Inject touch events on the server
On receiving an "inject touch" control message, update the local pointers state and inject touches.
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3 changed files with 222 additions and 0 deletions
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@ -23,10 +23,18 @@ public class Controller {
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private final MotionEvent.PointerProperties[] mousePointerProperties = {new MotionEvent.PointerProperties()};
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private final MotionEvent.PointerCoords[] mousePointerCoords = {new MotionEvent.PointerCoords()};
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private long lastTouchDown;
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private final PointersState pointersState = new PointersState();
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private final MotionEvent.PointerProperties[] touchPointerProperties =
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new MotionEvent.PointerProperties[PointersState.MAX_POINTERS];
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private final MotionEvent.PointerCoords[] touchPointerCoords =
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new MotionEvent.PointerCoords[PointersState.MAX_POINTERS];
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public Controller(Device device, DesktopConnection connection) {
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this.device = device;
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this.connection = connection;
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initMousePointer();
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initTouchPointers();
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sender = new DeviceMessageSender(connection);
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}
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@ -41,6 +49,20 @@ public class Controller {
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coords.size = 1;
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}
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private void initTouchPointers() {
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for (int i = 0; i < PointersState.MAX_POINTERS; ++i) {
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MotionEvent.PointerProperties props = new MotionEvent.PointerProperties();
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props.toolType = MotionEvent.TOOL_TYPE_FINGER;
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MotionEvent.PointerCoords coords = new MotionEvent.PointerCoords();
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coords.orientation = 0;
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coords.size = 1;
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touchPointerProperties[i] = props;
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touchPointerCoords[i] = coords;
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}
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}
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private void setMousePointerCoords(Point point) {
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MotionEvent.PointerCoords coords = mousePointerCoords[0];
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coords.x = point.getX();
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@ -90,6 +112,9 @@ public class Controller {
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case ControlMessage.TYPE_INJECT_MOUSE_EVENT:
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injectMouse(msg.getAction(), msg.getButtons(), msg.getPosition());
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break;
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case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
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injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure());
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break;
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case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
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injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
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break;
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@ -164,6 +189,45 @@ public class Controller {
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return injectEvent(event);
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}
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private boolean injectTouch(int action, long pointerId, Position position, float pressure) {
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long now = SystemClock.uptimeMillis();
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Point point = device.getPhysicalPoint(position);
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if (point == null) {
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// ignore event
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return false;
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}
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int pointerIndex = pointersState.getPointerIndex(pointerId);
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if (pointerIndex == -1) {
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Ln.w("Too many pointers for touch event");
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return false;
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}
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Pointer pointer = pointersState.get(pointerIndex);
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pointer.setPoint(point);
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pointer.setPressure(pressure);
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pointer.setUp(action == MotionEvent.ACTION_UP);
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int pointerCount = pointersState.update(touchPointerProperties, touchPointerCoords);
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if (pointerCount == 1) {
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if (action == MotionEvent.ACTION_DOWN) {
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lastTouchDown = now;
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}
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} else {
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// secondary pointers must use ACTION_POINTER_* ORed with the pointerIndex
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if (action == MotionEvent.ACTION_UP) {
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action = MotionEvent.ACTION_POINTER_UP | (pointerIndex << MotionEvent.ACTION_POINTER_INDEX_SHIFT);
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} else if (action == MotionEvent.ACTION_DOWN) {
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action = MotionEvent.ACTION_POINTER_DOWN | (pointerIndex << MotionEvent.ACTION_POINTER_INDEX_SHIFT);
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}
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}
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MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, touchPointerProperties,
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touchPointerCoords, 0, 0, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
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return injectEvent(event);
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}
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private boolean injectScroll(Position position, int hScroll, int vScroll) {
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long now = SystemClock.uptimeMillis();
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Point point = device.getPhysicalPoint(position);
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55
server/src/main/java/com/genymobile/scrcpy/Pointer.java
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55
server/src/main/java/com/genymobile/scrcpy/Pointer.java
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@ -0,0 +1,55 @@
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package com.genymobile.scrcpy;
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public class Pointer {
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/**
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* Pointer id as received from the client.
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*/
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private final long id;
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/**
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* Local pointer id, using the lowest possible values to fill the {@link android.view.MotionEvent.PointerProperties PointerProperties}.
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*/
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private final int localId;
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private Point point;
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private float pressure;
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private boolean up;
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public Pointer(long id, int localId) {
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this.id = id;
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this.localId = localId;
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}
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public long getId() {
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return id;
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}
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public int getLocalId() {
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return localId;
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}
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public Point getPoint() {
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return point;
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}
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public void setPoint(Point point) {
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this.point = point;
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}
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public float getPressure() {
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return pressure;
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}
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public void setPressure(float pressure) {
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this.pressure = pressure;
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}
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public boolean isUp() {
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return up;
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}
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public void setUp(boolean up) {
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this.up = up;
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}
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}
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103
server/src/main/java/com/genymobile/scrcpy/PointersState.java
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103
server/src/main/java/com/genymobile/scrcpy/PointersState.java
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@ -0,0 +1,103 @@
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package com.genymobile.scrcpy;
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import android.view.MotionEvent;
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import java.util.ArrayList;
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import java.util.List;
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public class PointersState {
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public static final int MAX_POINTERS = 10;
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private final List<Pointer> pointers = new ArrayList<>();
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private int indexOf(long id) {
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for (int i = 0; i < pointers.size(); ++i) {
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Pointer pointer = pointers.get(i);
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if (pointer.getId() == id) {
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return i;
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}
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}
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return -1;
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}
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private boolean isLocalIdAvailable(int localId) {
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for (int i = 0; i < pointers.size(); ++i) {
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Pointer pointer = pointers.get(i);
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if (pointer.getLocalId() == localId) {
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return false;
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}
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}
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return true;
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}
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private int nextUnusedLocalId() {
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for (int localId = 0; localId < MAX_POINTERS; ++localId) {
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if (isLocalIdAvailable(localId)) {
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return localId;
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}
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}
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return -1;
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}
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public Pointer get(int index) {
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return pointers.get(index);
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}
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public int getPointerIndex(long id) {
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int index = indexOf(id);
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if (index != -1) {
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// already exists, return it
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return index;
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}
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if (pointers.size() >= MAX_POINTERS) {
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// it's full
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return -1;
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}
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// id 0 is reserved for mouse events
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int localId = nextUnusedLocalId();
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if (localId == -1) {
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throw new AssertionError("pointers.size() < maxFingers implies that a local id is available");
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}
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Pointer pointer = new Pointer(id, localId);
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pointers.add(pointer);
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// return the index of the pointer
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return pointers.size() - 1;
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}
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/**
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* Initialize the motion event parameters.
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*
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* @param props the pointer properties
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* @param coords the pointer coordinates
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* @return The number of items initialized (the number of pointers).
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*/
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public int update(MotionEvent.PointerProperties[] props, MotionEvent.PointerCoords[] coords) {
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int count = pointers.size();
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for (int i = 0; i < count; ++i) {
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Pointer pointer = pointers.get(i);
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// id 0 is reserved for mouse events
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props[i].id = pointer.getLocalId();
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Point point = pointer.getPoint();
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coords[i].x = point.getX();
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coords[i].y = point.getY();
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coords[i].pressure = pointer.getPressure();
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}
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cleanUp();
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return count;
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}
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/**
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* Remove all pointers which are UP.
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*/
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private void cleanUp() {
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for (int i = pointers.size() - 1; i >= 0; --i) {
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Pointer pointer = pointers.get(i);
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if (pointer.isUp()) {
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pointers.remove(i);
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}
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}
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}
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}
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