Use pointers-to-const where relevant
Explicitly declare const a function parameter intended to be read-only.
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parent
53cd59605a
commit
90c69d2c79
7 changed files with 25 additions and 26 deletions
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@ -28,7 +28,7 @@ void controller_destroy(struct controller *controller) {
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control_event_queue_destroy(&controller->queue);
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}
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SDL_bool controller_push_event(struct controller *controller, struct control_event *event) {
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SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
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SDL_bool res;
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mutex_lock(controller->mutex);
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SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
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@ -40,7 +40,7 @@ SDL_bool controller_push_event(struct controller *controller, struct control_eve
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return res;
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}
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static SDL_bool process_event(struct controller *controller, struct control_event *event) {
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static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
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unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
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int length = control_event_serialize(event, serialized_event);
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if (!length) {
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@ -24,6 +24,6 @@ void controller_stop(struct controller *controller);
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void controller_join(struct controller *controller);
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// expose simple API to hide control_event_queue
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SDL_bool controller_push_event(struct controller *controller, struct control_event *event);
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SDL_bool controller_push_event(struct controller *controller, const struct control_event *event);
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#endif
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@ -17,7 +17,7 @@ static inline void write32(Uint8 *buf, Uint32 value) {
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buf[3] = value;
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}
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int control_event_serialize(struct control_event *event, unsigned char *buf) {
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int control_event_serialize(const struct control_event *event, unsigned char *buf) {
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buf[0] = event->type;
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switch (event->type) {
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case CONTROL_EVENT_TYPE_KEYCODE:
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@ -53,11 +53,11 @@ int control_event_serialize(struct control_event *event, unsigned char *buf) {
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}
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}
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SDL_bool control_event_queue_is_empty(struct control_event_queue *queue) {
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SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool control_event_queue_is_full(struct control_event_queue *queue) {
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SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
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return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
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}
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@ -72,7 +72,7 @@ void control_event_queue_destroy(struct control_event_queue *queue) {
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// nothing to do in the current implementation
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}
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SDL_bool control_event_queue_push(struct control_event_queue *queue, struct control_event *event) {
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SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
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if (control_event_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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@ -51,16 +51,16 @@ struct control_event_queue {
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};
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// buf size must be at least SERIALIZED_EVENT_MAX_SIZE
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int control_event_serialize(struct control_event *event, unsigned char *buf);
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int control_event_serialize(const struct control_event *event, unsigned char *buf);
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SDL_bool control_event_queue_init(struct control_event_queue *queue);
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void control_event_queue_destroy(struct control_event_queue *queue);
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SDL_bool control_event_queue_is_empty(struct control_event_queue *queue);
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SDL_bool control_event_queue_is_full(struct control_event_queue *queue);
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SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue);
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SDL_bool control_event_queue_is_full(const struct control_event_queue *queue);
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// event is copied, the queue does not use the event after the function returns
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SDL_bool control_event_queue_push(struct control_event_queue *queue, struct control_event *event);
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SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event);
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SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event);
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#endif
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@ -117,7 +117,7 @@ static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
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return buttons;
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}
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SDL_bool input_key_from_sdl_to_android(SDL_KeyboardEvent *from, struct control_event *to) {
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SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_KEYCODE;
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if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
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@ -133,7 +133,7 @@ SDL_bool input_key_from_sdl_to_android(SDL_KeyboardEvent *from, struct control_e
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return SDL_TRUE;
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}
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SDL_bool mouse_button_from_sdl_to_android(SDL_MouseButtonEvent *from, struct control_event *to) {
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SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_MOUSE;
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if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
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@ -147,7 +147,7 @@ SDL_bool mouse_button_from_sdl_to_android(SDL_MouseButtonEvent *from, struct con
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return SDL_TRUE;
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}
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SDL_bool mouse_motion_from_sdl_to_android(SDL_MouseMotionEvent *from, struct control_event *to) {
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SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_MOUSE;
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to->mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
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to->mouse_event.buttons = convert_mouse_buttons(from->state);
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@ -157,7 +157,7 @@ SDL_bool mouse_motion_from_sdl_to_android(SDL_MouseMotionEvent *from, struct con
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return SDL_TRUE;
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}
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SDL_bool mouse_wheel_from_sdl_to_android(struct complete_mouse_wheel_event *from, struct control_event *to) {
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SDL_bool mouse_wheel_from_sdl_to_android(const struct complete_mouse_wheel_event *from, struct control_event *to) {
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to->type = CONTROL_EVENT_TYPE_SCROLL;
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to->scroll_event.x = from->x;
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@ -12,9 +12,9 @@ struct complete_mouse_wheel_event {
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Sint32 y;
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};
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SDL_bool input_key_from_sdl_to_android(SDL_KeyboardEvent *from, struct control_event *to);
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SDL_bool mouse_button_from_sdl_to_android(SDL_MouseButtonEvent *from, struct control_event *to);
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SDL_bool mouse_motion_from_sdl_to_android(SDL_MouseMotionEvent *from, struct control_event *to);
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SDL_bool mouse_wheel_from_sdl_to_android(struct complete_mouse_wheel_event *from, struct control_event *to);
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SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from, struct control_event *to);
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SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from, struct control_event *to);
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SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from, struct control_event *to);
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SDL_bool mouse_wheel_from_sdl_to_android(const struct complete_mouse_wheel_event *from, struct control_event *to);
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#endif
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@ -203,8 +203,7 @@ static inline SDL_bool prepare_for_frame(SDL_Window *window, SDL_Renderer *rende
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return SDL_TRUE;
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}
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static void update_texture(AVFrame *frame, SDL_Texture *texture) {
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static void update_texture(const AVFrame *frame, SDL_Texture *texture) {
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SDL_UpdateYUVTexture(texture, NULL,
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frame->data[0], frame->linesize[0],
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frame->data[1], frame->linesize[1],
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@ -258,7 +257,7 @@ static SDL_bool handle_new_frame(void) {
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return SDL_TRUE;
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}
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static void handle_text_input(SDL_TextInputEvent *event) {
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static void handle_text_input(const SDL_TextInputEvent *event) {
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struct control_event control_event;
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control_event.type = CONTROL_EVENT_TYPE_TEXT;
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strncpy(control_event.text_event.text, event->text, TEXT_MAX_LENGTH);
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@ -268,7 +267,7 @@ static void handle_text_input(SDL_TextInputEvent *event) {
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}
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}
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static void handle_key(SDL_KeyboardEvent *event) {
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static void handle_key(const SDL_KeyboardEvent *event) {
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SDL_Keycode keycode = event->keysym.sym;
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SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
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SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
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@ -305,7 +304,7 @@ static void handle_key(SDL_KeyboardEvent *event) {
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}
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}
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static void handle_mouse_motion(SDL_MouseMotionEvent *event) {
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static void handle_mouse_motion(const SDL_MouseMotionEvent *event) {
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struct control_event control_event;
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if (mouse_motion_from_sdl_to_android(event, &control_event)) {
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if (!controller_push_event(&controller, &control_event)) {
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@ -314,7 +313,7 @@ static void handle_mouse_motion(SDL_MouseMotionEvent *event) {
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}
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}
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static void handle_mouse_button(SDL_MouseButtonEvent *event) {
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static void handle_mouse_button(const SDL_MouseButtonEvent *event) {
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struct control_event control_event;
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if (mouse_button_from_sdl_to_android(event, &control_event)) {
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if (!controller_push_event(&controller, &control_event)) {
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@ -323,7 +322,7 @@ static void handle_mouse_button(SDL_MouseButtonEvent *event) {
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}
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}
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static void handle_mouse_wheel(struct complete_mouse_wheel_event *event) {
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static void handle_mouse_wheel(const struct complete_mouse_wheel_event *event) {
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struct control_event control_event;
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if (mouse_wheel_from_sdl_to_android(event, &control_event)) {
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if (!controller_push_event(&controller, &control_event)) {
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