Move switch fullscreen logs
Logs were printed by the caller of switch_fullscreen(). Move them inside the function to simplify event handling code.
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6fe7b84629
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f8ad007a28
1 changed files with 5 additions and 8 deletions
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@ -217,14 +217,15 @@ static void render(SDL_Renderer *renderer, SDL_Texture *texture) {
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SDL_RenderPresent(renderer);
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}
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static SDL_bool switch_fullscreen(void) {
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static void switch_fullscreen(void) {
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if (!fullscreen) {
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// going to fullscreen, store the current windowed window size
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windowed_window_size = get_window_size(window);
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}
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Uint32 new_mode = fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
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if (SDL_SetWindowFullscreen(window, new_mode)) {
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return SDL_FALSE;
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Could not switch fullscreen mode: %s", SDL_GetError());
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return;
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}
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fullscreen = !fullscreen;
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@ -233,8 +234,8 @@ static SDL_bool switch_fullscreen(void) {
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SDL_SetWindowSize(window, windowed_window_size.width, windowed_window_size.height);
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}
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Switched to %s mode", fullscreen ? "fullscreen" : "windowed");
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render(renderer, texture_empty ? NULL : texture);
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return SDL_TRUE;
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}
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static int wait_for_success(process_t proc, const char *name) {
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@ -362,11 +363,7 @@ static void handle_key(const SDL_KeyboardEvent *event) {
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// Ctrl+f: switch fullscreen
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if (keycode == SDLK_f && !shift) {
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if (switch_fullscreen()) {
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SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "Switched to %s mode", fullscreen ? "fullscreen" : "windowed");
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} else {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "Could not switch fullscreen mode: %s", SDL_GetError());
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}
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switch_fullscreen();
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return;
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}
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