Commit graph

5 commits

Author SHA1 Message Date
Romain Vimont
3ee3f8dc02 Work around mouse capture SDL bug on macOS
On macOS, SDL relative mouse mode does not work correctly when the
cursor is outside the window.

As a workaround, move the cursor inside the window before setting the
relative mouse mode.

Refs SDL/#5340 <https://github.com/libsdl-org/SDL/issues/5340>
PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
2022-02-20 17:28:02 +01:00
Romain Vimont
9db42341e4 Pass screen instance to mouse capture functions
Using the screen instance or not in these functions is an implementation
detail. Further changes will require the screen instance.

Refs 7848a387c8
PR #3031 <https://github.com/Genymobile/scrcpy/pull/3031>
2022-02-20 17:27:53 +01:00
Romain Vimont
7848a387c8 Do not duplicate relative mouse mode state
The relative mouse mode is tracked by SDL, and accessible via
SDL_GetRelativeMouseMode().

This is more robust in case SDL changes the relative mouse mode on its
own.
2022-02-10 08:50:18 +01:00
Romain Vimont
ea68a003a2 Make HID keyboard and mouse optional in OTG mode
Allow to only enable HID keyboard or HID mouse:

    scrcpy --otg -K   # keyboard only
    scrcpy --otg -M   # mouse only
    scrcpy --otg -KM  # keyboard and mouse
    scrcpy --otg      # keyboard and mouse

PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
2022-01-27 23:36:27 +01:00
Romain Vimont
91418c79ab Add OTG mode
Add an option --otg to run scrcpy with only physical keyboard and mouse
simulation (HID over AOA), without mirroring and without requiring adb.

To avoid adding complexity into the scrcpy initialization and screen
implementation, OTG mode is implemented totally separately, with a
separate window.

PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
2022-01-27 23:36:23 +01:00