Also build "noconsole" binary for Windows
On Windows, an application is either console or gui, it cannot be both. Scrcpy should be both: it outputs important information to console, but we still want to be able to ignore the console and launch it without a visible cmd.exe window. Therefore, build two binaries: - scrcpy.exe - scrcpy-noconsole.exe
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parent
106b87a4d2
commit
aedc2c2da9
3 changed files with 39 additions and 4 deletions
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@ -11,7 +11,8 @@
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.PHONY: default clean \
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build-server \
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prepare-deps-win32 prepare-deps-win64 \
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build-win32 build-win64 \
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build-win32 build-win32-noconsole \
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build-win64 build-win64-noconsole \
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dist-win32 dist-win64 \
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zip-win32 zip-win64 \
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sums release
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@ -20,7 +21,9 @@ GRADLE ?= ./gradlew
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SERVER_BUILD_DIR := build-server
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WIN32_BUILD_DIR := build-win32
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WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
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WIN64_BUILD_DIR := build-win64
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WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
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DIST := dist
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WIN32_TARGET_DIR := scrcpy-win32
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@ -55,6 +58,16 @@ build-win32: prepare-deps-win32
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN32_BUILD_DIR)"
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build-win32-noconsole: prepare-deps-win32
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[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
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meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
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--cross-file cross_win32.txt \
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--buildtype release --strip -Db_lto=true \
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-Dbuild_server=false \
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-Dwindows_noconsole=true \
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
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prepare-deps-win64:
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-$(MAKE) -C prebuilt-deps prepare-win64
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@ -67,10 +80,21 @@ build-win64: prepare-deps-win64
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN64_BUILD_DIR)"
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dist-win32: build-server build-win32
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build-win64-noconsole: prepare-deps-win64
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[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
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meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
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--cross-file cross_win64.txt \
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--buildtype release --strip -Db_lto=true \
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-Dbuild_server=false \
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-Dwindows_noconsole=true \
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-Doverride_server_path=scrcpy-server.jar )
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ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
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dist-win32: build-server build-win32 build-win32-noconsole
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mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
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cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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@ -80,10 +104,11 @@ dist-win32: build-server build-win32
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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dist-win64: build-server build-win64
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dist-win64: build-server build-win64 build-win64-noconsole
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
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cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/ffmpeg-4.0-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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@ -129,7 +129,16 @@ conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
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configure_file(configuration: conf, output: 'config.h')
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src_dir = include_directories('src')
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executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true)
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if get_option('windows_noconsole')
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c_args = [ '-mwindows' ]
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link_args = [ '-mwindows' ]
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else
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c_args = []
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link_args = []
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endif
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executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
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### TESTS
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@ -1,5 +1,6 @@
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option('build_app', type: 'boolean', value: true, description: 'Build the client')
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option('build_server', type: 'boolean', value: true, description: 'Build the server')
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option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
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option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
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option('override_server_path', type: 'string', description: 'Hardcoded path to find the server at runtime')
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option('skip_frames', type: 'boolean', value: true, description: 'Always display the most recent frame')
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