Use const pointers when possible
Sending data only require to read the input buffer, so declare it const.
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2 changed files with 4 additions and 4 deletions
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@ -82,11 +82,11 @@ ssize_t net_recv_all(socket_t socket, void *buf, size_t len) {
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return recv(socket, buf, len, MSG_WAITALL);
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}
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ssize_t net_send(socket_t socket, void *buf, size_t len) {
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ssize_t net_send(socket_t socket, const void *buf, size_t len) {
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return send(socket, buf, len, 0);
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}
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ssize_t net_send_all(socket_t socket, void *buf, size_t len) {
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ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
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ssize_t w;
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while (len > 0) {
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w = send(socket, buf, len, 0);
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@ -26,8 +26,8 @@ socket_t net_accept(socket_t server_socket);
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// the _all versions wait/retry until len bytes have been written/read
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ssize_t net_recv(socket_t socket, void *buf, size_t len);
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ssize_t net_recv_all(socket_t socket, void *buf, size_t len);
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ssize_t net_send(socket_t socket, void *buf, size_t len);
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ssize_t net_send_all(socket_t socket, void *buf, size_t len);
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ssize_t net_send(socket_t socket, const void *buf, size_t len);
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ssize_t net_send_all(socket_t socket, const void *buf, size_t len);
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// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
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SDL_bool net_shutdown(socket_t socket, int how);
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SDL_bool net_close(socket_t socket);
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