Avoid server stacktraces on close
On close, the socket is closed by the client, and the server process is killed. This leads to (expected) exceptions, that should not be printed.
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1 changed files with 10 additions and 2 deletions
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@ -1,6 +1,7 @@
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package com.genymobile.scrcpy;
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import java.io.IOException;
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import java.lang.reflect.InvocationTargetException;
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public final class ScrCpyServer {
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@ -20,7 +21,7 @@ public final class ScrCpyServer {
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// synchronous
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screenEncoder.streamScreen(device, connection.getOutputStream());
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} catch (IOException e) {
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Ln.e("Screen streaming interrupted", e);
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Ln.w("Screen streaming stopped");
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}
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}
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}
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@ -32,7 +33,7 @@ public final class ScrCpyServer {
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try {
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new EventController(device, connection).control();
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} catch (IOException e) {
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Ln.e("Exception from event controller", e);
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Ln.w("Event controller stopped");
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}
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}
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}).start();
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@ -60,6 +61,13 @@ public final class ScrCpyServer {
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Thread.setDefaultUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
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@Override
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public void uncaughtException(Thread t, Throwable e) {
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if (e instanceof AssertionError && e.getCause() instanceof InvocationTargetException) {
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// WORKAROUND
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// When we call a method of the framework by reflection, it may throw an InvocationTargetException
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// (that we wrap into an AssertionError) if this process is being killed.
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// To avoid the stacktrace on close, do not log these errors.
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return;
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}
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Ln.e("Exception on thread " + t, e);
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}
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});
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