Refactor AOA/HID keyboard initialization

This paves the way to add support for HID mouse initialization.
This commit is contained in:
Romain Vimont 2022-01-01 20:00:33 +01:00
parent aee1b39790
commit ed2e45ee29

View file

@ -329,6 +329,7 @@ scrcpy(struct scrcpy_options *options) {
bool stream_started = false;
#ifdef HAVE_AOA_HID
bool aoa_hid_initialized = false;
bool hid_keyboard_initialized = false;
#endif
bool controller_initialized = false;
bool controller_started = false;
@ -448,40 +449,52 @@ scrcpy(struct scrcpy_options *options) {
if (options->control) {
#ifdef HAVE_AOA_HID
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
bool use_hid_keyboard =
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID;
if (use_hid_keyboard) {
bool ok = sc_acksync_init(&s->acksync);
if (!ok) {
goto end;
}
ok = sc_aoa_init(&s->aoa, serial, acksync);
ok = sc_aoa_init(&s->aoa, serial, &s->acksync);
if (!ok) {
LOGE("Failed to enable HID over AOA");
sc_acksync_destroy(&s->acksync);
goto aoa_hid_end;
}
if (!sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
sc_acksync_destroy(&s->acksync);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
if (!sc_aoa_start(&s->aoa)) {
sc_acksync_destroy(&s->acksync);
sc_hid_keyboard_destroy(&s->keyboard_hid);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
if (use_hid_keyboard) {
if (sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
hid_keyboard_initialized = true;
kp = &s->keyboard_hid.key_processor;
} else {
LOGE("Could not initialize HID keyboard");
}
}
bool need_aoa = hid_keyboard_initialized;
if (!need_aoa || !sc_aoa_start(&s->aoa)) {
sc_acksync_destroy(&s->acksync);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
acksync = &s->acksync;
aoa_hid_initialized = true;
aoa_hid_end:
if (!aoa_hid_initialized) {
LOGE("Failed to enable HID over AOA, "
"fallback to default keyboard injection method "
if (hid_keyboard_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
hid_keyboard_initialized = false;
}
}
if (use_hid_keyboard && !hid_keyboard_initialized) {
LOGE("Fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
}
@ -590,7 +603,9 @@ end:
// end-of-stream
#ifdef HAVE_AOA_HID
if (aoa_hid_initialized) {
if (hid_keyboard_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
}
sc_aoa_stop(&s->aoa);
}
if (acksync) {