Detect Windows using _WIN32 in network util
For consistency, always use _WIN32 instead of a mix of __WINDOWS__ and _WIN32.
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2 changed files with 9 additions and 11 deletions
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@ -3,11 +3,10 @@
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#include <assert.h>
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#include <errno.h>
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#include <stdio.h>
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#include <SDL2/SDL_platform.h>
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#include "log.h"
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#ifdef __WINDOWS__
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#ifdef _WIN32
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# include <ws2tcpip.h>
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typedef int socklen_t;
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typedef SOCKET sc_raw_socket;
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@ -29,7 +28,7 @@
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bool
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net_init(void) {
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#ifdef __WINDOWS__
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#ifdef _WIN32
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WSADATA wsa;
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int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
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if (res < 0) {
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@ -42,14 +41,14 @@ net_init(void) {
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void
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net_cleanup(void) {
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#ifdef __WINDOWS__
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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static inline sc_socket
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wrap(sc_raw_socket sock) {
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#ifdef __WINDOWS__
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#ifdef _WIN32
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if (sock == INVALID_SOCKET) {
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return SC_SOCKET_NONE;
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}
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@ -72,7 +71,7 @@ wrap(sc_raw_socket sock) {
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static inline sc_raw_socket
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unwrap(sc_socket socket) {
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#ifdef __WINDOWS__
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#ifdef _WIN32
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if (socket == SC_SOCKET_NONE) {
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return INVALID_SOCKET;
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}
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@ -248,7 +247,7 @@ net_interrupt(sc_socket socket) {
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sc_raw_socket raw_sock = unwrap(socket);
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#ifdef __WINDOWS__
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#ifdef _WIN32
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if (!atomic_flag_test_and_set(&socket->closed)) {
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return !closesocket(raw_sock);
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}
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@ -262,7 +261,7 @@ bool
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net_close(sc_socket socket) {
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sc_raw_socket raw_sock = unwrap(socket);
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#ifdef __WINDOWS__
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#ifdef _WIN32
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bool ret = true;
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if (!atomic_flag_test_and_set(&socket->closed)) {
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ret = !closesocket(raw_sock);
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@ -5,9 +5,8 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include <SDL2/SDL_platform.h>
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#ifdef __WINDOWS__
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#ifdef _WIN32
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# include <winsock2.h>
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# include <stdatomic.h>
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@ -17,7 +16,7 @@
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atomic_flag closed;
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} *sc_socket;
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#else // not __WINDOWS__
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#else // not _WIN32
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# include <sys/socket.h>
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# define SC_SOCKET_NONE -1
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