diff --git a/app/src/input_events.h b/app/src/input_events.h new file mode 100644 index 00000000..b40995e6 --- /dev/null +++ b/app/src/input_events.h @@ -0,0 +1,378 @@ +#ifndef SC_INPUT_EVENTS_H +#define SC_INPUT_EVENTS_H + +#include "common.h" + +#include +#include +#include +#include + +#include "coords.h" + +/* The representation of input events in scrcpy is very close to the SDL API, + * for simplicity. + * + * This scrcpy input events API is designed to be consumed by input event + * processors (sc_key_processor and sc_mouse_processor, see app/src/trait/). + * + * One major semantic difference between SDL input events and scrcpy input + * events is their frame of reference (for mouse and touch events): SDL events + * coordinates are expressed in SDL window coordinates (the visible UI), while + * scrcpy events are expressed in device frame coordinates. + * + * In particular, the window may be visually scaled or rotated (with --rotation + * or MOD+Left/Right), but this does not impact scrcpy input events (contrary + * to SDL input events). This allows to abstract these display details from the + * input event processors (and to make them independent from the "screen"). + * + * For many enums below, the values are purposely the same as the SDL + * constants (though not all SDL values are represented), so that the + * implementation to convert from the SDL version to the scrcpy version is + * straightforward. + * + * In practice, there are 3 levels of input events: + * 1. SDL input events (as received from SDL) + * 2. scrcpy input events (this API) + * 3. the key/mouse processors input events (Android API or HID events) + * + * An input event is first received (1), then (if accepted) converted to an + * scrcpy input event (2), then submitted to the relevant key/mouse processor, + * which (if accepted) is converted to an Android event (to be sent to the + * server) or to an HID event (to be sent over USB/AOA directly). + */ + +enum sc_mod { + SC_MOD_LSHIFT = KMOD_LSHIFT, + SC_MOD_RSHIFT = KMOD_RSHIFT, + SC_MOD_LCTRL = KMOD_LCTRL, + SC_MOD_RCTRL = KMOD_RCTRL, + SC_MOD_LALT = KMOD_LALT, + SC_MOD_RALT = KMOD_RALT, + SC_MOD_LGUI = KMOD_LGUI, + SC_MOD_RGUI = KMOD_RGUI, + + SC_MOD_NUM = KMOD_NUM, + SC_MOD_CAPS = KMOD_CAPS, + SC_MOD_SCROLL = KMOD_SCROLL, +}; + +enum sc_action { + SC_ACTION_DOWN, // key or button pressed + SC_ACTION_UP, // key or button released +}; + +enum sc_keycode { + SC_KEYCODE_UNKNOWN = SDLK_UNKNOWN, + + SC_KEYCODE_RETURN = SDLK_RETURN, + SC_KEYCODE_ESCAPE = SDLK_ESCAPE, + SC_KEYCODE_BACKSPACE = SDLK_BACKSPACE, + SC_KEYCODE_TAB = SDLK_TAB, + SC_KEYCODE_SPACE = SDLK_SPACE, + SC_KEYCODE_EXCLAIM = SDLK_EXCLAIM, + SC_KEYCODE_QUOTEDBL = SDLK_QUOTEDBL, + SC_KEYCODE_HASH = SDLK_HASH, + SC_KEYCODE_PERCENT = SDLK_PERCENT, + SC_KEYCODE_DOLLAR = SDLK_DOLLAR, + SC_KEYCODE_AMPERSAND = SDLK_AMPERSAND, + SC_KEYCODE_QUOTE = SDLK_QUOTE, + SC_KEYCODE_LEFTPAREN = SDLK_LEFTPAREN, + SC_KEYCODE_RIGHTPAREN = SDLK_RIGHTPAREN, + SC_KEYCODE_ASTERISK = SDLK_ASTERISK, + SC_KEYCODE_PLUS = SDLK_PLUS, + SC_KEYCODE_COMMA = SDLK_COMMA, + SC_KEYCODE_MINUS = SDLK_MINUS, + SC_KEYCODE_PERIOD = SDLK_PERIOD, + SC_KEYCODE_SLASH = SDLK_SLASH, + SC_KEYCODE_0 = SDLK_0, + SC_KEYCODE_1 = SDLK_1, + SC_KEYCODE_2 = SDLK_2, + SC_KEYCODE_3 = SDLK_3, + SC_KEYCODE_4 = SDLK_4, + SC_KEYCODE_5 = SDLK_5, + SC_KEYCODE_6 = SDLK_6, + SC_KEYCODE_7 = SDLK_7, + SC_KEYCODE_8 = SDLK_8, + SC_KEYCODE_9 = SDLK_9, + SC_KEYCODE_COLON = SDLK_COLON, + SC_KEYCODE_SEMICOLON = SDLK_SEMICOLON, + SC_KEYCODE_LESS = SDLK_LESS, + SC_KEYCODE_EQUALS = SDLK_EQUALS, + SC_KEYCODE_GREATER = SDLK_GREATER, + SC_KEYCODE_QUESTION = SDLK_QUESTION, + SC_KEYCODE_AT = SDLK_AT, + + SC_KEYCODE_LEFTBRACKET = SDLK_LEFTBRACKET, + SC_KEYCODE_BACKSLASH = SDLK_BACKSLASH, + SC_KEYCODE_RIGHTBRACKET = SDLK_RIGHTBRACKET, + SC_KEYCODE_CARET = SDLK_CARET, + SC_KEYCODE_UNDERSCORE = SDLK_UNDERSCORE, + SC_KEYCODE_BACKQUOTE = SDLK_BACKQUOTE, + SC_KEYCODE_a = SDLK_a, + SC_KEYCODE_b = SDLK_b, + SC_KEYCODE_c = SDLK_c, + SC_KEYCODE_d = SDLK_d, + SC_KEYCODE_e = SDLK_e, + SC_KEYCODE_f = SDLK_f, + SC_KEYCODE_g = SDLK_g, + SC_KEYCODE_h = SDLK_h, + SC_KEYCODE_i = SDLK_i, + SC_KEYCODE_j = SDLK_j, + SC_KEYCODE_k = SDLK_k, + SC_KEYCODE_l = SDLK_l, + SC_KEYCODE_m = SDLK_m, + SC_KEYCODE_n = SDLK_n, + SC_KEYCODE_o = SDLK_o, + SC_KEYCODE_p = SDLK_p, + SC_KEYCODE_q = SDLK_q, + SC_KEYCODE_r = SDLK_r, + SC_KEYCODE_s = SDLK_s, + SC_KEYCODE_t = SDLK_t, + SC_KEYCODE_u = SDLK_u, + SC_KEYCODE_v = SDLK_v, + SC_KEYCODE_w = SDLK_w, + SC_KEYCODE_x = SDLK_x, + SC_KEYCODE_y = SDLK_y, + SC_KEYCODE_z = SDLK_z, + + SC_KEYCODE_CAPSLOCK = SDLK_CAPSLOCK, + + SC_KEYCODE_F1 = SDLK_F1, + SC_KEYCODE_F2 = SDLK_F2, + SC_KEYCODE_F3 = SDLK_F3, + SC_KEYCODE_F4 = SDLK_F4, + SC_KEYCODE_F5 = SDLK_F5, + SC_KEYCODE_F6 = SDLK_F6, + SC_KEYCODE_F7 = SDLK_F7, + SC_KEYCODE_F8 = SDLK_F8, + SC_KEYCODE_F9 = SDLK_F9, + SC_KEYCODE_F10 = SDLK_F10, + SC_KEYCODE_F11 = SDLK_F11, + SC_KEYCODE_F12 = SDLK_F12, + + SC_KEYCODE_PRINTSCREEN = SDLK_PRINTSCREEN, + SC_KEYCODE_SCROLLLOCK = SDLK_SCROLLLOCK, + SC_KEYCODE_PAUSE = SDLK_PAUSE, + SC_KEYCODE_INSERT = SDLK_INSERT, + SC_KEYCODE_HOME = SDLK_HOME, + SC_KEYCODE_PAGEUP = SDLK_PAGEUP, + SC_KEYCODE_DELETE = SDLK_DELETE, + SC_KEYCODE_END = SDLK_END, + SC_KEYCODE_PAGEDOWN = SDLK_PAGEDOWN, + SC_KEYCODE_RIGHT = SDLK_RIGHT, + SC_KEYCODE_LEFT = SDLK_LEFT, + SC_KEYCODE_DOWN = SDLK_DOWN, + SC_KEYCODE_UP = SDLK_UP, + + SC_KEYCODE_KP_DIVIDE = SDLK_KP_DIVIDE, + SC_KEYCODE_KP_MULTIPLY = SDLK_KP_MULTIPLY, + SC_KEYCODE_KP_MINUS = SDLK_KP_MINUS, + SC_KEYCODE_KP_PLUS = SDLK_KP_PLUS, + SC_KEYCODE_KP_ENTER = SDLK_KP_ENTER, + SC_KEYCODE_KP_1 = SDLK_KP_1, + SC_KEYCODE_KP_2 = SDLK_KP_2, + SC_KEYCODE_KP_3 = SDLK_KP_3, + SC_KEYCODE_KP_4 = SDLK_KP_4, + SC_KEYCODE_KP_5 = SDLK_KP_5, + SC_KEYCODE_KP_6 = SDLK_KP_6, + SC_KEYCODE_KP_7 = SDLK_KP_7, + SC_KEYCODE_KP_8 = SDLK_KP_8, + SC_KEYCODE_KP_9 = SDLK_KP_9, + SC_KEYCODE_KP_0 = SDLK_KP_0, + SC_KEYCODE_KP_PERIOD = SDLK_KP_PERIOD, + SC_KEYCODE_KP_EQUALS = SDLK_KP_EQUALS, + SC_KEYCODE_KP_LEFTPAREN = SDLK_KP_LEFTPAREN, + SC_KEYCODE_KP_RIGHTPAREN = SDLK_KP_RIGHTPAREN, + + SC_KEYCODE_LCTRL = SDLK_LCTRL, + SC_KEYCODE_LSHIFT = SDLK_LSHIFT, + SC_KEYCODE_LALT = SDLK_LALT, + SC_KEYCODE_LGUI = SDLK_LGUI, + SC_KEYCODE_RCTRL = SDLK_RCTRL, + SC_KEYCODE_RSHIFT = SDLK_RSHIFT, + SC_KEYCODE_RALT = SDLK_RALT, + SC_KEYCODE_RGUI = SDLK_RGUI, +}; + +enum sc_scancode { + SC_SCANCODE_UNKNOWN = SDL_SCANCODE_UNKNOWN, + + SC_SCANCODE_A = SDL_SCANCODE_A, + SC_SCANCODE_B = SDL_SCANCODE_B, + SC_SCANCODE_C = SDL_SCANCODE_C, + SC_SCANCODE_D = SDL_SCANCODE_D, + SC_SCANCODE_E = SDL_SCANCODE_E, + SC_SCANCODE_F = SDL_SCANCODE_F, + SC_SCANCODE_G = SDL_SCANCODE_G, + SC_SCANCODE_H = SDL_SCANCODE_H, + SC_SCANCODE_I = SDL_SCANCODE_I, + SC_SCANCODE_J = SDL_SCANCODE_J, + SC_SCANCODE_K = SDL_SCANCODE_K, + SC_SCANCODE_L = SDL_SCANCODE_L, + SC_SCANCODE_M = SDL_SCANCODE_M, + SC_SCANCODE_N = SDL_SCANCODE_N, + SC_SCANCODE_O = SDL_SCANCODE_O, + SC_SCANCODE_P = SDL_SCANCODE_P, + SC_SCANCODE_Q = SDL_SCANCODE_Q, + SC_SCANCODE_R = SDL_SCANCODE_R, + SC_SCANCODE_S = SDL_SCANCODE_S, + SC_SCANCODE_T = SDL_SCANCODE_T, + SC_SCANCODE_U = SDL_SCANCODE_U, + SC_SCANCODE_V = SDL_SCANCODE_V, + SC_SCANCODE_W = SDL_SCANCODE_W, + SC_SCANCODE_X = SDL_SCANCODE_X, + SC_SCANCODE_Y = SDL_SCANCODE_Y, + SC_SCANCODE_Z = SDL_SCANCODE_Z, + + SC_SCANCODE_1 = SDL_SCANCODE_1, + SC_SCANCODE_2 = SDL_SCANCODE_2, + SC_SCANCODE_3 = SDL_SCANCODE_3, + SC_SCANCODE_4 = SDL_SCANCODE_4, + SC_SCANCODE_5 = SDL_SCANCODE_5, + SC_SCANCODE_6 = SDL_SCANCODE_6, + SC_SCANCODE_7 = SDL_SCANCODE_7, + SC_SCANCODE_8 = SDL_SCANCODE_8, + SC_SCANCODE_9 = SDL_SCANCODE_9, + SC_SCANCODE_0 = SDL_SCANCODE_0, + + SC_SCANCODE_RETURN = SDL_SCANCODE_RETURN, + SC_SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE, + SC_SCANCODE_BACKSPACE = SDL_SCANCODE_BACKSPACE, + SC_SCANCODE_TAB = SDL_SCANCODE_TAB, + SC_SCANCODE_SPACE = SDL_SCANCODE_SPACE, + + SC_SCANCODE_MINUS = SDL_SCANCODE_MINUS, + SC_SCANCODE_EQUALS = SDL_SCANCODE_EQUALS, + SC_SCANCODE_LEFTBRACKET = SDL_SCANCODE_LEFTBRACKET, + SC_SCANCODE_RIGHTBRACKET = SDL_SCANCODE_RIGHTBRACKET, + SC_SCANCODE_BACKSLASH = SDL_SCANCODE_BACKSLASH, + SC_SCANCODE_NONUSHASH = SDL_SCANCODE_NONUSHASH, + SC_SCANCODE_SEMICOLON = SDL_SCANCODE_SEMICOLON, + SC_SCANCODE_APOSTROPHE = SDL_SCANCODE_APOSTROPHE, + SC_SCANCODE_GRAVE = SDL_SCANCODE_GRAVE, + SC_SCANCODE_COMMA = SDL_SCANCODE_COMMA, + SC_SCANCODE_PERIOD = SDL_SCANCODE_PERIOD, + SC_SCANCODE_SLASH = SDL_SCANCODE_SLASH, + + SC_SCANCODE_CAPSLOCK = SDL_SCANCODE_CAPSLOCK, + + SC_SCANCODE_F1 = SDL_SCANCODE_F1, + SC_SCANCODE_F2 = SDL_SCANCODE_F2, + SC_SCANCODE_F3 = SDL_SCANCODE_F3, + SC_SCANCODE_F4 = SDL_SCANCODE_F4, + SC_SCANCODE_F5 = SDL_SCANCODE_F5, + SC_SCANCODE_F6 = SDL_SCANCODE_F6, + SC_SCANCODE_F7 = SDL_SCANCODE_F7, + SC_SCANCODE_F8 = SDL_SCANCODE_F8, + SC_SCANCODE_F9 = SDL_SCANCODE_F9, + SC_SCANCODE_F10 = SDL_SCANCODE_F10, + SC_SCANCODE_F11 = SDL_SCANCODE_F11, + SC_SCANCODE_F12 = SDL_SCANCODE_F12, + + SC_SCANCODE_PRINTSCREEN = SDL_SCANCODE_PRINTSCREEN, + SC_SCANCODE_SCROLLLOCK = SDL_SCANCODE_SCROLLLOCK, + SC_SCANCODE_PAUSE = SDL_SCANCODE_PAUSE, + SC_SCANCODE_INSERT = SDL_SCANCODE_INSERT, + SC_SCANCODE_HOME = SDL_SCANCODE_HOME, + SC_SCANCODE_PAGEUP = SDL_SCANCODE_PAGEUP, + SC_SCANCODE_DELETE = SDL_SCANCODE_DELETE, + SC_SCANCODE_END = SDL_SCANCODE_END, + SC_SCANCODE_PAGEDOWN = SDL_SCANCODE_PAGEDOWN, + SC_SCANCODE_RIGHT = SDL_SCANCODE_RIGHT, + SC_SCANCODE_LEFT = SDL_SCANCODE_LEFT, + SC_SCANCODE_DOWN = SDL_SCANCODE_DOWN, + SC_SCANCODE_UP = SDL_SCANCODE_UP, + + SC_SCANCODE_NUMLOCK = SDL_SCANCODE_NUMLOCKCLEAR, + SC_SCANCODE_KP_DIVIDE = SDL_SCANCODE_KP_DIVIDE, + SC_SCANCODE_KP_MULTIPLY = SDL_SCANCODE_KP_MULTIPLY, + SC_SCANCODE_KP_MINUS = SDL_SCANCODE_KP_MINUS, + SC_SCANCODE_KP_PLUS = SDL_SCANCODE_KP_PLUS, + SC_SCANCODE_KP_ENTER = SDL_SCANCODE_KP_ENTER, + SC_SCANCODE_KP_1 = SDL_SCANCODE_KP_1, + SC_SCANCODE_KP_2 = SDL_SCANCODE_KP_2, + SC_SCANCODE_KP_3 = SDL_SCANCODE_KP_3, + SC_SCANCODE_KP_4 = SDL_SCANCODE_KP_4, + SC_SCANCODE_KP_5 = SDL_SCANCODE_KP_5, + SC_SCANCODE_KP_6 = SDL_SCANCODE_KP_6, + SC_SCANCODE_KP_7 = SDL_SCANCODE_KP_7, + SC_SCANCODE_KP_8 = SDL_SCANCODE_KP_8, + SC_SCANCODE_KP_9 = SDL_SCANCODE_KP_9, + SC_SCANCODE_KP_0 = SDL_SCANCODE_KP_0, + SC_SCANCODE_KP_PERIOD = SDL_SCANCODE_KP_PERIOD, + + SC_SCANCODE_LCTRL = SDL_SCANCODE_LCTRL, + SC_SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT, + SC_SCANCODE_LALT = SDL_SCANCODE_LALT, + SC_SCANCODE_LGUI = SDL_SCANCODE_LGUI, + SC_SCANCODE_RCTRL = SDL_SCANCODE_RCTRL, + SC_SCANCODE_RSHIFT = SDL_SCANCODE_RSHIFT, + SC_SCANCODE_RALT = SDL_SCANCODE_RALT, + SC_SCANCODE_RGUI = SDL_SCANCODE_RGUI, +}; + +// On purpose, only use the "mask" values (1, 2, 4, 8, 16) for a single button, +// to avoid unnecessary conversions (and confusion). +enum sc_mouse_button { + SC_MOUSE_BUTTON_UNKNOWN = 0, + SC_MOUSE_BUTTON_LEFT = SDL_BUTTON(SDL_BUTTON_LEFT), + SC_MOUSE_BUTTON_RIGHT = SDL_BUTTON(SDL_BUTTON_RIGHT), + SC_MOUSE_BUTTON_MIDDLE = SDL_BUTTON(SDL_BUTTON_MIDDLE), + SC_MOUSE_BUTTON_X1 = SDL_BUTTON(SDL_BUTTON_X1), + SC_MOUSE_BUTTON_X2 = SDL_BUTTON(SDL_BUTTON_X2), +}; + +static_assert(sizeof(enum sc_mod) >= sizeof(SDL_Keymod), + "SDL_Keymod must be convertible to sc_mod"); + +static_assert(sizeof(enum sc_keycode) >= sizeof(SDL_Keycode), + "SDL_Keycode must be convertible to sc_keycode"); + +static_assert(sizeof(enum sc_scancode) >= sizeof(SDL_Scancode), + "SDL_Scancode must be convertible to sc_scancode"); + +enum sc_touch_action { + SC_TOUCH_ACTION_MOVE, + SC_TOUCH_ACTION_DOWN, + SC_TOUCH_ACTION_UP, +}; + +struct sc_key_event { + enum sc_action action; + enum sc_keycode keycode; + enum sc_scancode scancode; + uint16_t mods_state; // bitwise-OR of sc_mod values + bool repeat; +}; + +struct sc_text_event { + const char *text; // not owned +}; + +struct sc_mouse_click_event { + struct sc_position position; + enum sc_action action; + enum sc_mouse_button button; + uint8_t buttons_state; // bitwise-OR of sc_mouse_button values +}; + +struct sc_mouse_scroll_event { + struct sc_position position; + int32_t hscroll; + int32_t vscroll; +}; + +struct sc_mouse_motion_event { + struct sc_position position; + uint8_t buttons_state; // bitwise-OR of sc_mouse_button values +}; + +struct sc_touch_event { + struct sc_position position; + enum sc_touch_action action; + uint64_t pointer_id; + float pressure; +}; + +#endif