Remove useless argument
Do not pass any data to the event watcher, it is unused.
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1 changed files with 2 additions and 2 deletions
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@ -45,7 +45,7 @@ static struct input_manager input_manager = {
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//
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// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
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// <https://stackoverflow.com/a/40693139/1987178>
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static int event_watcher(void* data, SDL_Event* event) {
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static int event_watcher(void *data, SDL_Event *event) {
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if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_RESIZED) {
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// called from another thread, not very safe, but it's a workaround!
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screen_render(&screen);
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@ -56,7 +56,7 @@ static int event_watcher(void* data, SDL_Event* event) {
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static void event_loop(void) {
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#ifdef CONTINUOUS_RESIZING_WORKAROUND
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SDL_AddEventWatch(event_watcher, screen.window);
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SDL_AddEventWatch(event_watcher, NULL);
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#endif
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SDL_Event event;
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while (SDL_WaitEvent(&event)) {
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