Move control-related code to screencontrol.c
Move the code handling user input from scrcpy.c to a separate file, screencontrol.c.
This commit is contained in:
parent
e1749a0c09
commit
e8dfb723af
4 changed files with 237 additions and 196 deletions
|
@ -13,6 +13,7 @@ src = [
|
|||
'src/netutil.c',
|
||||
'src/scrcpy.c',
|
||||
'src/screen.c',
|
||||
'src/screencontrol.c',
|
||||
'src/server.c',
|
||||
'src/strutil.c',
|
||||
'src/tinyxpm.c',
|
||||
|
|
202
app/src/scrcpy.c
202
app/src/scrcpy.c
|
@ -11,7 +11,6 @@
|
|||
#include "command.h"
|
||||
#include "common.h"
|
||||
#include "controller.h"
|
||||
#include "convert.h"
|
||||
#include "decoder.h"
|
||||
#include "device.h"
|
||||
#include "events.h"
|
||||
|
@ -19,6 +18,7 @@
|
|||
#include "lockutil.h"
|
||||
#include "netutil.h"
|
||||
#include "screen.h"
|
||||
#include "screencontrol.h"
|
||||
#include "server.h"
|
||||
#include "tinyxpm.h"
|
||||
|
||||
|
@ -46,76 +46,6 @@ static void count_frame(void) {
|
|||
}
|
||||
}
|
||||
|
||||
static struct point get_mouse_point(void) {
|
||||
int x;
|
||||
int y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
SDL_assert_release(x >= 0 && x < 0x10000 && y >= 0 && y < 0x10000);
|
||||
return (struct point) {
|
||||
.x = (Uint16) x,
|
||||
.y = (Uint16) y,
|
||||
};
|
||||
}
|
||||
|
||||
static void send_keycode(enum android_keycode keycode, const char *name) {
|
||||
// send DOWN event
|
||||
struct control_event control_event = {
|
||||
.type = CONTROL_EVENT_TYPE_KEYCODE,
|
||||
.keycode_event = {
|
||||
.action = AKEY_EVENT_ACTION_DOWN,
|
||||
.keycode = keycode,
|
||||
.metastate = 0,
|
||||
},
|
||||
};
|
||||
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send %s (DOWN)", name);
|
||||
return;
|
||||
}
|
||||
|
||||
// send UP event
|
||||
control_event.keycode_event.action = AKEY_EVENT_ACTION_UP;
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send %s (UP)", name);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void action_home(void) {
|
||||
send_keycode(AKEYCODE_HOME, "HOME");
|
||||
}
|
||||
|
||||
static inline void action_back(void) {
|
||||
send_keycode(AKEYCODE_BACK, "BACK");
|
||||
}
|
||||
|
||||
static inline void action_app_switch(void) {
|
||||
send_keycode(AKEYCODE_APP_SWITCH, "APP_SWITCH");
|
||||
}
|
||||
|
||||
static inline void action_power(void) {
|
||||
send_keycode(AKEYCODE_POWER, "POWER");
|
||||
}
|
||||
|
||||
static inline void action_volume_up(void) {
|
||||
send_keycode(AKEYCODE_VOLUME_UP, "VOLUME_UP");
|
||||
}
|
||||
|
||||
static inline void action_volume_down(void) {
|
||||
send_keycode(AKEYCODE_VOLUME_DOWN, "VOLUME_DOWN");
|
||||
}
|
||||
|
||||
static void turn_screen_on(void) {
|
||||
struct control_event control_event = {
|
||||
.type = CONTROL_EVENT_TYPE_COMMAND,
|
||||
.command_event = {
|
||||
.action = CONTROL_EVENT_COMMAND_SCREEN_ON,
|
||||
},
|
||||
};
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot turn screen on");
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool handle_new_frame(void) {
|
||||
mutex_lock(frames.mutex);
|
||||
AVFrame *frame = frames.rendering_frame;
|
||||
|
@ -135,122 +65,6 @@ static SDL_bool handle_new_frame(void) {
|
|||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool is_ctrl_down(void) {
|
||||
const Uint8 *state = SDL_GetKeyboardState(NULL);
|
||||
return state[SDL_SCANCODE_LCTRL] || state[SDL_SCANCODE_RCTRL];
|
||||
}
|
||||
|
||||
static void handle_text_input(const SDL_TextInputEvent *event) {
|
||||
if (is_ctrl_down()) {
|
||||
switch (event->text[0]) {
|
||||
case '+':
|
||||
action_volume_up();
|
||||
break;
|
||||
case '-':
|
||||
action_volume_down();
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_TEXT;
|
||||
strncpy(control_event.text_event.text, event->text, TEXT_MAX_LENGTH);
|
||||
control_event.text_event.text[TEXT_MAX_LENGTH] = '\0';
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send text event");
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_key(const SDL_KeyboardEvent *event) {
|
||||
SDL_Keycode keycode = event->keysym.sym;
|
||||
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
|
||||
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
|
||||
SDL_bool repeat = event->repeat;
|
||||
|
||||
// capture all Ctrl events
|
||||
if (ctrl) {
|
||||
// only consider keydown events, and ignore repeated events
|
||||
if (repeat || event->type != SDL_KEYDOWN) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (shift) {
|
||||
// currently, there is no shortcut implying SHIFT
|
||||
return;
|
||||
}
|
||||
|
||||
switch (keycode) {
|
||||
case SDLK_h:
|
||||
action_home();
|
||||
return;
|
||||
case SDLK_b: // fall-through
|
||||
case SDLK_BACKSPACE:
|
||||
action_back();
|
||||
return;
|
||||
case SDLK_m:
|
||||
action_app_switch();
|
||||
return;
|
||||
case SDLK_p:
|
||||
action_power();
|
||||
return;
|
||||
case SDLK_f:
|
||||
screen_switch_fullscreen(&screen);
|
||||
return;
|
||||
case SDLK_x:
|
||||
screen_resize_to_fit(&screen);
|
||||
return;
|
||||
case SDLK_g:
|
||||
screen_resize_to_pixel_perfect(&screen);
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_event control_event;
|
||||
if (input_key_from_sdl_to_android(event, &control_event)) {
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send control event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_mouse_motion(const SDL_MouseMotionEvent *event, struct size screen_size) {
|
||||
if (!event->state) {
|
||||
// do not send motion events when no button is pressed
|
||||
return;
|
||||
}
|
||||
struct control_event control_event;
|
||||
if (mouse_motion_from_sdl_to_android(event, screen_size, &control_event)) {
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send mouse motion event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_mouse_button(const SDL_MouseButtonEvent *event, struct size screen_size) {
|
||||
if (event->button == SDL_BUTTON_RIGHT) {
|
||||
turn_screen_on();
|
||||
return;
|
||||
};
|
||||
struct control_event control_event;
|
||||
if (mouse_button_from_sdl_to_android(event, screen_size, &control_event)) {
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send mouse button event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_mouse_wheel(const SDL_MouseWheelEvent *event, struct position position) {
|
||||
struct control_event control_event;
|
||||
if (mouse_wheel_from_sdl_to_android(event, position, &control_event)) {
|
||||
if (!controller_push_event(&controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send wheel button event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void event_loop(void) {
|
||||
SDL_Event event;
|
||||
while (SDL_WaitEvent(&event)) {
|
||||
|
@ -276,27 +90,23 @@ static void event_loop(void) {
|
|||
}
|
||||
break;
|
||||
case SDL_TEXTINPUT: {
|
||||
handle_text_input(&event.text);
|
||||
screencontrol_handle_text_input(&controller, &screen, &event.text);
|
||||
break;
|
||||
}
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
handle_key(&event.key);
|
||||
screencontrol_handle_key(&controller, &screen, &event.key);
|
||||
break;
|
||||
case SDL_MOUSEMOTION:
|
||||
handle_mouse_motion(&event.motion, screen.frame_size);
|
||||
screencontrol_handle_mouse_motion(&controller, &screen, &event.motion);
|
||||
break;
|
||||
case SDL_MOUSEWHEEL: {
|
||||
struct position position = {
|
||||
.screen_size = screen.frame_size,
|
||||
.point = get_mouse_point(),
|
||||
};
|
||||
handle_mouse_wheel(&event.wheel, position);
|
||||
screencontrol_handle_mouse_wheel(&controller, &screen, &event.wheel);
|
||||
break;
|
||||
}
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP: {
|
||||
handle_mouse_button(&event.button, screen.frame_size);
|
||||
screencontrol_handle_mouse_button(&controller, &screen, &event.button);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
205
app/src/screencontrol.c
Normal file
205
app/src/screencontrol.c
Normal file
|
@ -0,0 +1,205 @@
|
|||
#include "screencontrol.h"
|
||||
|
||||
#include <SDL2/SDL_log.h>
|
||||
|
||||
#include "convert.h"
|
||||
|
||||
static struct point get_mouse_point(void) {
|
||||
int x;
|
||||
int y;
|
||||
SDL_GetMouseState(&x, &y);
|
||||
SDL_assert_release(x >= 0 && x < 0x10000 && y >= 0 && y < 0x10000);
|
||||
return (struct point) {
|
||||
.x = (Uint16) x,
|
||||
.y = (Uint16) y,
|
||||
};
|
||||
}
|
||||
|
||||
static SDL_bool is_ctrl_down(void) {
|
||||
const Uint8 *state = SDL_GetKeyboardState(NULL);
|
||||
return state[SDL_SCANCODE_LCTRL] || state[SDL_SCANCODE_RCTRL];
|
||||
}
|
||||
|
||||
static void send_keycode(struct controller *controller, enum android_keycode keycode, const char *name) {
|
||||
// send DOWN event
|
||||
struct control_event control_event = {
|
||||
.type = CONTROL_EVENT_TYPE_KEYCODE,
|
||||
.keycode_event = {
|
||||
.action = AKEY_EVENT_ACTION_DOWN,
|
||||
.keycode = keycode,
|
||||
.metastate = 0,
|
||||
},
|
||||
};
|
||||
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send %s (DOWN)", name);
|
||||
return;
|
||||
}
|
||||
|
||||
// send UP event
|
||||
control_event.keycode_event.action = AKEY_EVENT_ACTION_UP;
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send %s (UP)", name);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void action_home(struct controller *controller) {
|
||||
send_keycode(controller, AKEYCODE_HOME, "HOME");
|
||||
}
|
||||
|
||||
static inline void action_back(struct controller *controller) {
|
||||
send_keycode(controller, AKEYCODE_BACK, "BACK");
|
||||
}
|
||||
|
||||
static inline void action_app_switch(struct controller *controller) {
|
||||
send_keycode(controller, AKEYCODE_APP_SWITCH, "APP_SWITCH");
|
||||
}
|
||||
|
||||
static inline void action_power(struct controller *controller) {
|
||||
send_keycode(controller, AKEYCODE_POWER, "POWER");
|
||||
}
|
||||
|
||||
static inline void action_volume_up(struct controller *controller) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_UP, "VOLUME_UP");
|
||||
}
|
||||
|
||||
static inline void action_volume_down(struct controller *controller) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_DOWN, "VOLUME_DOWN");
|
||||
}
|
||||
|
||||
static void turn_screen_on(struct controller *controller) {
|
||||
struct control_event control_event = {
|
||||
.type = CONTROL_EVENT_TYPE_COMMAND,
|
||||
.command_event = {
|
||||
.action = CONTROL_EVENT_COMMAND_SCREEN_ON,
|
||||
},
|
||||
};
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot turn screen on");
|
||||
}
|
||||
}
|
||||
|
||||
void screencontrol_handle_text_input(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_TextInputEvent *event) {
|
||||
if (is_ctrl_down()) {
|
||||
switch (event->text[0]) {
|
||||
case '+':
|
||||
action_volume_up(controller);
|
||||
break;
|
||||
case '-':
|
||||
action_volume_down(controller);
|
||||
break;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_event control_event;
|
||||
control_event.type = CONTROL_EVENT_TYPE_TEXT;
|
||||
strncpy(control_event.text_event.text, event->text, TEXT_MAX_LENGTH);
|
||||
control_event.text_event.text[TEXT_MAX_LENGTH] = '\0';
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send text event");
|
||||
}
|
||||
}
|
||||
|
||||
void screencontrol_handle_key(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
SDL_Keycode keycode = event->keysym.sym;
|
||||
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
|
||||
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
|
||||
SDL_bool repeat = event->repeat;
|
||||
|
||||
// capture all Ctrl events
|
||||
if (ctrl) {
|
||||
// only consider keydown events, and ignore repeated events
|
||||
if (repeat || event->type != SDL_KEYDOWN) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (shift) {
|
||||
// currently, there is no shortcut implying SHIFT
|
||||
return;
|
||||
}
|
||||
|
||||
switch (keycode) {
|
||||
case SDLK_h:
|
||||
action_home(controller);
|
||||
return;
|
||||
case SDLK_b: // fall-through
|
||||
case SDLK_BACKSPACE:
|
||||
action_back(controller);
|
||||
return;
|
||||
case SDLK_m:
|
||||
action_app_switch(controller);
|
||||
return;
|
||||
case SDLK_p:
|
||||
action_power(controller);
|
||||
return;
|
||||
case SDLK_f:
|
||||
screen_switch_fullscreen(screen);
|
||||
return;
|
||||
case SDLK_x:
|
||||
screen_resize_to_fit(screen);
|
||||
return;
|
||||
case SDLK_g:
|
||||
screen_resize_to_pixel_perfect(screen);
|
||||
return;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_event control_event;
|
||||
if (input_key_from_sdl_to_android(event, &control_event)) {
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send control event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void screencontrol_handle_mouse_motion(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
if (!event->state) {
|
||||
// do not send motion events when no button is pressed
|
||||
return;
|
||||
}
|
||||
struct control_event control_event;
|
||||
if (mouse_motion_from_sdl_to_android(event, screen->frame_size, &control_event)) {
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send mouse motion event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void screencontrol_handle_mouse_button(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
if (event->button == SDL_BUTTON_RIGHT) {
|
||||
turn_screen_on(controller);
|
||||
return;
|
||||
};
|
||||
struct control_event control_event;
|
||||
if (mouse_button_from_sdl_to_android(event, screen->frame_size, &control_event)) {
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send mouse button event");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void screencontrol_handle_mouse_wheel(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct position position = {
|
||||
.screen_size = screen->frame_size,
|
||||
.point = get_mouse_point(),
|
||||
};
|
||||
struct control_event control_event;
|
||||
if (mouse_wheel_from_sdl_to_android(event, position, &control_event)) {
|
||||
if (!controller_push_event(controller, &control_event)) {
|
||||
SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Cannot send wheel button event");
|
||||
}
|
||||
}
|
||||
}
|
25
app/src/screencontrol.h
Normal file
25
app/src/screencontrol.h
Normal file
|
@ -0,0 +1,25 @@
|
|||
#ifndef SCREENCONTROL_H
|
||||
#define SCREENCONTROL_H
|
||||
|
||||
#include "common.h"
|
||||
#include "controller.h"
|
||||
#include "screen.h"
|
||||
|
||||
void screencontrol_handle_text_input(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_TextInputEvent *event);
|
||||
void screencontrol_handle_key(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_KeyboardEvent *event);
|
||||
void screencontrol_handle_mouse_motion(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_MouseMotionEvent *event);
|
||||
void screencontrol_handle_mouse_button(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_MouseButtonEvent *event);
|
||||
void screencontrol_handle_mouse_wheel(struct controller *controller,
|
||||
struct screen *screen,
|
||||
const SDL_MouseWheelEvent *event);
|
||||
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue