Implement the --no-window flag

Disable decoder, screen (display), file_handler and controller when
--no-window is requested.

<https://github.com/Genymobile/scrcpy/pull/418>
This commit is contained in:
Romain Vimont 2019-03-02 18:06:29 +01:00
parent 421a1141e2
commit 89812e4eee

View file

@ -217,19 +217,25 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
goto finally_destroy_server;
}
if (!video_buffer_init(&video_buffer)) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
}
SDL_bool display = !options->no_window;
if (!file_handler_init(&file_handler, server.serial)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_video_buffer;
}
struct decoder *dec = NULL;
if (display) {
if (!video_buffer_init(&video_buffer)) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
}
decoder_init(&decoder, &video_buffer);
if (!file_handler_init(&file_handler, server.serial)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_video_buffer;
}
decoder_init(&decoder, &video_buffer);
dec = &decoder;
}
struct recorder *rec = NULL;
if (record) {
@ -246,7 +252,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
av_log_set_callback(av_log_callback);
stream_init(&stream, device_socket, &decoder, rec);
stream_init(&stream, device_socket, dec, rec);
// now we consumed the header values, the socket receives the video stream
// start the stream
@ -256,19 +262,25 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
goto finally_destroy_recorder;
}
if (!controller_init(&controller, device_socket)) {
ret = SDL_FALSE;
goto finally_stop_stream;
}
if (display) {
if (!controller_init(&controller, device_socket)) {
ret = SDL_FALSE;
goto finally_stop_stream;
}
if (!controller_start(&controller)) {
ret = SDL_FALSE;
goto finally_destroy_controller;
}
if (!controller_start(&controller)) {
ret = SDL_FALSE;
goto finally_destroy_controller;
}
if (!screen_init_rendering(&screen, device_name, frame_size, options->always_on_top)) {
ret = SDL_FALSE;
goto finally_stop_and_join_controller;
if (!screen_init_rendering(&screen, device_name, frame_size, options->always_on_top)) {
ret = SDL_FALSE;
goto finally_stop_and_join_controller;
}
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
}
if (options->show_touches) {
@ -276,20 +288,20 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
show_touches_waited = SDL_TRUE;
}
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
ret = event_loop();
LOGD("quit...");
screen_destroy(&screen);
finally_stop_and_join_controller:
controller_stop(&controller);
controller_join(&controller);
if (display) {
controller_stop(&controller);
controller_join(&controller);
}
finally_destroy_controller:
controller_destroy(&controller);
if (display) {
controller_destroy(&controller);
}
finally_stop_stream:
stream_stop(&stream);
// stop the server before stream_join() to wake up the stream
@ -300,11 +312,15 @@ finally_destroy_recorder:
recorder_destroy(&recorder);
}
finally_destroy_file_handler:
file_handler_stop(&file_handler);
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
if (display) {
file_handler_stop(&file_handler);
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
}
finally_destroy_video_buffer:
video_buffer_destroy(&video_buffer);
if (display) {
video_buffer_destroy(&video_buffer);
}
finally_destroy_server:
if (options->show_touches) {
if (!show_touches_waited) {