Downgrade SDL to 2.0.8 for Windows
Revert "Update SDL (2.0.9) for Windows"
Several users experienced freezes with SDL 2.0.9.
This reverts commit a5787dccd6
.
See:
- <https://github.com/Genymobile/scrcpy/issues/425>
- <https://discourse.libsdl.org/t/unstable-frame-rate-unexpectedly/25783>
This commit is contained in:
parent
4ee1391361
commit
e3afb67e7f
4 changed files with 7 additions and 7 deletions
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@ -107,7 +107,7 @@ dist-win32: build-server build-win32 build-win32-noconsole
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cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.9/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
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dist-win64: build-server build-win64 build-win64-noconsole
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dist-win64: build-server build-win64 build-win64-noconsole
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
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@ -122,7 +122,7 @@ dist-win64: build-server build-win64 build-win64-noconsole
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cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.9/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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cp prebuilt-deps/SDL2-2.0.8/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
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zip-win32: dist-win32
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zip-win32: dist-win32
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cd "$(DIST)"; \
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cd "$(DIST)"; \
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@ -17,4 +17,4 @@ endian = 'little'
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[properties]
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[properties]
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prebuilt_ffmpeg_shared = 'ffmpeg-4.1.3-win32-shared'
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prebuilt_ffmpeg_shared = 'ffmpeg-4.1.3-win32-shared'
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prebuilt_ffmpeg_dev = 'ffmpeg-4.1.3-win32-dev'
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prebuilt_ffmpeg_dev = 'ffmpeg-4.1.3-win32-dev'
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prebuilt_sdl2 = 'SDL2-2.0.9/i686-w64-mingw32'
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prebuilt_sdl2 = 'SDL2-2.0.8/i686-w64-mingw32'
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@ -17,4 +17,4 @@ endian = 'little'
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[properties]
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[properties]
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prebuilt_ffmpeg_shared = 'ffmpeg-4.1.3-win64-shared'
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prebuilt_ffmpeg_shared = 'ffmpeg-4.1.3-win64-shared'
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prebuilt_ffmpeg_dev = 'ffmpeg-4.1.3-win64-dev'
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prebuilt_ffmpeg_dev = 'ffmpeg-4.1.3-win64-dev'
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prebuilt_sdl2 = 'SDL2-2.0.9/x86_64-w64-mingw32'
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prebuilt_sdl2 = 'SDL2-2.0.8/x86_64-w64-mingw32'
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@ -30,9 +30,9 @@ prepare-ffmpeg-dev-win64:
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ffmpeg-4.1.3-win64-dev
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ffmpeg-4.1.3-win64-dev
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prepare-sdl2:
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prepare-sdl2:
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@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.9-mingw.tar.gz \
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@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.8-mingw.tar.gz \
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0f9f00d0f2a9a95dfb5cce929718210c3f85432cc2e9d4abade4adcb7f6bb39d \
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ffff7305d634aff5e1df5b7bb935435c3a02c8b03ad94a1a2be9169a558a7961 \
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SDL2-2.0.9
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SDL2-2.0.8
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prepare-adb:
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prepare-adb:
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@./prepare-dep https://dl.google.com/android/repository/platform-tools_r28.0.1-windows.zip \
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@./prepare-dep https://dl.google.com/android/repository/platform-tools_r28.0.1-windows.zip \
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