Disable X11 compositor bypass
Compositor bypass is meant for fullscreen games consuming lots of GPU resources. For a light app that will usually be windowed, this only causes unnecessary compositor suspends, especially visible (and annoying) with complying window manager like KWin. Signed-off-by: Romain Vimont <rom@rom1v.com>
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@ -43,4 +43,9 @@
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# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
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#endif
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#if SDL_VERSION_ATLEAST(2, 0, 8)
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// <https://hg.libsdl.org/SDL/rev/dfde5d3f9781>
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# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
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#endif
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#endif
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@ -69,6 +69,13 @@ sdl_init_and_configure(bool display) {
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}
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#endif
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#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
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// Disable compositor bypassing on X11
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if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
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LOGW("Could not disable X11 compositor bypass");
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}
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#endif
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// Do not disable the screensaver when scrcpy is running
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SDL_EnableScreenSaver();
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