Refactor AOA/HID keyboard initialization
This paves the way to add support for HID mouse initialization.
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parent
aee1b39790
commit
ed2e45ee29
1 changed files with 29 additions and 14 deletions
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@ -329,6 +329,7 @@ scrcpy(struct scrcpy_options *options) {
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bool stream_started = false;
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#ifdef HAVE_AOA_HID
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bool aoa_hid_initialized = false;
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bool hid_keyboard_initialized = false;
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#endif
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bool controller_initialized = false;
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bool controller_started = false;
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@ -448,40 +449,52 @@ scrcpy(struct scrcpy_options *options) {
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if (options->control) {
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#ifdef HAVE_AOA_HID
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if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
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bool use_hid_keyboard =
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options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID;
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if (use_hid_keyboard) {
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bool ok = sc_acksync_init(&s->acksync);
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if (!ok) {
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goto end;
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}
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ok = sc_aoa_init(&s->aoa, serial, acksync);
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ok = sc_aoa_init(&s->aoa, serial, &s->acksync);
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if (!ok) {
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LOGE("Failed to enable HID over AOA");
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sc_acksync_destroy(&s->acksync);
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goto aoa_hid_end;
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}
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if (!sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
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if (use_hid_keyboard) {
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if (sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
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hid_keyboard_initialized = true;
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kp = &s->keyboard_hid.key_processor;
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} else {
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LOGE("Could not initialize HID keyboard");
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}
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}
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bool need_aoa = hid_keyboard_initialized;
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if (!need_aoa || !sc_aoa_start(&s->aoa)) {
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sc_acksync_destroy(&s->acksync);
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sc_aoa_destroy(&s->aoa);
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goto aoa_hid_end;
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}
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if (!sc_aoa_start(&s->aoa)) {
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sc_acksync_destroy(&s->acksync);
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sc_hid_keyboard_destroy(&s->keyboard_hid);
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sc_aoa_destroy(&s->aoa);
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goto aoa_hid_end;
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}
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kp = &s->keyboard_hid.key_processor;
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acksync = &s->acksync;
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aoa_hid_initialized = true;
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aoa_hid_end:
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if (!aoa_hid_initialized) {
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LOGE("Failed to enable HID over AOA, "
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"fallback to default keyboard injection method "
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if (hid_keyboard_initialized) {
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sc_hid_keyboard_destroy(&s->keyboard_hid);
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hid_keyboard_initialized = false;
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}
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}
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if (use_hid_keyboard && !hid_keyboard_initialized) {
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LOGE("Fallback to default keyboard injection method "
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"(-K/--hid-keyboard ignored)");
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options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
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}
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@ -590,7 +603,9 @@ end:
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// end-of-stream
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#ifdef HAVE_AOA_HID
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if (aoa_hid_initialized) {
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sc_hid_keyboard_destroy(&s->keyboard_hid);
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if (hid_keyboard_initialized) {
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sc_hid_keyboard_destroy(&s->keyboard_hid);
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}
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sc_aoa_stop(&s->aoa);
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}
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if (acksync) {
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