Rename SC_INVALID_SOCKET to SC_SOCKET_NONE
For consistency with SC_PROCESS_NONE.
This commit is contained in:
parent
c4d008b96a
commit
9a0bd545d5
7 changed files with 39 additions and 39 deletions
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@ -59,7 +59,7 @@ enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
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// need to try to connect until the server socket is listening on the
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// device.
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sc_socket server_socket = net_socket();
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if (server_socket != SC_INVALID_SOCKET) {
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if (server_socket != SC_SOCKET_NONE) {
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bool ok = listen_on_port(intr, server_socket, port);
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if (ok) {
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// success
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@ -141,7 +141,7 @@ void
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sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
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tunnel->enabled = false;
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tunnel->forward = false;
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tunnel->server_socket = SC_INVALID_SOCKET;
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tunnel->server_socket = SC_SOCKET_NONE;
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tunnel->local_port = 0;
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}
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@ -177,7 +177,7 @@ sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
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} else {
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ret = disable_tunnel_reverse(intr, serial);
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assert(tunnel->server_socket != SC_INVALID_SOCKET);
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assert(tunnel->server_socket != SC_SOCKET_NONE);
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if (!net_close(tunnel->server_socket)) {
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LOGW("Could not close server socket");
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}
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@ -223,7 +223,7 @@ connect_to_server(struct server *server, uint32_t attempts, sc_tick delay) {
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do {
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LOGD("Remaining connection attempts: %d", (int) attempts);
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sc_socket socket = net_socket();
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if (socket != SC_INVALID_SOCKET) {
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if (socket != SC_SOCKET_NONE) {
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bool ok = connect_and_read_byte(&server->intr, socket, port);
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if (ok) {
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// it worked!
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@ -249,7 +249,7 @@ connect_to_server(struct server *server, uint32_t attempts, sc_tick delay) {
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}
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}
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} while (--attempts > 0);
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return SC_INVALID_SOCKET;
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return SC_SOCKET_NONE;
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}
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bool
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@ -287,8 +287,8 @@ server_init(struct server *server, const struct server_params *params,
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server->stopped = false;
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server->video_socket = SC_INVALID_SOCKET;
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server->control_socket = SC_INVALID_SOCKET;
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server->video_socket = SC_SOCKET_NONE;
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server->control_socket = SC_SOCKET_NONE;
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sc_adb_tunnel_init(&server->tunnel);
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@ -331,29 +331,29 @@ server_connect_to(struct server *server, struct server_info *info) {
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const char *serial = server->params.serial;
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sc_socket video_socket = SC_INVALID_SOCKET;
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sc_socket control_socket = SC_INVALID_SOCKET;
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sc_socket video_socket = SC_SOCKET_NONE;
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sc_socket control_socket = SC_SOCKET_NONE;
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if (!tunnel->forward) {
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video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
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if (video_socket == SC_INVALID_SOCKET) {
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if (video_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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control_socket = net_accept_intr(&server->intr, tunnel->server_socket);
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if (control_socket == SC_INVALID_SOCKET) {
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if (control_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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} else {
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uint32_t attempts = 100;
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sc_tick delay = SC_TICK_FROM_MS(100);
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video_socket = connect_to_server(server, attempts, delay);
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if (video_socket == SC_INVALID_SOCKET) {
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if (video_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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// we know that the device is listening, we don't need several attempts
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control_socket = net_socket();
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if (control_socket == SC_INVALID_SOCKET) {
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if (control_socket == SC_SOCKET_NONE) {
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goto fail;
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}
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bool ok = net_connect_intr(&server->intr, control_socket,
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@ -372,8 +372,8 @@ server_connect_to(struct server *server, struct server_info *info) {
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goto fail;
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}
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assert(video_socket != SC_INVALID_SOCKET);
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assert(control_socket != SC_INVALID_SOCKET);
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assert(video_socket != SC_SOCKET_NONE);
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assert(control_socket != SC_SOCKET_NONE);
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server->video_socket = video_socket;
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server->control_socket = control_socket;
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@ -381,13 +381,13 @@ server_connect_to(struct server *server, struct server_info *info) {
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return true;
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fail:
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if (video_socket != SC_INVALID_SOCKET) {
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if (video_socket != SC_SOCKET_NONE) {
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if (!net_close(video_socket)) {
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LOGW("Could not close video socket");
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}
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}
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if (control_socket != SC_INVALID_SOCKET) {
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if (control_socket != SC_SOCKET_NONE) {
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if (!net_close(control_socket)) {
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LOGW("Could not close control socket");
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}
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@ -12,7 +12,7 @@ sc_intr_init(struct sc_intr *intr) {
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return false;
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}
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intr->socket = SC_INVALID_SOCKET;
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intr->socket = SC_SOCKET_NONE;
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intr->process = SC_PROCESS_NONE;
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atomic_store_explicit(&intr->interrupted, false, memory_order_relaxed);
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@ -37,7 +37,7 @@ sc_intr_set_socket(struct sc_intr *intr, sc_socket socket) {
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bool
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sc_intr_set_process(struct sc_intr *intr, sc_pid pid) {
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assert(intr->socket == SC_INVALID_SOCKET);
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assert(intr->socket == SC_SOCKET_NONE);
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sc_mutex_lock(&intr->mutex);
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bool interrupted =
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@ -57,13 +57,13 @@ sc_intr_interrupt(struct sc_intr *intr) {
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atomic_store_explicit(&intr->interrupted, true, memory_order_relaxed);
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// No more than one component to interrupt
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assert(intr->socket == SC_INVALID_SOCKET ||
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assert(intr->socket == SC_SOCKET_NONE ||
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intr->process == SC_PROCESS_NONE);
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if (intr->socket != SC_INVALID_SOCKET) {
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if (intr->socket != SC_SOCKET_NONE) {
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LOGD("Interrupting socket");
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net_interrupt(intr->socket);
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intr->socket = SC_INVALID_SOCKET;
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intr->socket = SC_SOCKET_NONE;
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}
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if (intr->process != SC_PROCESS_NONE) {
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LOGD("Interrupting process");
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@ -76,7 +76,7 @@ sc_intr_interrupt(struct sc_intr *intr) {
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void
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sc_intr_destroy(struct sc_intr *intr) {
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assert(intr->socket == SC_INVALID_SOCKET);
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assert(intr->socket == SC_SOCKET_NONE);
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assert(intr->process == SC_PROCESS_NONE);
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sc_mutex_destroy(&intr->mutex);
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@ -37,7 +37,7 @@ sc_intr_init(struct sc_intr *intr);
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/**
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* Set a socket as the interruptible component
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*
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* Call with SC_INVALID_SOCKET to unset.
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* Call with SC_SOCKET_NONE to unset.
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*/
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bool
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sc_intr_set_socket(struct sc_intr *intr, sc_socket socket);
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@ -46,13 +46,13 @@ static inline sc_socket
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wrap(sc_raw_socket sock) {
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#ifdef __WINDOWS__
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if (sock == INVALID_SOCKET) {
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return SC_INVALID_SOCKET;
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return SC_SOCKET_NONE;
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}
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struct sc_socket_windows *socket = malloc(sizeof(*socket));
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if (!socket) {
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closesocket(sock);
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return SC_INVALID_SOCKET;
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return SC_SOCKET_NONE;
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}
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socket->socket = sock;
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@ -67,7 +67,7 @@ wrap(sc_raw_socket sock) {
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static inline sc_raw_socket
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unwrap(sc_socket socket) {
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#ifdef __WINDOWS__
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if (socket == SC_INVALID_SOCKET) {
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if (socket == SC_SOCKET_NONE) {
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return INVALID_SOCKET;
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}
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@ -97,7 +97,7 @@ sc_socket
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net_socket(void) {
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sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
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sc_socket sock = wrap(raw_sock);
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if (sock == SC_INVALID_SOCKET) {
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if (sock == SC_SOCKET_NONE) {
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net_perror("socket");
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}
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return sock;
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@ -195,7 +195,7 @@ net_send_all(sc_socket socket, const void *buf, size_t len) {
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bool
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net_interrupt(sc_socket socket) {
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assert(socket != SC_INVALID_SOCKET);
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assert(socket != SC_SOCKET_NONE);
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sc_raw_socket raw_sock = unwrap(socket);
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@ -11,7 +11,7 @@
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# include <winsock2.h>
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# include <stdatomic.h>
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# define SC_INVALID_SOCKET NULL
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# define SC_SOCKET_NONE NULL
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typedef struct sc_socket_windows {
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SOCKET socket;
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atomic_flag closed;
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@ -20,7 +20,7 @@
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#else // not __WINDOWS__
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# include <sys/socket.h>
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# define SC_INVALID_SOCKET -1
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# define SC_SOCKET_NONE -1
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typedef int sc_socket;
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#endif
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@ -10,7 +10,7 @@ net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
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bool ret = net_connect(socket, addr, port);
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sc_intr_set_socket(intr, SC_INVALID_SOCKET);
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sc_intr_set_socket(intr, SC_SOCKET_NONE);
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return ret;
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}
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@ -24,7 +24,7 @@ net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
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bool ret = net_listen(socket, addr, port, backlog);
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sc_intr_set_socket(intr, SC_INVALID_SOCKET);
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sc_intr_set_socket(intr, SC_SOCKET_NONE);
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return ret;
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}
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@ -32,12 +32,12 @@ sc_socket
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net_accept_intr(struct sc_intr *intr, sc_socket server_socket) {
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if (!sc_intr_set_socket(intr, server_socket)) {
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// Already interrupted
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return SC_INVALID_SOCKET;
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return SC_SOCKET_NONE;
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}
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sc_socket socket = net_accept(server_socket);
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sc_intr_set_socket(intr, SC_INVALID_SOCKET);
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sc_intr_set_socket(intr, SC_SOCKET_NONE);
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return socket;
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}
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@ -50,7 +50,7 @@ net_recv_intr(struct sc_intr *intr, sc_socket socket, void *buf, size_t len) {
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ssize_t r = net_recv(socket, buf, len);
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sc_intr_set_socket(intr, SC_INVALID_SOCKET);
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sc_intr_set_socket(intr, SC_SOCKET_NONE);
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return r;
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}
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@ -64,7 +64,7 @@ net_recv_all_intr(struct sc_intr *intr, sc_socket socket, void *buf,
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ssize_t r = net_recv_all(socket, buf, len);
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sc_intr_set_socket(intr, SC_INVALID_SOCKET);
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sc_intr_set_socket(intr, SC_SOCKET_NONE);
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return r;
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}
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@ -78,7 +78,7 @@ net_send_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
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ssize_t w = net_send(socket, buf, len);
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sc_intr_set_socket(intr, SC_INVALID_SOCKET);
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sc_intr_set_socket(intr, SC_SOCKET_NONE);
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return w;
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}
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@ -92,6 +92,6 @@ net_send_all_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
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ssize_t w = net_send_all(socket, buf, len);
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sc_intr_set_socket(intr, SC_INVALID_SOCKET);
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sc_intr_set_socket(intr, SC_SOCKET_NONE);
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return w;
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}
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