Extract sc_delay_buffer
A video buffer had 2 responsibilities: - handle the frame delaying mechanism (queuing packets and pushing them after the expected delay); - keep only the most recent frame (using a sc_frame_buffer). In order to be able to reuse only the frame delaying mechanism, extract it to a separate component, sc_delay_buffer.
This commit is contained in:
parent
6379c08012
commit
f410f2bdc4
5 changed files with 337 additions and 229 deletions
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@ -10,6 +10,7 @@ src = [
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'src/control_msg.c',
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'src/controller.c',
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'src/decoder.c',
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'src/delay_buffer.c',
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'src/demuxer.c',
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'src/device_msg.c',
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'src/icon.c',
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246
app/src/delay_buffer.c
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246
app/src/delay_buffer.c
Normal file
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@ -0,0 +1,246 @@
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#include "delay_buffer.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <libavutil/avutil.h>
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#include <libavformat/avformat.h>
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#include "util/log.h"
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#define SC_BUFFERING_NDEBUG // comment to debug
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static bool
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sc_delayed_frame_init(struct sc_delayed_frame *dframe, const AVFrame *frame) {
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dframe->frame = av_frame_alloc();
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if (!dframe->frame) {
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LOG_OOM();
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return false;
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}
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if (av_frame_ref(dframe->frame, frame)) {
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LOG_OOM();
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av_frame_free(&dframe->frame);
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return false;
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}
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return true;
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}
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static void
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sc_delayed_frame_destroy(struct sc_delayed_frame *dframe) {
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av_frame_unref(dframe->frame);
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av_frame_free(&dframe->frame);
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}
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static bool
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sc_delay_buffer_offer(struct sc_delay_buffer *db, const AVFrame *frame) {
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return db->cbs->on_new_frame(db, frame, db->cbs_userdata);
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}
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static int
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run_buffering(void *data) {
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struct sc_delay_buffer *db = data;
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assert(db->delay > 0);
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for (;;) {
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sc_mutex_lock(&db->b.mutex);
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while (!db->b.stopped && sc_vecdeque_is_empty(&db->b.queue)) {
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sc_cond_wait(&db->b.queue_cond, &db->b.mutex);
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}
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if (db->b.stopped) {
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sc_mutex_unlock(&db->b.mutex);
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goto stopped;
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}
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struct sc_delayed_frame dframe = sc_vecdeque_pop(&db->b.queue);
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sc_tick max_deadline = sc_tick_now() + db->delay;
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// PTS (written by the server) are expressed in microseconds
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sc_tick pts = SC_TICK_FROM_US(dframe.frame->pts);
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bool timed_out = false;
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while (!db->b.stopped && !timed_out) {
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sc_tick deadline = sc_clock_to_system_time(&db->b.clock, pts)
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+ db->delay;
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if (deadline > max_deadline) {
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deadline = max_deadline;
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}
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timed_out =
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!sc_cond_timedwait(&db->b.wait_cond, &db->b.mutex, deadline);
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}
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bool stopped = db->b.stopped;
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sc_mutex_unlock(&db->b.mutex);
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if (stopped) {
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sc_delayed_frame_destroy(&dframe);
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goto stopped;
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}
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#ifndef SC_BUFFERING_NDEBUG
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LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
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pts, dframe.push_date, sc_tick_now());
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#endif
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bool ok = sc_delay_buffer_offer(db, dframe.frame);
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sc_delayed_frame_destroy(&dframe);
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if (!ok) {
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LOGE("Delayed frame could not be pushed, stopping");
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sc_mutex_lock(&db->b.mutex);
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// Prevent to push any new packet
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db->b.stopped = true;
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sc_mutex_unlock(&db->b.mutex);
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goto stopped;
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}
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}
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stopped:
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assert(db->b.stopped);
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// Flush queue
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while (!sc_vecdeque_is_empty(&db->b.queue)) {
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struct sc_delayed_frame *dframe = sc_vecdeque_popref(&db->b.queue);
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sc_delayed_frame_destroy(dframe);
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}
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LOGD("Buffering thread ended");
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return 0;
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}
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bool
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sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
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const struct sc_delay_buffer_callbacks *cbs,
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void *cbs_userdata) {
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assert(delay >= 0);
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if (delay) {
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bool ok = sc_mutex_init(&db->b.mutex);
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if (!ok) {
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return false;
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}
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ok = sc_cond_init(&db->b.queue_cond);
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if (!ok) {
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sc_mutex_destroy(&db->b.mutex);
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return false;
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}
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ok = sc_cond_init(&db->b.wait_cond);
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if (!ok) {
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sc_cond_destroy(&db->b.queue_cond);
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sc_mutex_destroy(&db->b.mutex);
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return false;
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}
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sc_clock_init(&db->b.clock);
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sc_vecdeque_init(&db->b.queue);
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}
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assert(cbs);
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assert(cbs->on_new_frame);
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db->delay = delay;
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db->cbs = cbs;
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db->cbs_userdata = cbs_userdata;
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return true;
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}
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bool
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sc_delay_buffer_start(struct sc_delay_buffer *db) {
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if (db->delay) {
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bool ok =
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sc_thread_create(&db->b.thread, run_buffering, "scrcpy-dbuf", db);
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if (!ok) {
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LOGE("Could not start buffering thread");
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return false;
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}
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}
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return true;
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}
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void
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sc_delay_buffer_stop(struct sc_delay_buffer *db) {
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if (db->delay) {
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sc_mutex_lock(&db->b.mutex);
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db->b.stopped = true;
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sc_cond_signal(&db->b.queue_cond);
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sc_cond_signal(&db->b.wait_cond);
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sc_mutex_unlock(&db->b.mutex);
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}
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}
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void
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sc_delay_buffer_join(struct sc_delay_buffer *db) {
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if (db->delay) {
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sc_thread_join(&db->b.thread, NULL);
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}
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}
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void
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sc_delay_buffer_destroy(struct sc_delay_buffer *db) {
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if (db->delay) {
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sc_cond_destroy(&db->b.wait_cond);
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sc_cond_destroy(&db->b.queue_cond);
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sc_mutex_destroy(&db->b.mutex);
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}
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}
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bool
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sc_delay_buffer_push(struct sc_delay_buffer *db, const AVFrame *frame) {
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if (!db->delay) {
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// No buffering
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return sc_delay_buffer_offer(db, frame);
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}
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sc_mutex_lock(&db->b.mutex);
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if (db->b.stopped) {
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sc_mutex_unlock(&db->b.mutex);
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return false;
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}
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sc_tick pts = SC_TICK_FROM_US(frame->pts);
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sc_clock_update(&db->b.clock, sc_tick_now(), pts);
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sc_cond_signal(&db->b.wait_cond);
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if (db->b.clock.count == 1) {
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sc_mutex_unlock(&db->b.mutex);
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// First frame, offer it immediately, for two reasons:
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// - not to delay the opening of the scrcpy window
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// - the buffering estimation needs at least two clock points, so it
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// could not handle the first frame
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return sc_delay_buffer_offer(db, frame);
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}
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struct sc_delayed_frame dframe;
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bool ok = sc_delayed_frame_init(&dframe, frame);
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if (!ok) {
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sc_mutex_unlock(&db->b.mutex);
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return false;
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}
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#ifndef SC_BUFFERING_NDEBUG
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dframe.push_date = sc_tick_now();
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#endif
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ok = sc_vecdeque_push(&db->b.queue, dframe);
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if (!ok) {
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sc_mutex_unlock(&db->b.mutex);
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LOG_OOM();
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return false;
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}
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sc_cond_signal(&db->b.queue_cond);
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sc_mutex_unlock(&db->b.mutex);
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return true;
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}
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69
app/src/delay_buffer.h
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69
app/src/delay_buffer.h
Normal file
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#ifndef SC_DELAY_BUFFER_H
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#define SC_DELAY_BUFFER_H
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#include "common.h"
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#include <stdbool.h>
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#include "clock.h"
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#include "util/thread.h"
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#include "util/tick.h"
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#include "util/vecdeque.h"
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// forward declarations
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typedef struct AVFrame AVFrame;
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struct sc_delayed_frame {
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AVFrame *frame;
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#ifndef NDEBUG
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sc_tick push_date;
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#endif
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};
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struct sc_delayed_frame_queue SC_VECDEQUE(struct sc_delayed_frame);
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struct sc_delay_buffer {
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sc_tick delay;
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// only if delay > 0
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struct {
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sc_thread thread;
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sc_mutex mutex;
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sc_cond queue_cond;
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sc_cond wait_cond;
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struct sc_clock clock;
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struct sc_delayed_frame_queue queue;
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bool stopped;
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} b; // buffering
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const struct sc_delay_buffer_callbacks *cbs;
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void *cbs_userdata;
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};
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struct sc_delay_buffer_callbacks {
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bool (*on_new_frame)(struct sc_delay_buffer *db, const AVFrame *frame,
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void *userdata);
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};
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bool
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sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
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const struct sc_delay_buffer_callbacks *cbs,
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void *cbs_userdata);
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bool
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sc_delay_buffer_start(struct sc_delay_buffer *db);
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void
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sc_delay_buffer_stop(struct sc_delay_buffer *db);
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void
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sc_delay_buffer_join(struct sc_delay_buffer *db);
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void
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sc_delay_buffer_destroy(struct sc_delay_buffer *db);
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bool
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sc_delay_buffer_push(struct sc_delay_buffer *db, const AVFrame *frame);
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#endif
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@ -8,32 +8,13 @@
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#include "util/log.h"
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#define SC_BUFFERING_NDEBUG // comment to debug
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static bool
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sc_video_buffer_frame_init(struct sc_video_buffer_frame *vb_frame,
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const AVFrame *frame) {
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vb_frame->frame = av_frame_alloc();
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if (!vb_frame->frame) {
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return false;
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}
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sc_delay_buffer_on_new_frame(struct sc_delay_buffer *db, const AVFrame *frame,
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void *userdata) {
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(void) db;
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if (av_frame_ref(vb_frame->frame, frame)) {
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av_frame_free(&vb_frame->frame);
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return false;
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}
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struct sc_video_buffer *vb = userdata;
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return true;
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}
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static void
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sc_video_buffer_frame_destroy(struct sc_video_buffer_frame *vb_frame) {
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av_frame_unref(vb_frame->frame);
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av_frame_free(&vb_frame->frame);
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}
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static bool
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sc_video_buffer_offer(struct sc_video_buffer *vb, const AVFrame *frame) {
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bool previous_skipped;
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bool ok = sc_frame_buffer_push(&vb->fb, frame, &previous_skipped);
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if (!ok) {
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return vb->cbs->on_new_frame(vb, previous_skipped, vb->cbs_userdata);
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}
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static int
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run_buffering(void *data) {
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struct sc_video_buffer *vb = data;
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assert(vb->buffering_time > 0);
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for (;;) {
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sc_mutex_lock(&vb->b.mutex);
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while (!vb->b.stopped && sc_vecdeque_is_empty(&vb->b.queue)) {
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sc_cond_wait(&vb->b.queue_cond, &vb->b.mutex);
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}
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if (vb->b.stopped) {
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sc_mutex_unlock(&vb->b.mutex);
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goto stopped;
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}
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struct sc_video_buffer_frame vb_frame = sc_vecdeque_pop(&vb->b.queue);
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sc_tick max_deadline = sc_tick_now() + vb->buffering_time;
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// PTS (written by the server) are expressed in microseconds
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sc_tick pts = SC_TICK_FROM_US(vb_frame.frame->pts);
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bool timed_out = false;
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while (!vb->b.stopped && !timed_out) {
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sc_tick deadline = sc_clock_to_system_time(&vb->b.clock, pts)
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+ vb->buffering_time;
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if (deadline > max_deadline) {
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deadline = max_deadline;
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}
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timed_out =
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!sc_cond_timedwait(&vb->b.wait_cond, &vb->b.mutex, deadline);
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}
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if (vb->b.stopped) {
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sc_video_buffer_frame_destroy(&vb_frame);
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sc_mutex_unlock(&vb->b.mutex);
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goto stopped;
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}
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sc_mutex_unlock(&vb->b.mutex);
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#ifndef SC_BUFFERING_NDEBUG
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LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
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pts, vb_frame.push_date, sc_tick_now());
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#endif
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bool ok = sc_video_buffer_offer(vb, vb_frame.frame);
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sc_video_buffer_frame_destroy(&vb_frame);
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if (!ok) {
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LOGE("Delayed frame could not be pushed, stopping");
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sc_mutex_lock(&vb->b.mutex);
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// Prevent to push any new packet
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vb->b.stopped = true;
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sc_mutex_unlock(&vb->b.mutex);
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goto stopped;
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}
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}
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stopped:
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assert(vb->b.stopped);
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// Flush queue
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while (!sc_vecdeque_is_empty(&vb->b.queue)) {
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struct sc_video_buffer_frame *p = sc_vecdeque_popref(&vb->b.queue);
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sc_video_buffer_frame_destroy(p);
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}
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LOGD("Buffering thread ended");
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return 0;
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}
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bool
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sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
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sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick delay,
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const struct sc_video_buffer_callbacks *cbs,
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void *cbs_userdata) {
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bool ok = sc_frame_buffer_init(&vb->fb);
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@ -127,135 +33,49 @@ sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
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return false;
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}
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assert(buffering_time >= 0);
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if (buffering_time) {
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ok = sc_mutex_init(&vb->b.mutex);
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if (!ok) {
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sc_frame_buffer_destroy(&vb->fb);
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return false;
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}
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static const struct sc_delay_buffer_callbacks db_cbs = {
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.on_new_frame = sc_delay_buffer_on_new_frame,
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};
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ok = sc_cond_init(&vb->b.queue_cond);
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if (!ok) {
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sc_mutex_destroy(&vb->b.mutex);
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sc_frame_buffer_destroy(&vb->fb);
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return false;
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}
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ok = sc_cond_init(&vb->b.wait_cond);
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if (!ok) {
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sc_cond_destroy(&vb->b.queue_cond);
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sc_mutex_destroy(&vb->b.mutex);
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sc_frame_buffer_destroy(&vb->fb);
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return false;
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}
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sc_clock_init(&vb->b.clock);
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sc_vecdeque_init(&vb->b.queue);
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ok = sc_delay_buffer_init(&vb->db, delay, &db_cbs, vb);
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if (!ok) {
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sc_frame_buffer_destroy(&vb->fb);
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return false;
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}
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assert(cbs);
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assert(cbs->on_new_frame);
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vb->buffering_time = buffering_time;
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vb->cbs = cbs;
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vb->cbs_userdata = cbs_userdata;
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return true;
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}
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bool
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sc_video_buffer_start(struct sc_video_buffer *vb) {
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if (vb->buffering_time) {
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bool ok =
|
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sc_thread_create(&vb->b.thread, run_buffering, "scrcpy-vbuf", vb);
|
||||
if (!ok) {
|
||||
LOGE("Could not start buffering thread");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
return sc_delay_buffer_start(&vb->db);
|
||||
}
|
||||
|
||||
void
|
||||
sc_video_buffer_stop(struct sc_video_buffer *vb) {
|
||||
if (vb->buffering_time) {
|
||||
sc_mutex_lock(&vb->b.mutex);
|
||||
vb->b.stopped = true;
|
||||
sc_cond_signal(&vb->b.queue_cond);
|
||||
sc_cond_signal(&vb->b.wait_cond);
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
}
|
||||
return sc_delay_buffer_stop(&vb->db);
|
||||
}
|
||||
|
||||
void
|
||||
sc_video_buffer_join(struct sc_video_buffer *vb) {
|
||||
if (vb->buffering_time) {
|
||||
sc_thread_join(&vb->b.thread, NULL);
|
||||
}
|
||||
return sc_delay_buffer_join(&vb->db);
|
||||
}
|
||||
|
||||
void
|
||||
sc_video_buffer_destroy(struct sc_video_buffer *vb) {
|
||||
sc_frame_buffer_destroy(&vb->fb);
|
||||
if (vb->buffering_time) {
|
||||
sc_cond_destroy(&vb->b.wait_cond);
|
||||
sc_cond_destroy(&vb->b.queue_cond);
|
||||
sc_mutex_destroy(&vb->b.mutex);
|
||||
}
|
||||
sc_delay_buffer_destroy(&vb->db);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
|
||||
if (!vb->buffering_time) {
|
||||
// No buffering
|
||||
return sc_video_buffer_offer(vb, frame);
|
||||
}
|
||||
|
||||
sc_mutex_lock(&vb->b.mutex);
|
||||
|
||||
if (vb->b.stopped) {
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_tick pts = SC_TICK_FROM_US(frame->pts);
|
||||
sc_clock_update(&vb->b.clock, sc_tick_now(), pts);
|
||||
sc_cond_signal(&vb->b.wait_cond);
|
||||
|
||||
if (vb->b.clock.count == 1) {
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
// First frame, offer it immediately, for two reasons:
|
||||
// - not to delay the opening of the scrcpy window
|
||||
// - the buffering estimation needs at least two clock points, so it
|
||||
// could not handle the first frame
|
||||
return sc_video_buffer_offer(vb, frame);
|
||||
}
|
||||
|
||||
struct sc_video_buffer_frame vb_frame;
|
||||
bool ok = sc_video_buffer_frame_init(&vb_frame, frame);
|
||||
if (!ok) {
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef SC_BUFFERING_NDEBUG
|
||||
vb_frame.push_date = sc_tick_now();
|
||||
#endif
|
||||
|
||||
ok = sc_vecdeque_push(&vb->b.queue, vb_frame);
|
||||
if (!ok) {
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_cond_signal(&vb->b.queue_cond);
|
||||
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
|
||||
return true;
|
||||
return sc_delay_buffer_push(&vb->db, frame);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -5,41 +5,13 @@
|
|||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "clock.h"
|
||||
#include "delay_buffer.h"
|
||||
#include "frame_buffer.h"
|
||||
#include "util/thread.h"
|
||||
#include "util/tick.h"
|
||||
#include "util/vecdeque.h"
|
||||
|
||||
// forward declarations
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
struct sc_video_buffer_frame {
|
||||
AVFrame *frame;
|
||||
#ifndef NDEBUG
|
||||
sc_tick push_date;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct sc_video_buffer_frame_queue SC_VECDEQUE(struct sc_video_buffer_frame);
|
||||
|
||||
struct sc_video_buffer {
|
||||
struct sc_delay_buffer db;
|
||||
struct sc_frame_buffer fb;
|
||||
|
||||
sc_tick buffering_time;
|
||||
|
||||
// only if buffering_time > 0
|
||||
struct {
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond queue_cond;
|
||||
sc_cond wait_cond;
|
||||
|
||||
struct sc_clock clock;
|
||||
struct sc_video_buffer_frame_queue queue;
|
||||
bool stopped;
|
||||
} b; // buffering
|
||||
|
||||
const struct sc_video_buffer_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
@ -50,7 +22,7 @@ struct sc_video_buffer_callbacks {
|
|||
};
|
||||
|
||||
bool
|
||||
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
|
||||
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick delay,
|
||||
const struct sc_video_buffer_callbacks *cbs,
|
||||
void *cbs_userdata);
|
||||
|
||||
|
|
Loading…
Reference in a new issue