Commit graph

7 commits

Author SHA1 Message Date
Romain Vimont
879941355d Swap position/point names
A point is a 2D vector. A position represent a point relative to the
screen size.
2018-01-29 14:52:22 +01:00
Romain Vimont
dca53ff931 Add missing source files in server Makefile
All classes were still built, but make was not able to detect changes on
missing files.
2018-01-25 17:15:40 +01:00
Romain Vimont
11a60e5767 Keep screen info in cache
Currently, we only use screen information (width, height, rotation)
once at initialization, to send the device size to the client.

To be able to scale mouse events, make it accessible in memory. For this
purpose, replace the "static" DeviceUtil to a singleton Device, and
update it on every screen rotation.
2018-01-23 16:44:59 +01:00
Romain Vimont
cabb102a04 Implement keyboard/mouse control
To control the device from the computer:
 - retrieve mouse and keyboard SDL events;
 - convert them to Android events;
 - serialize them;
 - send them on the same socket used by the video stream (but in the
 opposite direction);
 - deserialize the events on the Android side;
 - inject them using the InputManager.
2018-01-18 17:25:13 +01:00
Romain Vimont
1a71c4ab1d Implement framework wrappers separately
Move the DeviceUtil internal static classes to public classes, in a
separate package (".wrappers").

This paves the way to implement InputManager properly.
2017-12-14 11:41:08 +01:00
Romain Vimont
39fd6ce518 Send device name on the socket
Make the server send the device name along with the width and height, so
that the client may use it as the window title.
2017-12-13 10:02:07 +01:00
Romain Vimont
54d9148a36 Initial commit
Start a new clean history from here.
2017-12-12 15:25:15 +01:00