Apply requested window size in OTG mode

Fixes #3099 <https://github.com/Genymobile/scrcpy/issues/3099>
PR #3219 <https://github.com/Genymobile/scrcpy/pull/3219>
This commit is contained in:
Romain Vimont 2022-04-25 18:44:42 +02:00
parent c6d9711109
commit fc8942aa03
3 changed files with 11 additions and 2 deletions

View file

@ -162,6 +162,8 @@ scrcpy_otg(struct scrcpy_options *options) {
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
};

View file

@ -69,8 +69,8 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
? params->window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = params->window_y != SC_WINDOW_POSITION_UNDEFINED
? params->window_y : (int) SDL_WINDOWPOS_UNDEFINED;
int width = 256;
int height = 256;
int width = params->window_width ? params->window_width : 256;
int height = params->window_height ? params->window_height : 256;
uint32_t window_flags = SDL_WINDOW_ALLOW_HIGHDPI;
if (params->always_on_top) {
@ -97,6 +97,11 @@ sc_screen_otg_init(struct sc_screen_otg *screen,
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
if (!SDL_RenderSetLogicalSize(screen->renderer, icon->w, icon->h)) {
LOGW("Could not set renderer logical size: %s", SDL_GetError());
// don't fail
}
screen->texture = SDL_CreateTextureFromSurface(screen->renderer, icon);
scrcpy_icon_destroy(icon);
if (!screen->texture) {

View file

@ -29,6 +29,8 @@ struct sc_screen_otg_params {
bool always_on_top;
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
int16_t window_y; // accepts SC_WINDOW_POSITION_UNDEFINED
uint16_t window_width;
uint16_t window_height;
bool window_borderless;
};