installer -> file_handler
Signed-off-by: npes87184 <npes87184@gmail.com>
This commit is contained in:
parent
2daeb1fd5f
commit
aa97eed24b
6 changed files with 230 additions and 232 deletions
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@ -6,10 +6,10 @@ src = [
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'src/convert.c',
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'src/decoder.c',
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'src/device.c',
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'src/file_handler.c',
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'src/fpscounter.c',
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'src/frames.c',
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'src/inputmanager.c',
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'src/installer.c',
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'src/lockutil.c',
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'src/net.c',
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'src/scrcpy.c',
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181
app/src/file_handler.c
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181
app/src/file_handler.c
Normal file
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@ -0,0 +1,181 @@
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#include "file_handler.h"
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#include <string.h>
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#include "command.h"
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#include "lockutil.h"
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#include "log.h"
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// NOTE(adopi) this can be more generic:
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// it could be used with a command queue instead of a filename queue
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// then we would have a generic invoker (useful if we want to handle more async commands)
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SDL_bool file_queue_is_empty(const struct file_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool file_queue_is_full(const struct file_queue *queue) {
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return (queue->head + 1) % FILE_QUEUE_SIZE == queue->tail;
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}
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SDL_bool file_queue_init(struct file_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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return SDL_TRUE;
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}
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void file_queue_destroy(struct file_queue *queue) {
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int i = queue->tail;
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while (i != queue->head) {
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SDL_free(queue->data[i]);
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i = (i + 1) % FILE_QUEUE_SIZE;
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}
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}
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SDL_bool file_queue_push(struct file_queue *queue, const char *file) {
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if (file_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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queue->data[queue->head] = SDL_strdup(file);
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queue->head = (queue->head + 1) % FILE_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool file_queue_take(struct file_queue *queue, char **file) {
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if (file_queue_is_empty(queue)) {
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return SDL_FALSE;
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}
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// transfer ownership
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*file = queue->data[queue->tail];
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queue->tail = (queue->tail + 1) % FILE_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
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if (!file_queue_init(&file_handler->queue)) {
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return SDL_FALSE;
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}
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if (!(file_handler->mutex = SDL_CreateMutex())) {
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return SDL_FALSE;
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}
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if (!(file_handler->event_cond = SDL_CreateCond())) {
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SDL_DestroyMutex(file_handler->mutex);
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return SDL_FALSE;
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}
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if (serial) {
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file_handler->serial = SDL_strdup(serial);
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if (!file_handler->serial) {
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LOGW("Cannot strdup serial");
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SDL_DestroyMutex(file_handler->mutex);
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return SDL_FALSE;
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}
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} else {
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file_handler->serial = NULL;
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}
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// lazy initialization
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file_handler->initialized = SDL_FALSE;
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file_handler->stopped = SDL_FALSE;
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file_handler->current_process = PROCESS_NONE;
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return SDL_TRUE;
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}
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void file_handler_destroy(struct file_handler *file_handler) {
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SDL_DestroyCond(file_handler->event_cond);
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SDL_DestroyMutex(file_handler->mutex);
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file_queue_destroy(&file_handler->queue);
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SDL_free((void *) file_handler->serial);
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}
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SDL_bool file_handler_do(struct file_handler *file_handler, const char *file) {
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SDL_bool res;
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// start file_handler if it's used for the first time
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if (!file_handler->initialized) {
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if (!file_handler_start(file_handler)) {
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return SDL_FALSE;
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}
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file_handler->initialized = SDL_TRUE;
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}
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mutex_lock(file_handler->mutex);
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SDL_bool was_empty = file_queue_is_empty(&file_handler->queue);
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res = file_queue_push(&file_handler->queue, file);
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if (was_empty) {
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cond_signal(file_handler->event_cond);
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}
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mutex_unlock(file_handler->mutex);
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return res;
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}
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static int run_file_handler(void *data) {
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struct file_handler *file_handler = data;
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for (;;) {
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mutex_lock(file_handler->mutex);
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file_handler->current_process = PROCESS_NONE;
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while (!file_handler->stopped && file_queue_is_empty(&file_handler->queue)) {
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cond_wait(file_handler->event_cond, file_handler->mutex);
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}
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if (file_handler->stopped) {
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// stop immediately, do not process further events
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mutex_unlock(file_handler->mutex);
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break;
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}
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char *current_apk;
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#ifdef BUILD_DEBUG
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bool non_empty = file_queue_take(&file_handler->queue, ¤t_apk);
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SDL_assert(non_empty);
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#else
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file_queue_take(&file_handler->queue, ¤t_apk);
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#endif
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LOGI("Installing %s...", current_apk);
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process_t process = adb_install(file_handler->serial, current_apk);
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file_handler->current_process = process;
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mutex_unlock(file_handler->mutex);
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if (process_check_success(process, "adb install")) {
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LOGI("%s installed successfully", current_apk);
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} else {
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LOGE("Failed to install %s", current_apk);
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}
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SDL_free(current_apk);
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}
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return 0;
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}
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SDL_bool file_handler_start(struct file_handler *file_handler) {
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LOGD("Starting file_handler thread");
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file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
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if (!file_handler->thread) {
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LOGC("Could not start file_handler thread");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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void file_handler_stop(struct file_handler *file_handler) {
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mutex_lock(file_handler->mutex);
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file_handler->stopped = SDL_TRUE;
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cond_signal(file_handler->event_cond);
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if (file_handler->current_process != PROCESS_NONE) {
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if (!cmd_terminate(file_handler->current_process)) {
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LOGW("Cannot terminate install process");
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}
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cmd_simple_wait(file_handler->current_process, NULL);
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file_handler->current_process = PROCESS_NONE;
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}
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mutex_unlock(file_handler->mutex);
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}
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void file_handler_join(struct file_handler *file_handler) {
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SDL_WaitThread(file_handler->thread, NULL);
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}
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39
app/src/file_handler.h
Normal file
39
app/src/file_handler.h
Normal file
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#ifndef FILE_HANDLER_H
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#define FILE_HADNELR_H
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_stdinc.h>
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#include <SDL2/SDL_thread.h>
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#include "command.h"
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#define FILE_QUEUE_SIZE 16
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// NOTE(AdoPi) file_queue and control_event can use a generic queue
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struct file_queue {
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char *data[FILE_QUEUE_SIZE];
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int tail;
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int head;
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};
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struct file_handler {
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const char *serial;
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SDL_Thread *thread;
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SDL_mutex *mutex;
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SDL_cond *event_cond;
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SDL_bool stopped;
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SDL_bool initialized;
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process_t current_process;
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struct file_queue queue;
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};
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SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
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void file_handler_destroy(struct file_handler *file_handler);
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SDL_bool file_handler_start(struct file_handler *file_handler);
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void file_handler_stop(struct file_handler *file_handler);
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void file_handler_join(struct file_handler *file_handler);
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SDL_bool file_handler_do(struct file_handler *file_handler, const char *filename);
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#endif
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@ -1,182 +0,0 @@
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#include "installer.h"
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#include <string.h>
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#include "command.h"
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#include "lockutil.h"
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#include "log.h"
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// NOTE(adopi) this can be more generic:
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// it could be used with a command queue instead of a filename queue
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// then we would have a generic invoker (useful if we want to handle more async commands)
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SDL_bool apk_queue_is_empty(const struct apk_queue *queue) {
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return queue->head == queue->tail;
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}
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SDL_bool apk_queue_is_full(const struct apk_queue *queue) {
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return (queue->head + 1) % APK_QUEUE_SIZE == queue->tail;
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}
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SDL_bool apk_queue_init(struct apk_queue *queue) {
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queue->head = 0;
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queue->tail = 0;
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return SDL_TRUE;
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}
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void apk_queue_destroy(struct apk_queue *queue) {
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int i = queue->tail;
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while (i != queue->head) {
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SDL_free(queue->data[i]);
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i = (i + 1) % APK_QUEUE_SIZE;
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}
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}
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SDL_bool apk_queue_push(struct apk_queue *queue, const char *apk) {
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if (apk_queue_is_full(queue)) {
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return SDL_FALSE;
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}
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queue->data[queue->head] = SDL_strdup(apk);
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queue->head = (queue->head + 1) % APK_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool apk_queue_take(struct apk_queue *queue, char **apk) {
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if (apk_queue_is_empty(queue)) {
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return SDL_FALSE;
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}
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// transfer ownership
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*apk = queue->data[queue->tail];
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queue->tail = (queue->tail + 1) % APK_QUEUE_SIZE;
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return SDL_TRUE;
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}
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SDL_bool installer_init(struct installer *installer, const char *serial) {
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if (!apk_queue_init(&installer->queue)) {
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return SDL_FALSE;
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}
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if (!(installer->mutex = SDL_CreateMutex())) {
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return SDL_FALSE;
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}
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if (!(installer->event_cond = SDL_CreateCond())) {
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SDL_DestroyMutex(installer->mutex);
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return SDL_FALSE;
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}
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if (serial) {
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installer->serial = SDL_strdup(serial);
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if (!installer->serial) {
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LOGW("Cannot strdup serial");
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SDL_DestroyMutex(installer->mutex);
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return SDL_FALSE;
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}
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} else {
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installer->serial = NULL;
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}
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// lazy initialization
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installer->initialized = SDL_FALSE;
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installer->stopped = SDL_FALSE;
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installer->current_process = PROCESS_NONE;
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return SDL_TRUE;
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}
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void installer_destroy(struct installer *installer) {
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SDL_DestroyCond(installer->event_cond);
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SDL_DestroyMutex(installer->mutex);
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apk_queue_destroy(&installer->queue);
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SDL_free((void *) installer->serial);
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}
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SDL_bool installer_install_apk(struct installer *installer, const char *apk) {
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SDL_bool res;
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// start installer if it's used for the first time
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if (!installer->initialized) {
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if (!installer_start(installer)) {
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return SDL_FALSE;
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}
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installer->initialized = SDL_TRUE;
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}
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mutex_lock(installer->mutex);
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SDL_bool was_empty = apk_queue_is_empty(&installer->queue);
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res = apk_queue_push(&installer->queue, apk);
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if (was_empty) {
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cond_signal(installer->event_cond);
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}
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mutex_unlock(installer->mutex);
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return res;
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}
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static int run_installer(void *data) {
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struct installer *installer = data;
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for (;;) {
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mutex_lock(installer->mutex);
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installer->current_process = PROCESS_NONE;
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while (!installer->stopped && apk_queue_is_empty(&installer->queue)) {
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cond_wait(installer->event_cond, installer->mutex);
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}
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if (installer->stopped) {
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// stop immediately, do not process further events
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mutex_unlock(installer->mutex);
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break;
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}
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char *current_apk;
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#ifdef BUILD_DEBUG
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bool non_empty = apk_queue_take(&installer->queue, ¤t_apk);
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SDL_assert(non_empty);
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#else
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apk_queue_take(&installer->queue, ¤t_apk);
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#endif
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LOGI("Installing %s...", current_apk);
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process_t process = adb_install(installer->serial, current_apk);
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installer->current_process = process;
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mutex_unlock(installer->mutex);
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if (process_check_success(process, "adb install")) {
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LOGI("%s installed successfully", current_apk);
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} else {
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LOGE("Failed to install %s", current_apk);
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}
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SDL_free(current_apk);
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}
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return 0;
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}
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SDL_bool installer_start(struct installer *installer) {
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LOGD("Starting installer thread");
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installer->thread = SDL_CreateThread(run_installer, "installer", installer);
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if (!installer->thread) {
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LOGC("Could not start installer thread");
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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void installer_stop(struct installer *installer) {
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mutex_lock(installer->mutex);
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installer->stopped = SDL_TRUE;
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cond_signal(installer->event_cond);
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if (installer->current_process != PROCESS_NONE) {
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if (!cmd_terminate(installer->current_process)) {
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LOGW("Cannot terminate install process");
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}
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cmd_simple_wait(installer->current_process, NULL);
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installer->current_process = PROCESS_NONE;
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}
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mutex_unlock(installer->mutex);
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}
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void installer_join(struct installer *installer) {
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SDL_WaitThread(installer->thread, NULL);
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}
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@ -1,40 +0,0 @@
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#ifndef APK_INSTALLER_H
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#define APK_INSTALLER_H
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_stdinc.h>
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#include <SDL2/SDL_thread.h>
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#include "command.h"
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#define APK_QUEUE_SIZE 16
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// NOTE(AdoPi) apk_queue and control_event can use a generic queue
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struct apk_queue {
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char *data[APK_QUEUE_SIZE];
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int tail;
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int head;
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};
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struct installer {
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const char *serial;
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SDL_Thread *thread;
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SDL_mutex *mutex;
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SDL_cond *event_cond;
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SDL_bool stopped;
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SDL_bool initialized;
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process_t current_process;
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struct apk_queue queue;
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};
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SDL_bool installer_init(struct installer *installer, const char *serial);
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void installer_destroy(struct installer *installer);
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SDL_bool installer_start(struct installer *installer);
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void installer_stop(struct installer *installer);
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void installer_join(struct installer *installer);
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// install an apk
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SDL_bool installer_install_apk(struct installer *installer, const char *filename);
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#endif
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@ -13,6 +13,7 @@
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#include "decoder.h"
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#include "device.h"
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#include "events.h"
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#include "file_handler.h"
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#include "frames.h"
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#include "fpscounter.h"
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#include "inputmanager.h"
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@ -22,14 +23,13 @@
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#include "screen.h"
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#include "server.h"
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#include "tinyxpm.h"
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#include "installer.h"
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static struct server server = SERVER_INITIALIZER;
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static struct screen screen = SCREEN_INITIALIZER;
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static struct frames frames;
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static struct decoder decoder;
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static struct controller controller;
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static struct installer installer;
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static struct file_handler file_handler;
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static struct input_manager input_manager = {
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.controller = &controller,
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@ -105,7 +105,7 @@ static SDL_bool event_loop(void) {
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input_manager_process_mouse_button(&input_manager, &event.button);
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break;
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case SDL_DROPFILE:
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installer_install_apk(&installer, event.drop.file);
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file_handler_do(&file_handler, event.drop.file);
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break;
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}
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}
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@ -175,7 +175,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
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goto finally_destroy_server;
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}
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if (!installer_init(&installer, server.serial)) {
|
||||
if (!file_handler_init(&file_handler, server.serial)) {
|
||||
ret = SDL_FALSE;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_frames;
|
||||
|
@ -188,7 +188,7 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
|
|||
if (!decoder_start(&decoder)) {
|
||||
ret = SDL_FALSE;
|
||||
server_stop(&server);
|
||||
goto finally_destroy_installer;
|
||||
goto finally_destroy_file_handler;
|
||||
}
|
||||
|
||||
if (!controller_init(&controller, device_socket)) {
|
||||
|
@ -226,10 +226,10 @@ finally_stop_decoder:
|
|||
// stop the server before decoder_join() to wake up the decoder
|
||||
server_stop(&server);
|
||||
decoder_join(&decoder);
|
||||
finally_destroy_installer:
|
||||
installer_stop(&installer);
|
||||
installer_join(&installer);
|
||||
installer_destroy(&installer);
|
||||
finally_destroy_file_handler:
|
||||
file_handler_stop(&file_handler);
|
||||
file_handler_join(&file_handler);
|
||||
file_handler_destroy(&file_handler);
|
||||
finally_destroy_frames:
|
||||
frames_destroy(&frames);
|
||||
finally_destroy_server:
|
||||
|
|
Loading…
Reference in a new issue