Commit graph

155 commits

Author SHA1 Message Date
Romain Vimont
cabb102a04 Implement keyboard/mouse control
To control the device from the computer:
 - retrieve mouse and keyboard SDL events;
 - convert them to Android events;
 - serialize them;
 - send them on the same socket used by the video stream (but in the
 opposite direction);
 - deserialize the events on the Android side;
 - inject them using the InputManager.
2018-01-18 17:25:13 +01:00
Romain Vimont
6605ab8e23 Log to android logger and stdout/stderr 2018-01-18 16:53:20 +01:00
Romain Vimont
1a71c4ab1d Implement framework wrappers separately
Move the DeviceUtil internal static classes to public classes, in a
separate package (".wrappers").

This paves the way to implement InputManager properly.
2017-12-14 11:41:08 +01:00
Romain Vimont
39fd6ce518 Send device name on the socket
Make the server send the device name along with the width and height, so
that the client may use it as the window title.
2017-12-13 10:02:07 +01:00
Romain Vimont
54d9148a36 Initial commit
Start a new clean history from here.
2017-12-12 15:25:15 +01:00