Romain Vimont
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a005df7b37
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Always destroy in reverse order
For consistency and safety, always destroy objects in reverse order they
were initialized.
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2017-12-19 14:11:55 +01:00 |
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Romain Vimont
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37d88b8a6a
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Use SDL_bool return type instead of int
Many functions returned an int to indicate their success. For clarity,
use SDL_bool instead.
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2017-12-15 11:27:54 +01:00 |
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Romain Vimont
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2b44052f80
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Destroy condition variable on frames destruction
A condition variable was init for the "struct frames", but was never destroyed.
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2017-12-15 11:12:02 +01:00 |
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Romain Vimont
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54d9148a36
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Initial commit
Start a new clean history from here.
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2017-12-12 15:25:15 +01:00 |
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