Use unsigned for connection attempts count
There is no reason to use an explicit uint32_t.
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parent
d31725f077
commit
8ed3328055
1 changed files with 4 additions and 4 deletions
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@ -264,10 +264,10 @@ connect_and_read_byte(struct sc_intr *intr, sc_socket socket,
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}
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static sc_socket
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connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay,
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connect_to_server(struct sc_server *server, unsigned attempts, sc_tick delay,
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uint32_t host, uint16_t port) {
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do {
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LOGD("Remaining connection attempts: %d", (int) attempts);
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LOGD("Remaining connection attempts: %u", attempts);
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sc_socket socket = net_socket();
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if (socket != SC_SOCKET_NONE) {
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bool ok = connect_and_read_byte(&server->intr, socket, host, port);
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@ -300,7 +300,7 @@ connect_to_server(struct sc_server *server, uint32_t attempts, sc_tick delay,
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break;
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}
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}
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} while (--attempts > 0);
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} while (--attempts);
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return SC_SOCKET_NONE;
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}
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@ -403,7 +403,7 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
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tunnel_port = tunnel->local_port;
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}
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uint32_t attempts = 100;
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unsigned attempts = 100;
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sc_tick delay = SC_TICK_FROM_MS(100);
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video_socket = connect_to_server(server, attempts, delay, tunnel_host,
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tunnel_port);
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