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
|
||||
void *opaque = NULL;
|
||||
#endif
|
||||
|
@ -25,24 +26,26 @@ static const AVOutputFormat *find_muxer(const char *name) {
|
|||
return oformat;
|
||||
}
|
||||
|
||||
SDL_bool recorder_init(struct recorder *recorder,
|
||||
bool
|
||||
recorder_init(struct recorder *recorder,
|
||||
const char *filename,
|
||||
enum recorder_format format,
|
||||
struct size declared_frame_size) {
|
||||
recorder->filename = SDL_strdup(filename);
|
||||
if (!recorder->filename) {
|
||||
LOGE("Cannot strdup filename");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
recorder->format = format;
|
||||
recorder->declared_frame_size = declared_frame_size;
|
||||
recorder->header_written = SDL_FALSE;
|
||||
recorder->header_written = false;
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void recorder_destroy(struct recorder *recorder) {
|
||||
void
|
||||
recorder_destroy(struct recorder *recorder) {
|
||||
SDL_free(recorder->filename);
|
||||
}
|
||||
|
||||
|
@ -55,19 +58,20 @@ recorder_get_format_name(enum recorder_format format) {
|
|||
}
|
||||
}
|
||||
|
||||
SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
|
||||
bool
|
||||
recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
|
||||
const char *format_name = recorder_get_format_name(recorder->format);
|
||||
SDL_assert(format_name);
|
||||
const AVOutputFormat *format = find_muxer(format_name);
|
||||
if (!format) {
|
||||
LOGE("Could not find muxer");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
recorder->ctx = avformat_alloc_context();
|
||||
if (!recorder->ctx) {
|
||||
LOGE("Could not allocate output context");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
|
||||
|
@ -79,7 +83,7 @@ SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
|
|||
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
|
||||
if (!ostream) {
|
||||
avformat_free_context(recorder->ctx);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
|
||||
|
@ -102,15 +106,16 @@ SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
|
|||
LOGE("Failed to open output file: %s", recorder->filename);
|
||||
// ostream will be cleaned up during context cleaning
|
||||
avformat_free_context(recorder->ctx);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LOGI("Recording started to %s file: %s", format_name, recorder->filename);
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void recorder_close(struct recorder *recorder) {
|
||||
void
|
||||
recorder_close(struct recorder *recorder) {
|
||||
int ret = av_write_trailer(recorder->ctx);
|
||||
if (ret < 0) {
|
||||
LOGE("Failed to write trailer to %s", recorder->filename);
|
||||
|
@ -122,14 +127,14 @@ void recorder_close(struct recorder *recorder) {
|
|||
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
recorder_write_header(struct recorder *recorder, AVPacket *packet) {
|
||||
static bool
|
||||
recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
|
||||
AVStream *ostream = recorder->ctx->streams[0];
|
||||
|
||||
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
|
||||
if (!extradata) {
|
||||
LOGC("Cannot allocate extradata");
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// copy the first packet to the extra data
|
||||
|
@ -149,10 +154,10 @@ recorder_write_header(struct recorder *recorder, AVPacket *packet) {
|
|||
SDL_free(extradata);
|
||||
avio_closep(&recorder->ctx->pb);
|
||||
avformat_free_context(recorder->ctx);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -161,13 +166,14 @@ recorder_rescale_packet(struct recorder *recorder, AVPacket *packet) {
|
|||
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
|
||||
}
|
||||
|
||||
SDL_bool recorder_write(struct recorder *recorder, AVPacket *packet) {
|
||||
bool
|
||||
recorder_write(struct recorder *recorder, AVPacket *packet) {
|
||||
if (!recorder->header_written) {
|
||||
SDL_bool ok = recorder_write_header(recorder, packet);
|
||||
bool ok = recorder_write_header(recorder, packet);
|
||||
if (!ok) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
recorder->header_written = SDL_TRUE;
|
||||
recorder->header_written = true;
|
||||
}
|
||||
|
||||
recorder_rescale_packet(recorder, packet);
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef RECORDER_H
|
||||
#define RECORDER_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
@ -16,19 +16,23 @@ struct recorder {
|
|||
enum recorder_format format;
|
||||
AVFormatContext *ctx;
|
||||
struct size declared_frame_size;
|
||||
SDL_bool header_written;
|
||||
bool header_written;
|
||||
};
|
||||
|
||||
SDL_bool recorder_init(struct recorder *recoder,
|
||||
const char *filename,
|
||||
enum recorder_format format,
|
||||
struct size declared_frame_size);
|
||||
bool
|
||||
recorder_init(struct recorder *recoder, const char *filename,
|
||||
enum recorder_format format, struct size declared_frame_size);
|
||||
|
||||
void recorder_destroy(struct recorder *recorder);
|
||||
void
|
||||
recorder_destroy(struct recorder *recorder);
|
||||
|
||||
SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec);
|
||||
void recorder_close(struct recorder *recorder);
|
||||
bool
|
||||
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
|
||||
|
||||
SDL_bool recorder_write(struct recorder *recorder, AVPacket *packet);
|
||||
void
|
||||
recorder_close(struct recorder *recorder);
|
||||
|
||||
bool
|
||||
recorder_write(struct recorder *recorder, AVPacket *packet);
|
||||
|
||||
#endif
|
||||
|
|
268
app/src/scrcpy.c
268
app/src/scrcpy.c
|
@ -14,7 +14,6 @@
|
|||
#include "device.h"
|
||||
#include "events.h"
|
||||
#include "file_handler.h"
|
||||
#include "frames.h"
|
||||
#include "fps_counter.h"
|
||||
#include "input_manager.h"
|
||||
#include "log.h"
|
||||
|
@ -23,22 +22,59 @@
|
|||
#include "recorder.h"
|
||||
#include "screen.h"
|
||||
#include "server.h"
|
||||
#include "stream.h"
|
||||
#include "tiny_xpm.h"
|
||||
#include "video_buffer.h"
|
||||
|
||||
static struct server server = SERVER_INITIALIZER;
|
||||
static struct screen screen = SCREEN_INITIALIZER;
|
||||
static struct frames frames;
|
||||
static struct video_buffer video_buffer;
|
||||
static struct stream stream;
|
||||
static struct decoder decoder;
|
||||
static struct recorder recorder;
|
||||
static struct controller controller;
|
||||
static struct file_handler file_handler;
|
||||
static struct recorder recorder;
|
||||
|
||||
static struct input_manager input_manager = {
|
||||
.controller = &controller,
|
||||
.frames = &frames,
|
||||
.video_buffer = &video_buffer,
|
||||
.screen = &screen,
|
||||
};
|
||||
|
||||
// init SDL and set appropriate hints
|
||||
static bool
|
||||
sdl_init_and_configure(bool display) {
|
||||
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
|
||||
if (SDL_Init(flags)) {
|
||||
LOGC("Could not initialize SDL: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
atexit(SDL_Quit);
|
||||
|
||||
if (!display) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Use the best available scale quality
|
||||
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
|
||||
LOGW("Could not enable bilinear filtering");
|
||||
}
|
||||
|
||||
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
|
||||
// Handle a click to gain focus as any other click
|
||||
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
|
||||
LOGW("Could not enable mouse focus clickthrough");
|
||||
}
|
||||
#endif
|
||||
|
||||
// Do not disable the screensaver when scrcpy is running
|
||||
SDL_EnableScreenSaver();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#if defined(__APPLE__) || defined(__WINDOWS__)
|
||||
# define CONTINUOUS_RESIZING_WORKAROUND
|
||||
#endif
|
||||
|
@ -49,8 +85,10 @@ static struct input_manager input_manager = {
|
|||
//
|
||||
// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
|
||||
// <https://stackoverflow.com/a/40693139/1987178>
|
||||
static int event_watcher(void *data, SDL_Event *event) {
|
||||
if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
static int
|
||||
event_watcher(void *data, SDL_Event *event) {
|
||||
if (event->type == SDL_WINDOWEVENT
|
||||
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
// called from another thread, not very safe, but it's a workaround!
|
||||
screen_render(&screen);
|
||||
}
|
||||
|
@ -58,36 +96,39 @@ static int event_watcher(void *data, SDL_Event *event) {
|
|||
}
|
||||
#endif
|
||||
|
||||
static SDL_bool is_apk(const char *file) {
|
||||
static bool
|
||||
is_apk(const char *file) {
|
||||
const char *ext = strrchr(file, '.');
|
||||
return ext && !strcmp(ext, ".apk");
|
||||
}
|
||||
|
||||
static SDL_bool event_loop(void) {
|
||||
#ifdef CONTINUOUS_RESIZING_WORKAROUND
|
||||
SDL_AddEventWatch(event_watcher, NULL);
|
||||
#endif
|
||||
SDL_Event event;
|
||||
while (SDL_WaitEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case EVENT_DECODER_STOPPED:
|
||||
LOGD("Video decoder stopped");
|
||||
return SDL_FALSE;
|
||||
enum event_result {
|
||||
EVENT_RESULT_CONTINUE,
|
||||
EVENT_RESULT_STOPPED_BY_USER,
|
||||
EVENT_RESULT_STOPPED_BY_EOS,
|
||||
};
|
||||
|
||||
static enum event_result
|
||||
handle_event(SDL_Event *event, bool control) {
|
||||
switch (event->type) {
|
||||
case EVENT_STREAM_STOPPED:
|
||||
LOGD("Video stream stopped");
|
||||
return EVENT_RESULT_STOPPED_BY_EOS;
|
||||
case SDL_QUIT:
|
||||
LOGD("User requested to quit");
|
||||
return SDL_TRUE;
|
||||
return EVENT_RESULT_STOPPED_BY_USER;
|
||||
case EVENT_NEW_FRAME:
|
||||
if (!screen.has_frame) {
|
||||
screen.has_frame = SDL_TRUE;
|
||||
screen.has_frame = true;
|
||||
// this is the very first frame, show the window
|
||||
screen_show_window(&screen);
|
||||
}
|
||||
if (!screen_update_frame(&screen, &frames)) {
|
||||
return SDL_FALSE;
|
||||
if (!screen_update_frame(&screen, &video_buffer)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case SDL_WINDOWEVENT:
|
||||
switch (event.window.event) {
|
||||
switch (event->window.event) {
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
screen_render(&screen);
|
||||
|
@ -95,38 +136,77 @@ static SDL_bool event_loop(void) {
|
|||
}
|
||||
break;
|
||||
case SDL_TEXTINPUT:
|
||||
input_manager_process_text_input(&input_manager, &event.text);
|
||||
if (!control) {
|
||||
break;
|
||||
}
|
||||
input_manager_process_text_input(&input_manager, &event->text);
|
||||
break;
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
input_manager_process_key(&input_manager, &event.key);
|
||||
// some key events do not interact with the device, so process the
|
||||
// event even if control is disabled
|
||||
input_manager_process_key(&input_manager, &event->key, control);
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
input_manager_process_mouse_motion(&input_manager, &event.motion);
|
||||
if (!control) {
|
||||
break;
|
||||
}
|
||||
input_manager_process_mouse_motion(&input_manager, &event->motion);
|
||||
break;
|
||||
case SDL_MOUSEWHEEL:
|
||||
input_manager_process_mouse_wheel(&input_manager, &event.wheel);
|
||||
if (!control) {
|
||||
break;
|
||||
}
|
||||
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
|
||||
break;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
input_manager_process_mouse_button(&input_manager, &event.button);
|
||||
// some mouse events do not interact with the device, so process
|
||||
// the event even if control is disabled
|
||||
input_manager_process_mouse_button(&input_manager, &event->button,
|
||||
control);
|
||||
break;
|
||||
case SDL_DROPFILE: {
|
||||
if (!control) {
|
||||
break;
|
||||
}
|
||||
file_handler_action_t action;
|
||||
if (is_apk(event.drop.file)) {
|
||||
if (is_apk(event->drop.file)) {
|
||||
action = ACTION_INSTALL_APK;
|
||||
} else {
|
||||
action = ACTION_PUSH_FILE;
|
||||
}
|
||||
file_handler_request(&file_handler, action, event.drop.file);
|
||||
file_handler_request(&file_handler, action, event->drop.file);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
return EVENT_RESULT_CONTINUE;
|
||||
}
|
||||
|
||||
static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled) {
|
||||
static bool
|
||||
event_loop(bool display, bool control) {
|
||||
#ifdef CONTINUOUS_RESIZING_WORKAROUND
|
||||
if (display) {
|
||||
SDL_AddEventWatch(event_watcher, NULL);
|
||||
}
|
||||
#endif
|
||||
SDL_Event event;
|
||||
while (SDL_WaitEvent(&event)) {
|
||||
enum event_result result = handle_event(&event, control);
|
||||
switch (result) {
|
||||
case EVENT_RESULT_STOPPED_BY_USER:
|
||||
return true;
|
||||
case EVENT_RESULT_STOPPED_BY_EOS:
|
||||
return false;
|
||||
case EVENT_RESULT_CONTINUE:
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static process_t
|
||||
set_show_touches_enabled(const char *serial, bool enabled) {
|
||||
const char *value = enabled ? "1" : "0";
|
||||
const char *const adb_cmd[] = {
|
||||
"shell", "settings", "put", "system", "show_touches", value
|
||||
|
@ -134,12 +214,14 @@ static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled)
|
|||
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
|
||||
}
|
||||
|
||||
static void wait_show_touches(process_t process) {
|
||||
static void
|
||||
wait_show_touches(process_t process) {
|
||||
// reap the process, ignore the result
|
||||
process_check_success(process, "show_touches");
|
||||
}
|
||||
|
||||
static SDL_LogPriority sdl_priority_from_av_level(int level) {
|
||||
static SDL_LogPriority
|
||||
sdl_priority_from_av_level(int level) {
|
||||
switch (level) {
|
||||
case AV_LOG_PANIC:
|
||||
case AV_LOG_FATAL:
|
||||
|
@ -173,67 +255,77 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
|
|||
SDL_free(local_fmt);
|
||||
}
|
||||
|
||||
SDL_bool scrcpy(const struct scrcpy_options *options) {
|
||||
SDL_bool send_frame_meta = !!options->record_filename;
|
||||
bool
|
||||
scrcpy(const struct scrcpy_options *options) {
|
||||
bool record = !!options->record_filename;
|
||||
if (!server_start(&server, options->serial, options->port,
|
||||
options->max_size, options->bit_rate, options->crop,
|
||||
send_frame_meta)) {
|
||||
return SDL_FALSE;
|
||||
record)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
process_t proc_show_touches = PROCESS_NONE;
|
||||
SDL_bool show_touches_waited;
|
||||
bool show_touches_waited;
|
||||
if (options->show_touches) {
|
||||
LOGI("Enable show_touches");
|
||||
proc_show_touches = set_show_touches_enabled(options->serial, SDL_TRUE);
|
||||
show_touches_waited = SDL_FALSE;
|
||||
proc_show_touches = set_show_touches_enabled(options->serial, true);
|
||||
show_touches_waited = false;
|
||||
}
|
||||
|
||||
SDL_bool ret = SDL_TRUE;
|
||||
bool ret = true;
|
||||
|
||||
if (!sdl_init_and_configure()) {
|
||||
ret = SDL_FALSE;
|
||||
bool display = !options->no_display;
|
||||
bool control = !options->no_control;
|
||||
|
||||
if (!sdl_init_and_configure(display)) {
|
||||
ret = false;
|
||||
goto finally_destroy_server;
|
||||
}
|
||||
|
||||
socket_t device_socket = server_connect_to(&server);
|
||||
if (device_socket == INVALID_SOCKET) {
|
||||
server_stop(&server);
|
||||
ret = SDL_FALSE;
|
||||
ret = false;
|
||||
goto finally_destroy_server;
|
||||
}
|
||||
|
||||
char device_name[DEVICE_NAME_FIELD_LENGTH];
|
||||
struct size frame_size;
|
||||
|
||||
// screenrecord does not send frames when the screen content does not change
|
||||
// therefore, we transmit the screen size before the video stream, to be able
|
||||
// to init the window immediately
|
||||
// screenrecord does not send frames when the screen content does not
|
||||
// change therefore, we transmit the screen size before the video stream,
|
||||
// to be able to init the window immediately
|
||||
if (!device_read_info(device_socket, device_name, &frame_size)) {
|
||||
server_stop(&server);
|
||||
ret = SDL_FALSE;
|
||||
ret = false;
|
||||
goto finally_destroy_server;
|
||||
}
|
||||
|
||||
if (!frames_init(&frames)) {
|
||||
struct decoder *dec = NULL;
|
||||
if (display) {
|
||||
if (!video_buffer_init(&video_buffer)) {
|
||||
server_stop(&server);
|
||||
ret = SDL_FALSE;
|
||||
ret = false;
|
||||
goto finally_destroy_server;
|
||||
}
|
||||
|
||||
if (!file_handler_init(&file_handler, server.serial)) {
|
||||
ret = SDL_FALSE;
|
||||
if (control && !file_handler_init(&file_handler, server.serial)) {
|
||||
ret = false;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_frames;
|
||||
goto finally_destroy_video_buffer;
|
||||
}
|
||||
|
||||
decoder_init(&decoder, &video_buffer);
|
||||
dec = &decoder;
|
||||
}
|
||||
|
||||
struct recorder *rec = NULL;
|
||||
if (options->record_filename) {
|
||||
if (record) {
|
||||
if (!recorder_init(&recorder,
|
||||
options->record_filename,
|
||||
options->record_format,
|
||||
frame_size)) {
|
||||
ret = SDL_FALSE;
|
||||
ret = false;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_file_handler;
|
||||
}
|
||||
|
@ -242,65 +334,78 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
|||
|
||||
av_log_set_callback(av_log_callback);
|
||||
|
||||
decoder_init(&decoder, &frames, device_socket, rec);
|
||||
stream_init(&stream, device_socket, dec, rec);
|
||||
|
||||
// now we consumed the header values, the socket receives the video stream
|
||||
// start the decoder
|
||||
if (!decoder_start(&decoder)) {
|
||||
ret = SDL_FALSE;
|
||||
// start the stream
|
||||
if (!stream_start(&stream)) {
|
||||
ret = false;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_recorder;
|
||||
}
|
||||
|
||||
if (display) {
|
||||
if (control) {
|
||||
if (!controller_init(&controller, device_socket)) {
|
||||
ret = SDL_FALSE;
|
||||
goto finally_stop_decoder;
|
||||
ret = false;
|
||||
goto finally_stop_stream;
|
||||
}
|
||||
|
||||
if (!controller_start(&controller)) {
|
||||
ret = SDL_FALSE;
|
||||
ret = false;
|
||||
goto finally_destroy_controller;
|
||||
}
|
||||
|
||||
if (!screen_init_rendering(&screen, device_name, frame_size, options->always_on_top)) {
|
||||
ret = SDL_FALSE;
|
||||
goto finally_stop_and_join_controller;
|
||||
}
|
||||
|
||||
if (options->show_touches) {
|
||||
wait_show_touches(proc_show_touches);
|
||||
show_touches_waited = SDL_TRUE;
|
||||
if (!screen_init_rendering(&screen, device_name, frame_size,
|
||||
options->always_on_top)) {
|
||||
ret = false;
|
||||
goto finally_stop_and_join_controller;
|
||||
}
|
||||
|
||||
if (options->fullscreen) {
|
||||
screen_switch_fullscreen(&screen);
|
||||
}
|
||||
}
|
||||
|
||||
ret = event_loop();
|
||||
if (options->show_touches) {
|
||||
wait_show_touches(proc_show_touches);
|
||||
show_touches_waited = true;
|
||||
}
|
||||
|
||||
ret = event_loop(display, control);
|
||||
LOGD("quit...");
|
||||
|
||||
screen_destroy(&screen);
|
||||
|
||||
finally_stop_and_join_controller:
|
||||
if (display && control) {
|
||||
controller_stop(&controller);
|
||||
controller_join(&controller);
|
||||
}
|
||||
finally_destroy_controller:
|
||||
if (display && control) {
|
||||
controller_destroy(&controller);
|
||||
finally_stop_decoder:
|
||||
decoder_stop(&decoder);
|
||||
// stop the server before decoder_join() to wake up the decoder
|
||||
}
|
||||
finally_stop_stream:
|
||||
stream_stop(&stream);
|
||||
// stop the server before stream_join() to wake up the stream
|
||||
server_stop(&server);
|
||||
decoder_join(&decoder);
|
||||
stream_join(&stream);
|
||||
finally_destroy_recorder:
|
||||
if (record) {
|
||||
recorder_destroy(&recorder);
|
||||
}
|
||||
finally_destroy_file_handler:
|
||||
if (display && control) {
|
||||
file_handler_stop(&file_handler);
|
||||
file_handler_join(&file_handler);
|
||||
file_handler_destroy(&file_handler);
|
||||
finally_destroy_recorder:
|
||||
if (options->record_filename) {
|
||||
recorder_destroy(&recorder);
|
||||
}
|
||||
finally_destroy_frames:
|
||||
frames_destroy(&frames);
|
||||
finally_destroy_video_buffer:
|
||||
if (display) {
|
||||
video_buffer_destroy(&video_buffer);
|
||||
}
|
||||
finally_destroy_server:
|
||||
if (options->show_touches) {
|
||||
if (!show_touches_waited) {
|
||||
|
@ -308,7 +413,8 @@ finally_destroy_server:
|
|||
wait_show_touches(proc_show_touches);
|
||||
}
|
||||
LOGI("Disable show_touches");
|
||||
proc_show_touches = set_show_touches_enabled(options->serial, SDL_FALSE);
|
||||
proc_show_touches = set_show_touches_enabled(options->serial,
|
||||
false);
|
||||
wait_show_touches(proc_show_touches);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,7 +1,8 @@
|
|||
#ifndef SCRCPY_H
|
||||
#define SCRCPY_H
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <recorder.h>
|
||||
|
||||
struct scrcpy_options {
|
||||
|
@ -9,14 +10,17 @@ struct scrcpy_options {
|
|||
const char *crop;
|
||||
const char *record_filename;
|
||||
enum recorder_format record_format;
|
||||
Uint16 port;
|
||||
Uint16 max_size;
|
||||
Uint32 bit_rate;
|
||||
SDL_bool show_touches;
|
||||
SDL_bool fullscreen;
|
||||
SDL_bool always_on_top;
|
||||
uint16_t port;
|
||||
uint16_t max_size;
|
||||
uint32_t bit_rate;
|
||||
bool show_touches;
|
||||
bool fullscreen;
|
||||
bool always_on_top;
|
||||
bool no_control;
|
||||
bool no_display;
|
||||
};
|
||||
|
||||
SDL_bool scrcpy(const struct scrcpy_options *options);
|
||||
bool
|
||||
scrcpy(const struct scrcpy_options *options);
|
||||
|
||||
#endif
|
||||
|
|
183
app/src/screen.c
183
app/src/screen.c
|
@ -1,44 +1,21 @@
|
|||
#include "screen.h"
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
#include <string.h>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "common.h"
|
||||
#include "compat.h"
|
||||
#include "icon.xpm"
|
||||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
#include "tiny_xpm.h"
|
||||
#include "video_buffer.h"
|
||||
|
||||
#define DISPLAY_MARGINS 96
|
||||
|
||||
SDL_bool sdl_init_and_configure(void) {
|
||||
if (SDL_Init(SDL_INIT_VIDEO)) {
|
||||
LOGC("Could not initialize SDL: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
atexit(SDL_Quit);
|
||||
|
||||
// Use the best available scale quality
|
||||
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
|
||||
LOGW("Could not enable bilinear filtering");
|
||||
}
|
||||
|
||||
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
|
||||
// Handle a click to gain focus as any other click
|
||||
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
|
||||
LOGW("Could not enable mouse focus clickthrough");
|
||||
}
|
||||
#endif
|
||||
|
||||
// Do not disable the screensaver when scrcpy is running
|
||||
SDL_EnableScreenSaver();
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
// get the window size in a struct size
|
||||
static struct size get_native_window_size(SDL_Window *window) {
|
||||
static struct size
|
||||
get_native_window_size(SDL_Window *window) {
|
||||
int width;
|
||||
int height;
|
||||
SDL_GetWindowSize(window, &width, &height);
|
||||
|
@ -50,7 +27,8 @@ static struct size get_native_window_size(SDL_Window *window) {
|
|||
}
|
||||
|
||||
// get the windowed window size
|
||||
static struct size get_window_size(const struct screen *screen) {
|
||||
static struct size
|
||||
get_window_size(const struct screen *screen) {
|
||||
if (screen->fullscreen) {
|
||||
return screen->windowed_window_size;
|
||||
}
|
||||
|
@ -58,7 +36,8 @@ static struct size get_window_size(const struct screen *screen) {
|
|||
}
|
||||
|
||||
// set the window size to be applied when fullscreen is disabled
|
||||
static void set_window_size(struct screen *screen, struct size new_size) {
|
||||
static void
|
||||
set_window_size(struct screen *screen, struct size new_size) {
|
||||
// setting the window size during fullscreen is implementation defined,
|
||||
// so apply the resize only after fullscreen is disabled
|
||||
if (screen->fullscreen) {
|
||||
|
@ -70,7 +49,8 @@ static void set_window_size(struct screen *screen, struct size new_size) {
|
|||
}
|
||||
|
||||
// get the preferred display bounds (i.e. the screen bounds with some margins)
|
||||
static SDL_bool get_preferred_display_bounds(struct size *bounds) {
|
||||
static bool
|
||||
get_preferred_display_bounds(struct size *bounds) {
|
||||
SDL_Rect rect;
|
||||
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
|
||||
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
|
||||
|
@ -79,19 +59,21 @@ static SDL_bool get_preferred_display_bounds(struct size *bounds) {
|
|||
#endif
|
||||
if (GET_DISPLAY_BOUNDS(0, &rect)) {
|
||||
LOGW("Could not get display usable bounds: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
bounds->width = MAX(0, rect.w - DISPLAY_MARGINS);
|
||||
bounds->height = MAX(0, rect.h - DISPLAY_MARGINS);
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// return the optimal size of the window, with the following constraints:
|
||||
// - it attempts to keep at least one dimension of the current_size (i.e. it crops the black borders)
|
||||
// - it attempts to keep at least one dimension of the current_size (i.e. it
|
||||
// crops the black borders)
|
||||
// - it keeps the aspect ratio
|
||||
// - it scales down to make it fit in the display_size
|
||||
static struct size get_optimal_size(struct size current_size, struct size frame_size) {
|
||||
static struct size
|
||||
get_optimal_size(struct size current_size, struct size frame_size) {
|
||||
if (frame_size.width == 0 || frame_size.height == 0) {
|
||||
// avoid division by 0
|
||||
return current_size;
|
||||
|
@ -99,8 +81,8 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
|
|||
|
||||
struct size display_size;
|
||||
// 32 bits because we need to multiply two 16 bits values
|
||||
Uint32 w;
|
||||
Uint32 h;
|
||||
uint32_t w;
|
||||
uint32_t h;
|
||||
|
||||
if (!get_preferred_display_bounds(&display_size)) {
|
||||
// cannot get display bounds, do not constraint the size
|
||||
|
@ -111,12 +93,13 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
|
|||
h = MIN(current_size.height, display_size.height);
|
||||
}
|
||||
|
||||
SDL_bool keep_width = frame_size.width * h > frame_size.height * w;
|
||||
bool keep_width = frame_size.width * h > frame_size.height * w;
|
||||
if (keep_width) {
|
||||
// remove black borders on top and bottom
|
||||
h = frame_size.height * w / frame_size.width;
|
||||
} else {
|
||||
// remove black borders on left and right (or none at all if it already fits)
|
||||
// remove black borders on left and right (or none at all if it already
|
||||
// fits)
|
||||
w = frame_size.width * h / frame_size.height;
|
||||
}
|
||||
|
||||
|
@ -126,33 +109,37 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
|
|||
}
|
||||
|
||||
// same as get_optimal_size(), but read the current size from the window
|
||||
static inline struct size get_optimal_window_size(const struct screen *screen, struct size frame_size) {
|
||||
static inline struct size
|
||||
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
|
||||
struct size current_size = get_window_size(screen);
|
||||
return get_optimal_size(current_size, frame_size);
|
||||
}
|
||||
|
||||
// initially, there is no current size, so use the frame size as current size
|
||||
static inline struct size get_initial_optimal_size(struct size frame_size) {
|
||||
static inline struct size
|
||||
get_initial_optimal_size(struct size frame_size) {
|
||||
return get_optimal_size(frame_size, frame_size);
|
||||
}
|
||||
|
||||
void screen_init(struct screen *screen) {
|
||||
void
|
||||
screen_init(struct screen *screen) {
|
||||
*screen = (struct screen) SCREEN_INITIALIZER;
|
||||
}
|
||||
|
||||
static inline SDL_Texture *create_texture(SDL_Renderer *renderer, struct size frame_size) {
|
||||
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
|
||||
static inline SDL_Texture *
|
||||
create_texture(SDL_Renderer *renderer, struct size frame_size) {
|
||||
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
frame_size.width, frame_size.height);
|
||||
}
|
||||
|
||||
SDL_bool screen_init_rendering(struct screen *screen,
|
||||
const char *device_name,
|
||||
struct size frame_size,
|
||||
SDL_bool always_on_top) {
|
||||
bool
|
||||
screen_init_rendering(struct screen *screen, const char *device_name,
|
||||
struct size frame_size, bool always_on_top) {
|
||||
screen->frame_size = frame_size;
|
||||
|
||||
struct size window_size = get_initial_optimal_size(frame_size);
|
||||
Uint32 window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
|
||||
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
|
||||
#ifdef HIDPI_SUPPORT
|
||||
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
|
||||
#endif
|
||||
|
@ -165,51 +152,58 @@ SDL_bool screen_init_rendering(struct screen *screen,
|
|||
#endif
|
||||
}
|
||||
|
||||
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
window_size.width, window_size.height, window_flags);
|
||||
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED,
|
||||
SDL_WINDOWPOS_UNDEFINED,
|
||||
window_size.width, window_size.height,
|
||||
window_flags);
|
||||
if (!screen->window) {
|
||||
LOGC("Could not create window: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
screen->renderer = SDL_CreateRenderer(screen->window, -1, SDL_RENDERER_ACCELERATED);
|
||||
screen->renderer = SDL_CreateRenderer(screen->window, -1,
|
||||
SDL_RENDERER_ACCELERATED);
|
||||
if (!screen->renderer) {
|
||||
LOGC("Could not create renderer: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width, frame_size.height)) {
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
|
||||
frame_size.height)) {
|
||||
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_Surface *icon = read_xpm(icon_xpm);
|
||||
if (!icon) {
|
||||
LOGE("Could not load icon: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
SDL_SetWindowIcon(screen->window, icon);
|
||||
SDL_FreeSurface(icon);
|
||||
|
||||
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, frame_size.height);
|
||||
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
|
||||
frame_size.height);
|
||||
screen->texture = create_texture(screen->renderer, frame_size);
|
||||
if (!screen->texture) {
|
||||
LOGC("Could not create texture: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void screen_show_window(struct screen *screen) {
|
||||
void
|
||||
screen_show_window(struct screen *screen) {
|
||||
SDL_ShowWindow(screen->window);
|
||||
}
|
||||
|
||||
void screen_destroy(struct screen *screen) {
|
||||
void
|
||||
screen_destroy(struct screen *screen) {
|
||||
if (screen->texture) {
|
||||
SDL_DestroyTexture(screen->texture);
|
||||
}
|
||||
|
@ -222,11 +216,14 @@ void screen_destroy(struct screen *screen) {
|
|||
}
|
||||
|
||||
// recreate the texture and resize the window if the frame size has changed
|
||||
static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||
if (screen->frame_size.width != new_frame_size.width || screen->frame_size.height != new_frame_size.height) {
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width, new_frame_size.height)) {
|
||||
static bool
|
||||
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||
if (screen->frame_size.width != new_frame_size.width
|
||||
|| screen->frame_size.height != new_frame_size.height) {
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
|
||||
new_frame_size.height)) {
|
||||
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// frame dimension changed, destroy texture
|
||||
|
@ -234,8 +231,10 @@ static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_s
|
|||
|
||||
struct size current_size = get_window_size(screen);
|
||||
struct size target_size = {
|
||||
(Uint32) current_size.width * new_frame_size.width / screen->frame_size.width,
|
||||
(Uint32) current_size.height * new_frame_size.height / screen->frame_size.height,
|
||||
(uint32_t) current_size.width * new_frame_size.width
|
||||
/ screen->frame_size.width,
|
||||
(uint32_t) current_size.height * new_frame_size.height
|
||||
/ screen->frame_size.height,
|
||||
};
|
||||
target_size = get_optimal_size(target_size, new_frame_size);
|
||||
set_window_size(screen, target_size);
|
||||
|
@ -247,48 +246,52 @@ static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_s
|
|||
screen->texture = create_texture(screen->renderer, new_frame_size);
|
||||
if (!screen->texture) {
|
||||
LOGC("Could not create texture: %s", SDL_GetError());
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// write the frame into the texture
|
||||
static void update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
static void
|
||||
update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
SDL_UpdateYUVTexture(screen->texture, NULL,
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
frame->data[2], frame->linesize[2]);
|
||||
}
|
||||
|
||||
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames) {
|
||||
mutex_lock(frames->mutex);
|
||||
const AVFrame *frame = frames_consume_rendered_frame(frames);
|
||||
bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||
mutex_lock(vb->mutex);
|
||||
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
|
||||
struct size new_frame_size = {frame->width, frame->height};
|
||||
if (!prepare_for_frame(screen, new_frame_size)) {
|
||||
mutex_unlock(frames->mutex);
|
||||
return SDL_FALSE;
|
||||
mutex_unlock(vb->mutex);
|
||||
return false;
|
||||
}
|
||||
update_texture(screen, frame);
|
||||
mutex_unlock(frames->mutex);
|
||||
mutex_unlock(vb->mutex);
|
||||
|
||||
screen_render(screen);
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void screen_render(struct screen *screen) {
|
||||
void
|
||||
screen_render(struct screen *screen) {
|
||||
SDL_RenderClear(screen->renderer);
|
||||
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
|
||||
SDL_RenderPresent(screen->renderer);
|
||||
}
|
||||
|
||||
void screen_switch_fullscreen(struct screen *screen) {
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen) {
|
||||
if (!screen->fullscreen) {
|
||||
// going to fullscreen, store the current windowed window size
|
||||
screen->windowed_window_size = get_native_window_size(screen->window);
|
||||
}
|
||||
Uint32 new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
|
||||
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
|
||||
return;
|
||||
|
@ -297,24 +300,30 @@ void screen_switch_fullscreen(struct screen *screen) {
|
|||
screen->fullscreen = !screen->fullscreen;
|
||||
if (!screen->fullscreen) {
|
||||
// fullscreen disabled, restore expected windowed window size
|
||||
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width, screen->windowed_window_size.height);
|
||||
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
|
||||
screen->windowed_window_size.height);
|
||||
}
|
||||
|
||||
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
|
||||
screen_render(screen);
|
||||
}
|
||||
|
||||
void screen_resize_to_fit(struct screen *screen) {
|
||||
void
|
||||
screen_resize_to_fit(struct screen *screen) {
|
||||
if (!screen->fullscreen) {
|
||||
struct size optimal_size = get_optimal_window_size(screen, screen->frame_size);
|
||||
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
|
||||
struct size optimal_size = get_optimal_window_size(screen,
|
||||
screen->frame_size);
|
||||
SDL_SetWindowSize(screen->window, optimal_size.width,
|
||||
optimal_size.height);
|
||||
LOGD("Resized to optimal size");
|
||||
}
|
||||
}
|
||||
|
||||
void screen_resize_to_pixel_perfect(struct screen *screen) {
|
||||
void
|
||||
screen_resize_to_pixel_perfect(struct screen *screen) {
|
||||
if (!screen->fullscreen) {
|
||||
SDL_SetWindowSize(screen->window, screen->frame_size.width, screen->frame_size.height);
|
||||
SDL_SetWindowSize(screen->window, screen->frame_size.width,
|
||||
screen->frame_size.height);
|
||||
LOGD("Resized to pixel-perfect");
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,11 +1,13 @@
|
|||
#ifndef SCREEN_H
|
||||
#define SCREEN_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "common.h"
|
||||
#include "frames.h"
|
||||
|
||||
struct video_buffer;
|
||||
|
||||
struct screen {
|
||||
SDL_Window *window;
|
||||
|
@ -14,8 +16,9 @@ struct screen {
|
|||
struct size frame_size;
|
||||
//used only in fullscreen mode to know the windowed window size
|
||||
struct size windowed_window_size;
|
||||
SDL_bool has_frame;
|
||||
SDL_bool fullscreen;
|
||||
bool has_frame;
|
||||
bool fullscreen;
|
||||
bool no_window;
|
||||
};
|
||||
|
||||
#define SCREEN_INITIALIZER { \
|
||||
|
@ -30,41 +33,46 @@ struct screen {
|
|||
.width = 0, \
|
||||
.height = 0, \
|
||||
}, \
|
||||
.has_frame = SDL_FALSE, \
|
||||
.fullscreen = SDL_FALSE, \
|
||||
.has_frame = false, \
|
||||
.fullscreen = false, \
|
||||
.no_window = false, \
|
||||
}
|
||||
|
||||
// init SDL and set appropriate hints
|
||||
SDL_bool sdl_init_and_configure(void);
|
||||
|
||||
// initialize default values
|
||||
void screen_init(struct screen *screen);
|
||||
void
|
||||
screen_init(struct screen *screen);
|
||||
|
||||
// initialize screen, create window, renderer and texture (window is hidden)
|
||||
SDL_bool screen_init_rendering(struct screen *screen,
|
||||
const char *device_name,
|
||||
struct size frame_size,
|
||||
SDL_bool always_on_top);
|
||||
bool
|
||||
screen_init_rendering(struct screen *screen, const char *device_name,
|
||||
struct size frame_size, bool always_on_top);
|
||||
|
||||
// show the window
|
||||
void screen_show_window(struct screen *screen);
|
||||
void
|
||||
screen_show_window(struct screen *screen);
|
||||
|
||||
// destroy window, renderer and texture (if any)
|
||||
void screen_destroy(struct screen *screen);
|
||||
void
|
||||
screen_destroy(struct screen *screen);
|
||||
|
||||
// resize if necessary and write the rendered frame into the texture
|
||||
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames);
|
||||
bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb);
|
||||
|
||||
// render the texture to the renderer
|
||||
void screen_render(struct screen *screen);
|
||||
void
|
||||
screen_render(struct screen *screen);
|
||||
|
||||
// switch the fullscreen mode
|
||||
void screen_switch_fullscreen(struct screen *screen);
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen);
|
||||
|
||||
// resize window to optimal size (remove black borders)
|
||||
void screen_resize_to_fit(struct screen *screen);
|
||||
void
|
||||
screen_resize_to_fit(struct screen *screen);
|
||||
|
||||
// resize window to 1:1 (pixel-perfect)
|
||||
void screen_resize_to_pixel_perfect(struct screen *screen);
|
||||
void
|
||||
screen_resize_to_pixel_perfect(struct screen *screen);
|
||||
|
||||
#endif
|
||||
|
|
105
app/src/server.c
105
app/src/server.c
|
@ -2,7 +2,6 @@
|
|||
|
||||
#include <errno.h>
|
||||
#include <inttypes.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <SDL2/SDL_assert.h>
|
||||
#include <SDL2/SDL_timer.h>
|
||||
|
@ -21,7 +20,8 @@
|
|||
|
||||
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
|
||||
|
||||
static const char *get_server_path(void) {
|
||||
static const char *
|
||||
get_server_path(void) {
|
||||
const char *server_path = getenv("SCRCPY_SERVER_PATH");
|
||||
if (!server_path) {
|
||||
server_path = DEFAULT_SERVER_PATH;
|
||||
|
@ -29,52 +29,60 @@ static const char *get_server_path(void) {
|
|||
return server_path;
|
||||
}
|
||||
|
||||
static SDL_bool push_server(const char *serial) {
|
||||
static bool
|
||||
push_server(const char *serial) {
|
||||
process_t process = adb_push(serial, get_server_path(), DEVICE_SERVER_PATH);
|
||||
return process_check_success(process, "adb push");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel_reverse(const char *serial, Uint16 local_port) {
|
||||
static bool
|
||||
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
|
||||
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
|
||||
return process_check_success(process, "adb reverse");
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel_reverse(const char *serial) {
|
||||
static bool
|
||||
disable_tunnel_reverse(const char *serial) {
|
||||
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
|
||||
return process_check_success(process, "adb reverse --remove");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
static bool
|
||||
enable_tunnel_forward(const char *serial, uint16_t local_port) {
|
||||
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
|
||||
return process_check_success(process, "adb forward");
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel_forward(const char *serial, Uint16 local_port) {
|
||||
static bool
|
||||
disable_tunnel_forward(const char *serial, uint16_t local_port) {
|
||||
process_t process = adb_forward_remove(serial, local_port);
|
||||
return process_check_success(process, "adb forward --remove");
|
||||
}
|
||||
|
||||
static SDL_bool enable_tunnel(struct server *server) {
|
||||
static bool
|
||||
enable_tunnel(struct server *server) {
|
||||
if (enable_tunnel_reverse(server->serial, server->local_port)) {
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
LOGW("'adb reverse' failed, fallback to 'adb forward'");
|
||||
server->tunnel_forward = SDL_TRUE;
|
||||
server->tunnel_forward = true;
|
||||
return enable_tunnel_forward(server->serial, server->local_port);
|
||||
}
|
||||
|
||||
static SDL_bool disable_tunnel(struct server *server) {
|
||||
static bool
|
||||
disable_tunnel(struct server *server) {
|
||||
if (server->tunnel_forward) {
|
||||
return disable_tunnel_forward(server->serial, server->local_port);
|
||||
}
|
||||
return disable_tunnel_reverse(server->serial);
|
||||
}
|
||||
|
||||
static process_t execute_server(const char *serial,
|
||||
Uint16 max_size, Uint32 bit_rate,
|
||||
SDL_bool tunnel_forward, const char *crop,
|
||||
SDL_bool send_frame_meta) {
|
||||
static process_t
|
||||
execute_server(const char *serial,
|
||||
uint16_t max_size, uint32_t bit_rate,
|
||||
bool tunnel_forward, const char *crop,
|
||||
bool send_frame_meta) {
|
||||
char max_size_string[6];
|
||||
char bit_rate_string[11];
|
||||
sprintf(max_size_string, "%"PRIu16, max_size);
|
||||
|
@ -96,11 +104,13 @@ static process_t execute_server(const char *serial,
|
|||
|
||||
#define IPV4_LOCALHOST 0x7F000001
|
||||
|
||||
static socket_t listen_on_port(Uint16 port) {
|
||||
static socket_t
|
||||
listen_on_port(uint16_t port) {
|
||||
return net_listen(IPV4_LOCALHOST, port, 1);
|
||||
}
|
||||
|
||||
static socket_t connect_and_read_byte(Uint16 port) {
|
||||
static socket_t
|
||||
connect_and_read_byte(uint16_t port) {
|
||||
socket_t socket = net_connect(IPV4_LOCALHOST, port);
|
||||
if (socket == INVALID_SOCKET) {
|
||||
return INVALID_SOCKET;
|
||||
|
@ -116,7 +126,8 @@ static socket_t connect_and_read_byte(Uint16 port) {
|
|||
return socket;
|
||||
}
|
||||
|
||||
static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
|
||||
static socket_t
|
||||
connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
|
||||
do {
|
||||
LOGD("Remaining connection attempts: %d", (int) attempts);
|
||||
socket_t socket = connect_and_read_byte(port);
|
||||
|
@ -131,7 +142,8 @@ static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
|
|||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
static void close_socket(socket_t *socket) {
|
||||
static void
|
||||
close_socket(socket_t *socket) {
|
||||
SDL_assert(*socket != INVALID_SOCKET);
|
||||
net_shutdown(*socket, SHUT_RDWR);
|
||||
if (!net_close(*socket)) {
|
||||
|
@ -141,30 +153,32 @@ static void close_socket(socket_t *socket) {
|
|||
*socket = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
void server_init(struct server *server) {
|
||||
void
|
||||
server_init(struct server *server) {
|
||||
*server = (struct server) SERVER_INITIALIZER;
|
||||
}
|
||||
|
||||
SDL_bool server_start(struct server *server, const char *serial,
|
||||
Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
|
||||
const char *crop, SDL_bool send_frame_meta) {
|
||||
bool
|
||||
server_start(struct server *server, const char *serial,
|
||||
uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
|
||||
const char *crop, bool send_frame_meta) {
|
||||
server->local_port = local_port;
|
||||
|
||||
if (serial) {
|
||||
server->serial = SDL_strdup(serial);
|
||||
if (!server->serial) {
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!push_server(serial)) {
|
||||
SDL_free((void *) server->serial);
|
||||
return SDL_FALSE;
|
||||
SDL_free(server->serial);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!enable_tunnel(server)) {
|
||||
SDL_free((void *) server->serial);
|
||||
return SDL_FALSE;
|
||||
SDL_free(server->serial);
|
||||
return false;
|
||||
}
|
||||
|
||||
// if "adb reverse" does not work (e.g. over "adb connect"), it fallbacks to
|
||||
|
@ -173,15 +187,16 @@ SDL_bool server_start(struct server *server, const char *serial,
|
|||
// At the application level, the device part is "the server" because it
|
||||
// serves video stream and control. However, at the network level, the
|
||||
// client listens and the server connects to the client. That way, the
|
||||
// client can listen before starting the server app, so there is no need to
|
||||
// try to connect until the server socket is listening on the device.
|
||||
// client can listen before starting the server app, so there is no
|
||||
// need to try to connect until the server socket is listening on the
|
||||
// device.
|
||||
|
||||
server->server_socket = listen_on_port(local_port);
|
||||
if (server->server_socket == INVALID_SOCKET) {
|
||||
LOGE("Could not listen on port %" PRIu16, local_port);
|
||||
disable_tunnel(server);
|
||||
SDL_free((void *) server->serial);
|
||||
return SDL_FALSE;
|
||||
SDL_free(server->serial);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -196,21 +211,23 @@ SDL_bool server_start(struct server *server, const char *serial,
|
|||
}
|
||||
disable_tunnel(server);
|
||||
SDL_free((void *) server->serial);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
server->tunnel_enabled = SDL_TRUE;
|
||||
server->tunnel_enabled = true;
|
||||
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
socket_t server_connect_to(struct server *server) {
|
||||
socket_t
|
||||
server_connect_to(struct server *server) {
|
||||
if (!server->tunnel_forward) {
|
||||
server->device_socket = net_accept(server->server_socket);
|
||||
} else {
|
||||
Uint32 attempts = 100;
|
||||
Uint32 delay = 100; // ms
|
||||
server->device_socket = connect_to_server(server->local_port, attempts, delay);
|
||||
uint32_t attempts = 100;
|
||||
uint32_t delay = 100; // ms
|
||||
server->device_socket = connect_to_server(server->local_port, attempts,
|
||||
delay);
|
||||
}
|
||||
|
||||
if (server->device_socket == INVALID_SOCKET) {
|
||||
|
@ -224,12 +241,13 @@ socket_t server_connect_to(struct server *server) {
|
|||
|
||||
// we don't need the adb tunnel anymore
|
||||
disable_tunnel(server); // ignore failure
|
||||
server->tunnel_enabled = SDL_FALSE;
|
||||
server->tunnel_enabled = false;
|
||||
|
||||
return server->device_socket;
|
||||
}
|
||||
|
||||
void server_stop(struct server *server) {
|
||||
void
|
||||
server_stop(struct server *server) {
|
||||
SDL_assert(server->process != PROCESS_NONE);
|
||||
|
||||
if (!cmd_terminate(server->process)) {
|
||||
|
@ -245,12 +263,13 @@ void server_stop(struct server *server) {
|
|||
}
|
||||
}
|
||||
|
||||
void server_destroy(struct server *server) {
|
||||
void
|
||||
server_destroy(struct server *server) {
|
||||
if (server->server_socket != INVALID_SOCKET) {
|
||||
close_socket(&server->server_socket);
|
||||
}
|
||||
if (server->device_socket != INVALID_SOCKET) {
|
||||
close_socket(&server->device_socket);
|
||||
}
|
||||
SDL_free((void *) server->serial);
|
||||
SDL_free(server->serial);
|
||||
}
|
||||
|
|
|
@ -1,18 +1,21 @@
|
|||
#ifndef SERVER_H
|
||||
#define SERVER_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "command.h"
|
||||
#include "net.h"
|
||||
|
||||
struct server {
|
||||
const char *serial;
|
||||
char *serial;
|
||||
process_t process;
|
||||
socket_t server_socket; // only used if !tunnel_forward
|
||||
socket_t device_socket;
|
||||
Uint16 local_port;
|
||||
SDL_bool tunnel_enabled;
|
||||
SDL_bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||
SDL_bool send_frame_meta; // request frame PTS to be able to record properly
|
||||
uint16_t local_port;
|
||||
bool tunnel_enabled;
|
||||
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||
bool send_frame_meta; // request frame PTS to be able to record properly
|
||||
};
|
||||
|
||||
#define SERVER_INITIALIZER { \
|
||||
|
@ -21,26 +24,31 @@ struct server {
|
|||
.server_socket = INVALID_SOCKET, \
|
||||
.device_socket = INVALID_SOCKET, \
|
||||
.local_port = 0, \
|
||||
.tunnel_enabled = SDL_FALSE, \
|
||||
.tunnel_forward = SDL_FALSE, \
|
||||
.send_frame_meta = SDL_FALSE, \
|
||||
.tunnel_enabled = false, \
|
||||
.tunnel_forward = false, \
|
||||
.send_frame_meta = false, \
|
||||
}
|
||||
|
||||
// init default values
|
||||
void server_init(struct server *server);
|
||||
void
|
||||
server_init(struct server *server);
|
||||
|
||||
// push, enable tunnel et start the server
|
||||
SDL_bool server_start(struct server *server, const char *serial,
|
||||
Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
|
||||
const char *crop, SDL_bool send_frame_meta);
|
||||
bool
|
||||
server_start(struct server *server, const char *serial,
|
||||
uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
|
||||
const char *crop, bool send_frame_meta);
|
||||
|
||||
// block until the communication with the server is established
|
||||
socket_t server_connect_to(struct server *server);
|
||||
socket_t
|
||||
server_connect_to(struct server *server);
|
||||
|
||||
// disconnect and kill the server process
|
||||
void server_stop(struct server *server);
|
||||
void
|
||||
server_stop(struct server *server);
|
||||
|
||||
// close and release sockets
|
||||
void server_destroy(struct server *server);
|
||||
void
|
||||
server_destroy(struct server *server);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -8,7 +8,8 @@
|
|||
# include <tchar.h>
|
||||
#endif
|
||||
|
||||
size_t xstrncpy(char *dest, const char *src, size_t n) {
|
||||
size_t
|
||||
xstrncpy(char *dest, const char *src, size_t n) {
|
||||
size_t i;
|
||||
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
|
||||
dest[i] = src[i];
|
||||
|
@ -17,7 +18,8 @@ size_t xstrncpy(char *dest, const char *src, size_t n) {
|
|||
return src[i] == '\0' ? i : n;
|
||||
}
|
||||
|
||||
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
|
||||
size_t
|
||||
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
|
||||
const char *const *remaining = tokens;
|
||||
const char *token = *remaining++;
|
||||
size_t i = 0;
|
||||
|
@ -40,7 +42,8 @@ truncated:
|
|||
return n;
|
||||
}
|
||||
|
||||
char *strquote(const char *src) {
|
||||
char *
|
||||
strquote(const char *src) {
|
||||
size_t len = strlen(src);
|
||||
char *quoted = malloc(len + 3);
|
||||
if (!quoted) {
|
||||
|
@ -55,7 +58,8 @@ char *strquote(const char *src) {
|
|||
|
||||
#ifdef _WIN32
|
||||
|
||||
wchar_t *utf8_to_wide_char(const char *utf8) {
|
||||
wchar_t *
|
||||
utf8_to_wide_char(const char *utf8) {
|
||||
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
|
||||
if (!len) {
|
||||
return NULL;
|
||||
|
|
|
@ -9,21 +9,25 @@
|
|||
// - it does not write useless bytes if strlen(src) < n
|
||||
// - it returns the number of chars actually written (max n-1) if src has
|
||||
// been copied completely, or n if src has been truncated
|
||||
size_t xstrncpy(char *dest, const char *src, size_t n);
|
||||
size_t
|
||||
xstrncpy(char *dest, const char *src, size_t n);
|
||||
|
||||
// join tokens by sep into dst
|
||||
// returns the number of chars actually written (max n-1) if no trucation
|
||||
// occurred, or n if truncated
|
||||
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
|
||||
size_t
|
||||
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
|
||||
|
||||
// quote a string
|
||||
// returns the new allocated string, to be freed by the caller
|
||||
char *strquote(const char *src);
|
||||
char *
|
||||
strquote(const char *src);
|
||||
|
||||
#ifdef _WIN32
|
||||
// convert a UTF-8 string to a wchar_t string
|
||||
// returns the new allocated string, to be freed by the caller
|
||||
wchar_t *utf8_to_wide_char(const char *utf8);
|
||||
wchar_t *
|
||||
utf8_to_wide_char(const char *utf8);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
286
app/src/stream.c
Normal file
286
app/src/stream.c
Normal file
|
@ -0,0 +1,286 @@
|
|||
#include "stream.h"
|
||||
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/time.h>
|
||||
#include <SDL2/SDL_assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "compat.h"
|
||||
#include "config.h"
|
||||
#include "buffer_util.h"
|
||||
#include "decoder.h"
|
||||
#include "events.h"
|
||||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
#include "recorder.h"
|
||||
|
||||
#define BUFSIZE 0x10000
|
||||
|
||||
#define HEADER_SIZE 12
|
||||
#define NO_PTS UINT64_C(-1)
|
||||
|
||||
static struct frame_meta *
|
||||
frame_meta_new(uint64_t pts) {
|
||||
struct frame_meta *meta = malloc(sizeof(*meta));
|
||||
if (!meta) {
|
||||
return meta;
|
||||
}
|
||||
meta->pts = pts;
|
||||
meta->next = NULL;
|
||||
return meta;
|
||||
}
|
||||
|
||||
static void
|
||||
frame_meta_delete(struct frame_meta *frame_meta) {
|
||||
free(frame_meta);
|
||||
}
|
||||
|
||||
static bool
|
||||
receiver_state_push_meta(struct receiver_state *state, uint64_t pts) {
|
||||
struct frame_meta *frame_meta = frame_meta_new(pts);
|
||||
if (!frame_meta) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// append to the list
|
||||
// (iterate to find the last item, in practice the list should be tiny)
|
||||
struct frame_meta **p = &state->frame_meta_queue;
|
||||
while (*p) {
|
||||
p = &(*p)->next;
|
||||
}
|
||||
*p = frame_meta;
|
||||
return true;
|
||||
}
|
||||
|
||||
static uint64_t
|
||||
receiver_state_take_meta(struct receiver_state *state) {
|
||||
struct frame_meta *frame_meta = state->frame_meta_queue; // first item
|
||||
SDL_assert(frame_meta); // must not be empty
|
||||
uint64_t pts = frame_meta->pts;
|
||||
state->frame_meta_queue = frame_meta->next; // remove the item
|
||||
frame_meta_delete(frame_meta);
|
||||
return pts;
|
||||
}
|
||||
|
||||
static int
|
||||
read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
|
||||
struct stream *stream = opaque;
|
||||
struct receiver_state *state = &stream->receiver_state;
|
||||
|
||||
// The video stream contains raw packets, without time information. When we
|
||||
// record, we retrieve the timestamps separately, from a "meta" header
|
||||
// added by the server before each raw packet.
|
||||
//
|
||||
// The "meta" header length is 12 bytes:
|
||||
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
|
||||
// <-------------> <-----> <-----------------------------...
|
||||
// PTS packet raw packet
|
||||
// size
|
||||
//
|
||||
// It is followed by <packet_size> bytes containing the packet/frame.
|
||||
|
||||
if (!state->remaining) {
|
||||
#define HEADER_SIZE 12
|
||||
uint8_t header[HEADER_SIZE];
|
||||
ssize_t r = net_recv_all(stream->socket, header, HEADER_SIZE);
|
||||
if (r == -1) {
|
||||
return AVERROR(errno);
|
||||
}
|
||||
if (r == 0) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
// no partial read (net_recv_all())
|
||||
SDL_assert_release(r == HEADER_SIZE);
|
||||
|
||||
uint64_t pts = buffer_read64be(header);
|
||||
state->remaining = buffer_read32be(&header[8]);
|
||||
|
||||
if (pts != NO_PTS && !receiver_state_push_meta(state, pts)) {
|
||||
LOGE("Could not store PTS for recording");
|
||||
// we cannot save the PTS, the recording would be broken
|
||||
return AVERROR(ENOMEM);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_assert(state->remaining);
|
||||
|
||||
if (buf_size > state->remaining) {
|
||||
buf_size = state->remaining;
|
||||
}
|
||||
|
||||
ssize_t r = net_recv(stream->socket, buf, buf_size);
|
||||
if (r == -1) {
|
||||
return AVERROR(errno);
|
||||
}
|
||||
if (r == 0) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
|
||||
SDL_assert(state->remaining >= r);
|
||||
state->remaining -= r;
|
||||
|
||||
return r;
|
||||
}
|
||||
|
||||
static int
|
||||
read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
|
||||
struct stream *stream = opaque;
|
||||
ssize_t r = net_recv(stream->socket, buf, buf_size);
|
||||
if (r == -1) {
|
||||
return AVERROR(errno);
|
||||
}
|
||||
if (r == 0) {
|
||||
return AVERROR_EOF;
|
||||
}
|
||||
return r;
|
||||
}
|
||||
|
||||
static void
|
||||
notify_stopped(void) {
|
||||
SDL_Event stop_event;
|
||||
stop_event.type = EVENT_STREAM_STOPPED;
|
||||
SDL_PushEvent(&stop_event);
|
||||
}
|
||||
|
||||
static int
|
||||
run_stream(void *data) {
|
||||
struct stream *stream = data;
|
||||
|
||||
AVFormatContext *format_ctx = avformat_alloc_context();
|
||||
if (!format_ctx) {
|
||||
LOGC("Could not allocate format context");
|
||||
goto end;
|
||||
}
|
||||
|
||||
unsigned char *buffer = av_malloc(BUFSIZE);
|
||||
if (!buffer) {
|
||||
LOGC("Could not allocate buffer");
|
||||
goto finally_free_format_ctx;
|
||||
}
|
||||
|
||||
// initialize the receiver state
|
||||
stream->receiver_state.frame_meta_queue = NULL;
|
||||
stream->receiver_state.remaining = 0;
|
||||
|
||||
// if recording is enabled, a "header" is sent between raw packets
|
||||
int (*read_packet)(void *, uint8_t *, int) =
|
||||
stream->recorder ? read_packet_with_meta : read_raw_packet;
|
||||
AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, stream,
|
||||
read_packet, NULL, NULL);
|
||||
if (!avio_ctx) {
|
||||
LOGC("Could not allocate avio context");
|
||||
// avformat_open_input takes ownership of 'buffer'
|
||||
// so only free the buffer before avformat_open_input()
|
||||
av_free(buffer);
|
||||
goto finally_free_format_ctx;
|
||||
}
|
||||
|
||||
format_ctx->pb = avio_ctx;
|
||||
|
||||
if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
|
||||
LOGE("Could not open video stream");
|
||||
goto finally_free_avio_ctx;
|
||||
}
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
|
||||
if (!codec) {
|
||||
LOGE("H.264 decoder not found");
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (stream->decoder && !decoder_open(stream->decoder, codec)) {
|
||||
LOGE("Could not open decoder");
|
||||
goto finally_close_input;
|
||||
}
|
||||
|
||||
if (stream->recorder && !recorder_open(stream->recorder, codec)) {
|
||||
LOGE("Could not open recorder");
|
||||
goto finally_close_input;
|
||||
}
|
||||
|
||||
AVPacket packet;
|
||||
av_init_packet(&packet);
|
||||
packet.data = NULL;
|
||||
packet.size = 0;
|
||||
|
||||
while (!av_read_frame(format_ctx, &packet)) {
|
||||
if (stream->decoder && !decoder_push(stream->decoder, &packet)) {
|
||||
av_packet_unref(&packet);
|
||||
goto quit;
|
||||
}
|
||||
|
||||
if (stream->recorder) {
|
||||
// we retrieve the PTS in order they were received, so they will
|
||||
// be assigned to the correct frame
|
||||
uint64_t pts = receiver_state_take_meta(&stream->receiver_state);
|
||||
packet.pts = pts;
|
||||
packet.dts = pts;
|
||||
|
||||
// no need to rescale with av_packet_rescale_ts(), the timestamps
|
||||
// are in microseconds both in input and output
|
||||
if (!recorder_write(stream->recorder, &packet)) {
|
||||
LOGE("Could not write frame to output file");
|
||||
av_packet_unref(&packet);
|
||||
goto quit;
|
||||
}
|
||||
}
|
||||
|
||||
av_packet_unref(&packet);
|
||||
|
||||
if (avio_ctx->eof_reached) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
LOGD("End of frames");
|
||||
|
||||
quit:
|
||||
if (stream->recorder) {
|
||||
recorder_close(stream->recorder);
|
||||
}
|
||||
finally_close_input:
|
||||
avformat_close_input(&format_ctx);
|
||||
finally_free_avio_ctx:
|
||||
av_free(avio_ctx->buffer);
|
||||
av_free(avio_ctx);
|
||||
finally_free_format_ctx:
|
||||
avformat_free_context(format_ctx);
|
||||
end:
|
||||
notify_stopped();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
stream_init(struct stream *stream, socket_t socket,
|
||||
struct decoder *decoder, struct recorder *recorder) {
|
||||
stream->socket = socket;
|
||||
stream->decoder = decoder,
|
||||
stream->recorder = recorder;
|
||||
}
|
||||
|
||||
bool
|
||||
stream_start(struct stream *stream) {
|
||||
LOGD("Starting stream thread");
|
||||
|
||||
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
|
||||
if (!stream->thread) {
|
||||
LOGC("Could not start stream thread");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
stream_stop(struct stream *stream) {
|
||||
if (stream->decoder) {
|
||||
decoder_interrupt(stream->decoder);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
stream_join(struct stream *stream) {
|
||||
SDL_WaitThread(stream->thread, NULL);
|
||||
}
|
43
app/src/stream.h
Normal file
43
app/src/stream.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
#ifndef STREAM_H
|
||||
#define STREAM_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "net.h"
|
||||
|
||||
struct video_buffer;
|
||||
|
||||
struct frame_meta {
|
||||
uint64_t pts;
|
||||
struct frame_meta *next;
|
||||
};
|
||||
|
||||
struct stream {
|
||||
socket_t socket;
|
||||
struct video_buffer *video_buffer;
|
||||
SDL_Thread *thread;
|
||||
struct decoder *decoder;
|
||||
struct recorder *recorder;
|
||||
struct receiver_state {
|
||||
// meta (in order) for frames not consumed yet
|
||||
struct frame_meta *frame_meta_queue;
|
||||
size_t remaining; // remaining bytes to receive for the current frame
|
||||
} receiver_state;
|
||||
};
|
||||
|
||||
void
|
||||
stream_init(struct stream *stream, socket_t socket,
|
||||
struct decoder *decoder, struct recorder *recorder);
|
||||
|
||||
bool
|
||||
stream_start(struct stream *stream);
|
||||
|
||||
void
|
||||
stream_stop(struct stream *stream);
|
||||
|
||||
void
|
||||
stream_join(struct stream *stream);
|
||||
|
||||
#endif
|
|
@ -11,7 +11,8 @@
|
|||
#include <unistd.h>
|
||||
#include "log.h"
|
||||
|
||||
enum process_result cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
|
||||
enum process_result
|
||||
cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
|
||||
int fd[2];
|
||||
|
||||
if (pipe(fd) == -1) {
|
||||
|
@ -72,15 +73,18 @@ end:
|
|||
return ret;
|
||||
}
|
||||
|
||||
SDL_bool cmd_terminate(pid_t pid) {
|
||||
bool
|
||||
cmd_terminate(pid_t pid) {
|
||||
if (pid <= 0) {
|
||||
LOGC("Requested to kill %d, this is an error. Please report the bug.\n", (int) pid);
|
||||
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
|
||||
(int) pid);
|
||||
abort();
|
||||
}
|
||||
return kill(pid, SIGTERM) != -1;
|
||||
}
|
||||
|
||||
SDL_bool cmd_simple_wait(pid_t pid, int *exit_code) {
|
||||
bool
|
||||
cmd_simple_wait(pid_t pid, int *exit_code) {
|
||||
int status;
|
||||
int code;
|
||||
if (waitpid(pid, &status, 0) == -1 || !WIFEXITED(status)) {
|
||||
|
|
|
@ -1,16 +1,19 @@
|
|||
#include "net.h"
|
||||
|
||||
# include <unistd.h>
|
||||
#include <unistd.h>
|
||||
|
||||
SDL_bool net_init(void) {
|
||||
bool
|
||||
net_init(void) {
|
||||
// do nothing
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void net_cleanup(void) {
|
||||
void
|
||||
net_cleanup(void) {
|
||||
// do nothing
|
||||
}
|
||||
|
||||
SDL_bool net_close(socket_t socket) {
|
||||
bool
|
||||
net_close(socket_t socket) {
|
||||
return !close(socket);
|
||||
}
|
||||
|
|
|
@ -4,7 +4,8 @@
|
|||
#include "log.h"
|
||||
#include "str_util.h"
|
||||
|
||||
static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
||||
static int
|
||||
build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
||||
// Windows command-line parsing is WTF:
|
||||
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
|
||||
// only make it work for this very specific program
|
||||
|
@ -17,7 +18,8 @@ static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
|
|||
return 0;
|
||||
}
|
||||
|
||||
enum process_result cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
|
||||
enum process_result
|
||||
cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
|
||||
STARTUPINFOW si;
|
||||
PROCESS_INFORMATION pi;
|
||||
memset(&si, 0, sizeof(si));
|
||||
|
@ -40,7 +42,8 @@ enum process_result cmd_execute(const char *path, const char *const argv[], HAND
|
|||
#else
|
||||
int flags = 0;
|
||||
#endif
|
||||
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
|
||||
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
|
||||
&pi)) {
|
||||
free(wide);
|
||||
*handle = NULL;
|
||||
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
|
||||
|
@ -54,13 +57,16 @@ enum process_result cmd_execute(const char *path, const char *const argv[], HAND
|
|||
return PROCESS_SUCCESS;
|
||||
}
|
||||
|
||||
SDL_bool cmd_terminate(HANDLE handle) {
|
||||
bool
|
||||
cmd_terminate(HANDLE handle) {
|
||||
return TerminateProcess(handle, 1) && CloseHandle(handle);
|
||||
}
|
||||
|
||||
SDL_bool cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
|
||||
bool
|
||||
cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
|
||||
DWORD code;
|
||||
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0 || !GetExitCodeProcess(handle, &code)) {
|
||||
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|
||||
|| !GetExitCodeProcess(handle, &code)) {
|
||||
// cannot wait or retrieve the exit code
|
||||
code = -1; // max value, it's unsigned
|
||||
}
|
||||
|
|
|
@ -2,20 +2,23 @@
|
|||
|
||||
#include "log.h"
|
||||
|
||||
SDL_bool net_init(void) {
|
||||
bool
|
||||
net_init(void) {
|
||||
WSADATA wsa;
|
||||
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
|
||||
if (res < 0) {
|
||||
LOGC("WSAStartup failed with error %d", res);
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void net_cleanup(void) {
|
||||
void
|
||||
net_cleanup(void) {
|
||||
WSACleanup();
|
||||
}
|
||||
|
||||
SDL_bool net_close(socket_t socket) {
|
||||
bool
|
||||
net_close(socket_t socket) {
|
||||
return !closesocket(socket);
|
||||
}
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "tiny_xpm.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
|
@ -7,19 +9,20 @@
|
|||
|
||||
struct index {
|
||||
char c;
|
||||
Uint32 color;
|
||||
uint32_t color;
|
||||
};
|
||||
|
||||
static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color) {
|
||||
static bool
|
||||
find_color(struct index *index, int len, char c, uint32_t *color) {
|
||||
// there are typically very few color, so it's ok to iterate over the array
|
||||
for (int i = 0; i < len; ++i) {
|
||||
if (index[i].c == c) {
|
||||
*color = index[i].color;
|
||||
return SDL_TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
*color = 0;
|
||||
return SDL_FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// We encounter some problems with SDL2_image on MSYS2 (Windows),
|
||||
|
@ -30,7 +33,8 @@ static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color)
|
|||
//
|
||||
// Parameter is not "const char *" because XPM formats are generally stored in a
|
||||
// (non-const) "char *"
|
||||
SDL_Surface *read_xpm(char *xpm[]) {
|
||||
SDL_Surface *
|
||||
read_xpm(char *xpm[]) {
|
||||
#if SDL_ASSERT_LEVEL >= 2
|
||||
// patch the XPM to change the icon color in debug mode
|
||||
xpm[2] = ". c #CC00CC";
|
||||
|
@ -69,7 +73,7 @@ SDL_Surface *read_xpm(char *xpm[]) {
|
|||
}
|
||||
|
||||
// parse image
|
||||
Uint32 *pixels = SDL_malloc(4 * width * height);
|
||||
uint32_t *pixels = SDL_malloc(4 * width * height);
|
||||
if (!pixels) {
|
||||
LOGE("Could not allocate icon memory");
|
||||
return NULL;
|
||||
|
@ -78,23 +82,23 @@ SDL_Surface *read_xpm(char *xpm[]) {
|
|||
const char *line = xpm[1 + colors + y];
|
||||
for (int x = 0; x < width; ++x) {
|
||||
char c = line[x];
|
||||
Uint32 color;
|
||||
SDL_bool color_found = find_color(index, colors, c, &color);
|
||||
uint32_t color;
|
||||
bool color_found = find_color(index, colors, c, &color);
|
||||
SDL_assert(color_found);
|
||||
pixels[y * width + x] = color;
|
||||
}
|
||||
}
|
||||
|
||||
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
||||
Uint32 amask = 0x000000ff;
|
||||
Uint32 rmask = 0x0000ff00;
|
||||
Uint32 gmask = 0x00ff0000;
|
||||
Uint32 bmask = 0xff000000;
|
||||
uint32_t amask = 0x000000ff;
|
||||
uint32_t rmask = 0x0000ff00;
|
||||
uint32_t gmask = 0x00ff0000;
|
||||
uint32_t bmask = 0xff000000;
|
||||
#else // little endian, like x86
|
||||
Uint32 amask = 0xff000000;
|
||||
Uint32 rmask = 0x00ff0000;
|
||||
Uint32 gmask = 0x0000ff00;
|
||||
Uint32 bmask = 0x000000ff;
|
||||
uint32_t amask = 0xff000000;
|
||||
uint32_t rmask = 0x00ff0000;
|
||||
uint32_t gmask = 0x0000ff00;
|
||||
uint32_t bmask = 0x000000ff;
|
||||
#endif
|
||||
|
||||
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
SDL_Surface *read_xpm(char *xpm[]);
|
||||
SDL_Surface *
|
||||
read_xpm(char *xpm[]);
|
||||
|
||||
#endif
|
||||
|
|
116
app/src/video_buffer.c
Normal file
116
app/src/video_buffer.c
Normal file
|
@ -0,0 +1,116 @@
|
|||
#include "video_buffer.h"
|
||||
|
||||
#include <SDL2/SDL_assert.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <libavutil/avutil.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "lock_util.h"
|
||||
#include "log.h"
|
||||
|
||||
bool
|
||||
video_buffer_init(struct video_buffer *vb) {
|
||||
if (!(vb->decoding_frame = av_frame_alloc())) {
|
||||
goto error_0;
|
||||
}
|
||||
|
||||
if (!(vb->rendering_frame = av_frame_alloc())) {
|
||||
goto error_1;
|
||||
}
|
||||
|
||||
if (!(vb->mutex = SDL_CreateMutex())) {
|
||||
goto error_2;
|
||||
}
|
||||
|
||||
#ifndef SKIP_FRAMES
|
||||
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
|
||||
SDL_DestroyMutex(vb->mutex);
|
||||
goto error_2;
|
||||
}
|
||||
vb->interrupted = false;
|
||||
#endif
|
||||
|
||||
// there is initially no rendering frame, so consider it has already been
|
||||
// consumed
|
||||
vb->rendering_frame_consumed = true;
|
||||
fps_counter_init(&vb->fps_counter);
|
||||
|
||||
return true;
|
||||
|
||||
error_2:
|
||||
av_frame_free(&vb->rendering_frame);
|
||||
error_1:
|
||||
av_frame_free(&vb->decoding_frame);
|
||||
error_0:
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
video_buffer_destroy(struct video_buffer *vb) {
|
||||
#ifndef SKIP_FRAMES
|
||||
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
|
||||
#endif
|
||||
SDL_DestroyMutex(vb->mutex);
|
||||
av_frame_free(&vb->rendering_frame);
|
||||
av_frame_free(&vb->decoding_frame);
|
||||
}
|
||||
|
||||
static void
|
||||
video_buffer_swap_frames(struct video_buffer *vb) {
|
||||
AVFrame *tmp = vb->decoding_frame;
|
||||
vb->decoding_frame = vb->rendering_frame;
|
||||
vb->rendering_frame = tmp;
|
||||
}
|
||||
|
||||
void
|
||||
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||
bool *previous_frame_skipped) {
|
||||
mutex_lock(vb->mutex);
|
||||
#ifndef SKIP_FRAMES
|
||||
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
|
||||
// frame to be consumed
|
||||
while (!vb->rendering_frame_consumed && !vb->interrupted) {
|
||||
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
|
||||
}
|
||||
#else
|
||||
if (vb->fps_counter.started && !vb->rendering_frame_consumed) {
|
||||
fps_counter_add_skipped_frame(&vb->fps_counter);
|
||||
}
|
||||
#endif
|
||||
|
||||
video_buffer_swap_frames(vb);
|
||||
|
||||
*previous_frame_skipped = !vb->rendering_frame_consumed;
|
||||
vb->rendering_frame_consumed = false;
|
||||
|
||||
mutex_unlock(vb->mutex);
|
||||
}
|
||||
|
||||
const AVFrame *
|
||||
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
|
||||
SDL_assert(!vb->rendering_frame_consumed);
|
||||
vb->rendering_frame_consumed = true;
|
||||
if (vb->fps_counter.started) {
|
||||
fps_counter_add_rendered_frame(&vb->fps_counter);
|
||||
}
|
||||
#ifndef SKIP_FRAMES
|
||||
// if SKIP_FRAMES is disabled, then notify the decoder the current frame is
|
||||
// consumed, so that it may push a new one
|
||||
cond_signal(vb->rendering_frame_consumed_cond);
|
||||
#endif
|
||||
return vb->rendering_frame;
|
||||
}
|
||||
|
||||
void
|
||||
video_buffer_interrupt(struct video_buffer *vb) {
|
||||
#ifdef SKIP_FRAMES
|
||||
(void) vb; // unused
|
||||
#else
|
||||
mutex_lock(vb->mutex);
|
||||
vb->interrupted = true;
|
||||
mutex_unlock(vb->mutex);
|
||||
// wake up blocking wait
|
||||
cond_signal(vb->rendering_frame_consumed_cond);
|
||||
#endif
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
#ifndef FRAMES_H
|
||||
#define FRAMES_H
|
||||
#ifndef VIDEO_BUFFER_H
|
||||
#define VIDEO_BUFFER_H
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
|
||||
#include "config.h"
|
||||
#include "fps_counter.h"
|
||||
|
@ -10,33 +10,40 @@
|
|||
// forward declarations
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
struct frames {
|
||||
struct video_buffer {
|
||||
AVFrame *decoding_frame;
|
||||
AVFrame *rendering_frame;
|
||||
SDL_mutex *mutex;
|
||||
#ifndef SKIP_FRAMES
|
||||
SDL_bool stopped;
|
||||
bool interrupted;
|
||||
SDL_cond *rendering_frame_consumed_cond;
|
||||
#endif
|
||||
SDL_bool rendering_frame_consumed;
|
||||
bool rendering_frame_consumed;
|
||||
struct fps_counter fps_counter;
|
||||
};
|
||||
|
||||
SDL_bool frames_init(struct frames *frames);
|
||||
void frames_destroy(struct frames *frames);
|
||||
bool
|
||||
video_buffer_init(struct video_buffer *vb);
|
||||
|
||||
// set the decoder frame as ready for rendering
|
||||
void
|
||||
video_buffer_destroy(struct video_buffer *vb);
|
||||
|
||||
// set the decoded frame as ready for rendering
|
||||
// this function locks frames->mutex during its execution
|
||||
// returns true if the previous frame had been consumed
|
||||
SDL_bool frames_offer_decoded_frame(struct frames *frames);
|
||||
// the output flag is set to report whether the previous frame has been skipped
|
||||
void
|
||||
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||
bool *previous_frame_skipped);
|
||||
|
||||
// mark the rendering frame as consumed and return it
|
||||
// MUST be called with frames->mutex locked!!!
|
||||
// the caller is expected to render the returned frame to some texture before
|
||||
// unlocking frames->mutex
|
||||
const AVFrame *frames_consume_rendered_frame(struct frames *frames);
|
||||
const AVFrame *
|
||||
video_buffer_consume_rendered_frame(struct video_buffer *vb);
|
||||
|
||||
// wake up and avoid any blocking call
|
||||
void frames_stop(struct frames *frames);
|
||||
void
|
||||
video_buffer_interrupt(struct video_buffer *vb);
|
||||
|
||||
#endif
|
|
@ -12,6 +12,8 @@ public final class ControlEvent {
|
|||
public static final int TYPE_COMMAND = 4;
|
||||
|
||||
public static final int COMMAND_BACK_OR_SCREEN_ON = 0;
|
||||
public static final int COMMAND_EXPAND_NOTIFICATION_PANEL = 1;
|
||||
public static final int COMMAND_COLLAPSE_NOTIFICATION_PANEL = 2;
|
||||
|
||||
private int type;
|
||||
private String text;
|
||||
|
|
|
@ -132,6 +132,14 @@ public final class Device {
|
|||
this.rotationListener = rotationListener;
|
||||
}
|
||||
|
||||
public void expandNotificationPanel() {
|
||||
serviceManager.getStatusBarManager().expandNotificationsPanel();
|
||||
}
|
||||
|
||||
public void collapsePanels() {
|
||||
serviceManager.getStatusBarManager().collapsePanels();
|
||||
}
|
||||
|
||||
static Rect flipRect(Rect crop) {
|
||||
return new Rect(crop.top, crop.left, crop.bottom, crop.right);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
package com.genymobile.scrcpy;
|
||||
|
||||
import com.genymobile.scrcpy.wrappers.InputManager;
|
||||
import com.genymobile.scrcpy.wrappers.ServiceManager;
|
||||
|
||||
import android.graphics.Point;
|
||||
import android.os.SystemClock;
|
||||
|
@ -172,6 +173,12 @@ public class EventController {
|
|||
switch (action) {
|
||||
case ControlEvent.COMMAND_BACK_OR_SCREEN_ON:
|
||||
return pressBackOrTurnScreenOn();
|
||||
case ControlEvent.COMMAND_EXPAND_NOTIFICATION_PANEL:
|
||||
device.expandNotificationPanel();
|
||||
return true;
|
||||
case ControlEvent.COMMAND_COLLAPSE_NOTIFICATION_PANEL:
|
||||
device.collapsePanels();
|
||||
return true;
|
||||
default:
|
||||
Ln.w("Unsupported command: " + action);
|
||||
}
|
||||
|
|
|
@ -14,6 +14,7 @@ public final class ServiceManager {
|
|||
private DisplayManager displayManager;
|
||||
private InputManager inputManager;
|
||||
private PowerManager powerManager;
|
||||
private StatusBarManager statusBarManager;
|
||||
|
||||
public ServiceManager() {
|
||||
try {
|
||||
|
@ -60,4 +61,11 @@ public final class ServiceManager {
|
|||
}
|
||||
return powerManager;
|
||||
}
|
||||
|
||||
public StatusBarManager getStatusBarManager() {
|
||||
if (statusBarManager == null) {
|
||||
statusBarManager = new StatusBarManager(getService("statusbar", "com.android.internal.statusbar.IStatusBarService"));
|
||||
}
|
||||
return statusBarManager;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,41 @@
|
|||
package com.genymobile.scrcpy.wrappers;
|
||||
|
||||
import android.annotation.SuppressLint;
|
||||
import android.os.IInterface;
|
||||
import android.view.InputEvent;
|
||||
|
||||
import java.lang.reflect.InvocationTargetException;
|
||||
import java.lang.reflect.Method;
|
||||
|
||||
public class StatusBarManager {
|
||||
|
||||
private final IInterface manager;
|
||||
private final Method expandNotificationsPanelMethod;
|
||||
private final Method collapsePanelsMethod;
|
||||
|
||||
public StatusBarManager(IInterface manager) {
|
||||
this.manager = manager;
|
||||
try {
|
||||
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
|
||||
collapsePanelsMethod = manager.getClass().getMethod("collapsePanels");
|
||||
} catch (NoSuchMethodException e) {
|
||||
throw new AssertionError(e);
|
||||
}
|
||||
}
|
||||
|
||||
public void expandNotificationsPanel() {
|
||||
try {
|
||||
expandNotificationsPanelMethod.invoke(manager);
|
||||
} catch (InvocationTargetException | IllegalAccessException e) {
|
||||
throw new AssertionError(e);
|
||||
}
|
||||
}
|
||||
|
||||
public void collapsePanels() {
|
||||
try {
|
||||
collapsePanelsMethod.invoke(manager);
|
||||
} catch (InvocationTargetException | IllegalAccessException e) {
|
||||
throw new AssertionError(e);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue