Now that providing a serial is mandatory for adb commands where it is
relevant, the whole argv array may be built statically, without
allocations at runtime.
If no serial is passed, then the command would work if there is exactly
one device connected, but will fail with multiple devices.
To avoid such cases, ensure that a serial is always provided.
On Windows, adb is provided in the release archive. Most missing adb
issues come from users setting the ADB environment variable to an
incorrect value (on all platforms).
Suggesting to install platform-tools to solve the problem will just make
things worse (there will be one more adb in yet another location).
The function was initially implemented to truncate lines, but was later
generalized to accept custom delimiters. The whole documentation has not
been updated accordingly.
Refs 9619ade706
This aims to fix two issues with the previous implementation:
1. the whole content of downloaded archives were extracted, while only
few files are necessary;
2. the archives were extracted in the prebuild-deps/ directory as is.
As a consequence of (2), the actual directory name relied on the root
directory of the archive. For adb, this root directory was always
"platform-tools", so when bumping the adb version, the target directory
already existed and the dependency was not upgraded (the old one had to
be removed manually).
Expose common function to download a file and check its checksum, but
let the custom script for each dependency extract only the needed files
and reorganize the content if necessary.
Add an option --otg to run scrcpy with only physical keyboard and mouse
simulation (HID over AOA), without mirroring and without requiring adb.
To avoid adding complexity into the scrcpy initialization and screen
implementation, OTG mode is implemented totally separately, with a
separate window.
PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
Input events helpers to convert from SDL events to scrcpy events were
implemented in input_manager. To reuse them for OTG mode, move them to
input_events.h.
PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
The device disconnection is detected when the video socket closes.
In order to introduce an OTG mode (HID events) without mirroring (and
without server), we must be able to detect USB device disconnection.
This feature will only be used in OTG mode.
PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
Acksync is used to delay HID events until some request (in practice,
device clipboard synchronization) is acknowledged by the device.
This mechanism will not be necessary for OTG mode.
PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
The device was automatically found by sc_usb_connect(). Instead, expose
a function to find a device from a serial, and let the caller connect to
the device found (if any).
This will allow to list all devices first, then select one device to
connect to.
PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
Use it from accept_device() to simplify (at the cost an additional
allocation for each serial, but it is not important).
It will also be useful in other functions in further commits.
PR #2974 <https://github.com/Genymobile/scrcpy/pull/2974>
The server needs to interrupt the sockets on stop, but it must not close
them while other threads may attempt to read from or write to them.
In particular, the video_socket is read by the stream thread, and the
control_socket is written by the controller and read by receiver.
Therefore, close the socket only on sc_server_destroy(), which is called
after all other threads are joined.
Reported by TSAN on close:
WARNING: ThreadSanitizer: data race (pid=3287612)
Write of size 8 at 0x7ba000000080 by thread T1:
#0 close ../../../../src/libsanitizer/tsan/tsan_interceptors_posix.cpp:1690 (libtsan.so.0+0x359d8)
#1 net_close ../app/src/util/net.c:280 (scrcpy+0x23643)
#2 run_server ../app/src/server.c:772 (scrcpy+0x20047)
#3 <null> <null> (libSDL2-2.0.so.0+0x905a0)
Previous read of size 8 at 0x7ba000000080 by thread T16:
#0 recv ../../../../src/libsanitizer/sanitizer_common/sanitizer_common_interceptors.inc:6603 (libtsan.so.0+0x4f4a6)
#1 net_recv_all ../app/src/util/net.c:228 (scrcpy+0x234a9)
#2 stream_recv_packet ../app/src/stream.c:33 (scrcpy+0x2045c)
#3 run_stream ../app/src/stream.c:228 (scrcpy+0x21169)
#4 <null> <null> (libSDL2-2.0.so.0+0x905a0)
Refs ddb9396743
If --no-control is requested, then the controller instance is not
initialized. However, its reference was still passed to screen and
input_manager.
Instead, pass NULL if no controller is available.
The optimal initial size was computed from the expected dimensions, sent
immediately by the server before encoding any video frame.
However, the actual frame size may be different, for example when the
device encoder does not support the requested size.
To always handle this case properly, position and size the window only
once the first frame size is known.
PR #2947 <https://github.com/Genymobile/scrcpy/pull/2947>
Show the window only after the actual frame size is known (and if no
error has occurred).
This will allow to properly position and size the window when the size
of the first frame is different from the size initially announced by the
server.
PR #2947 <https://github.com/Genymobile/scrcpy/pull/2947>
The FFmpeg dependency is downloaded from two separate zipfiles.
Symlink include/ to expose everything from a single directory, to
simplify the meson script.
PR #2952 <https://github.com/Genymobile/scrcpy/pull/2952>
The components should be configurable independently of the global
scrcpy_options instance: their configuration could be provided
separately, like it is the case for example for some screen parameters.
For consistency, keyboard injection should not depend on scrcpy_options.
In relative mouse mode, the mouse pointer must be "captured" from the
computer.
Toggle (disable/enable) relative mouse mode using any of the hardcoded
capture keys:
- left-Alt
- left-Super
- right-Super
These capture keys do not conflict with shortcuts, since a shortcut is
always a combination of the MOD key and some other key, while the
capture key triggers an action only if it is pressed and released alone.
The relative mouse mode is also automatically enabled on any click in
the window, and automatically disabled on focus lost (it is possible to
lose focus even without the mouse).
The decision to not send motion events when no click is pressed is
specific to Android mouse injection. Other mouse processors (e.g. for
HID mouse) will need to receive all events.
The default mouse injection works in absolute mode: it forwards clicks
at a specific position on screen.
To support HID mouse, add a flag to indicate that the mouse processor
works in relative mode: it forwards mouse motion vectors, without any
absolute reference to the screen.
A scroll event might be produced when a mouse button is pressed (for
example when scrolling while selecting a text). For consistency, pass
the actual buttons state (instead of 0).
In practice, it seems that this use case does not work properly with
Android event injection, but it will work with HID mouse.
The input_manager is strongly tied to the screen, it could not work
independently of the specific screen implementation.
To implement a user-friendly HID mouse behavior, some SDL events
will need to be handled both by the screen and by the input manager. For
example, a click must typically be handled by the input_manager so that
it is forwarded to the device, but in HID mouse mode, the first click
should be handled by the screen to capture the mouse (enable relative
mouse mode).
Make the input_manager a descendant of the screen, so that the screen
decides what to do on SDL events.
Concretely, replace this structure hierarchy:
+- struct scrcpy
+- struct input_manager
+- struct screen
by this one:
+- struct scrcpy
+- struct screen
+- struct input_manager