On mouse click events:
- the first button pressed must first generate ACTION_DOWN;
- all button pressed (including the first one) must generate
ACTION_BUTTON_PRESS;
- all button released (including the last one) must generate
ACTION_BUTTON_RELEASE;
- the last button released must in addition generate ACTION_UP.
Otherwise, Chrome does not work properly.
Fixes#3635 <https://github.com/Genymobile/scrcpy/issues/3635>
Signed-off-by: Romain Vimont <rom@rom1v.com>
If the pointer is a mouse, the pointer is UP only when no buttons are
pressed (not when a button is released, because there might be other
buttons still pressed).
Refs #3635 <https://github.com/Genymobile/scrcpy/issues/3635>
Signed-off-by: Romain Vimont <rom@rom1v.com>
On click event, only the whole buttons state was passed to the device.
In addition, on ACTION_DOWN and ACTION_UP, pass the button associated to
the action.
Refs #3635 <https://github.com/Genymobile/scrcpy/issues/3635>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
MediaCodec may fail spuriously, typically when stopping an encoding and
starting a new one immediately (for example on device rotation).
In that case, retry a few times, in many cases it should work.
Refs #3693 <https://github.com/Genymobile/scrcpy/issues/3693>
For the initial connection between the device and the computer, an adb
tunnel is established (with "adb reverse" or "adb forward").
The device-side of the tunnel is a local socket having the hard-coded
name "scrcpy". This may cause issues when several scrcpy instances are
started in a few seconds for the same device, since they will try to
bind the same name.
To avoid conflicts, make the client generate a random UID, and append
this UID to the local socket name ("scrcpy_01234567").
Right click and middle click require the source device to be a mouse,
not a touchscreen. Therefore, the source device was changed only when a
button other than the primary button was pressed (see
adc547fa6e).
However, this led to inconsistencies between the ACTION_DOWN when a
secondary button is pressed (with a mouse as source device) and the
matching ACTION_UP when the secondary button is released (with a
touchscreen as source device, because then there is no button pressed).
To avoid the problem in all cases, force a mouse as source device when
--forward-all-clicks is set.
Concretely, for mouse events in --forward-all-clicks mode:
- device source is set to InputDevice.SOURCE_MOUSE;
- motion event toolType is set to MotionEvent.TOOL_TYPE_MOUSE;
Otherwise (when --forward-all-clicks is unset, or for real touch
events), finger events are injected:
- device source is set to InputDevice.SOURCE_TOUCHSCREEN;
- motion event toolType is set to MotionEvent.TOOL_TYPE_FINGER.
Fixes#3568 <https://github.com/Genymobile/scrcpy/issues/3568>
PR #3579 <https://github.com/Genymobile/scrcpy/pull/3579>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
There were exactly one instance of ServiceManager and Settings, stored
in Device.
Since a Device instance is not created by the CleanUp executable, it was
not straightforward to call wrapper methods on cleanup.
Remove this artificial restriction and expose them publicly via static
methods (this is equivalent to expose a singleton, but less verbose).
The previous commit replaced the IInterface instance (the "input"
service) by the InputManager instance (retrieved by
InputManager.getInstance()).
Both define an "injectInputEvent" method, but the alternate version
(probably) does not concern the InputManager.
This reverts commit b7a06278fe.
PR #3190 <https://github.com/Genymobile/scrcpy/pull/3190>
A special PTS value was used to encode a config packet.
To prepare for adding more flags, use the most significant bits of the
PTS field to store flags.
The new retry mechanism with a lower definition only worked if the error
occurred during encode(). For example:
java.lang.IllegalStateException
at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
at android.media.MediaCodec.dequeueOutputBuffer(MediaCodec.java:3452)
at com.genymobile.scrcpy.ScreenEncoder.encode(ScreenEncoder.java:114)
at com.genymobile.scrcpy.ScreenEncoder.internalStreamScreen(ScreenEncoder.java:95)
at com.genymobile.scrcpy.ScreenEncoder.streamScreen(ScreenEncoder.java:61)
at com.genymobile.scrcpy.Server.scrcpy(Server.java:80)
at com.genymobile.scrcpy.Server.main(Server.java:255)
However, MediaCodec may also fail before encoding, during configure() or
start(). For example:
android.media.MediaCodec$CodecException: Error 0xfffffc0e
at android.media.MediaCodec.native_configure(Native Method)
at android.media.MediaCodec.configure(MediaCodec.java:1956)
at android.media.MediaCodec.configure(MediaCodec.java:1885)
at com.genymobile.scrcpy.ScreenEncoder.configure(ScreenEncoder.java:158)
at com.genymobile.scrcpy.ScreenEncoder.streamScreen(ScreenEncoder.java:68)
at com.genymobile.scrcpy.Server.scrcpy(Server.java:28)
at com.genymobile.scrcpy.Server.main(Server.java:110)
Also downscale and retry in these cases.
Refs #2947 <https://github.com/Genymobile/scrcpy/pull/2947>
Refs #2988 <https://github.com/Genymobile/scrcpy/issues/2988>
PR #2990 <https://github.com/Genymobile/scrcpy/pull/2990>
For convenience, this new option forces the 3 following options:
- send_device_meta=false
- send_frame_meta=false
- send_dummy_byte=false
This allows to send a raw H.264 stream on the video socket.
Concretely:
adb push scrcpy-server /data/local/tmp/scrcpy-server.jar
adb forward tcp:1234 localabstract:scrcpy
adb shell CLASSPATH=/data/local/tmp/scrcpy-server.jar \
app_process / com.genymobile.scrcpy.Server 1.21 \
raw_video_stream=true tunnel_forward=true control=false
As soon as a client connects via TCP to localhost:1234, it will receive
the raw H.264 stream.
Refs #1419 comment <https://github.com/Genymobile/scrcpy/pull/1419#issuecomment-1013964650>
PR #2971 <https://github.com/Genymobile/scrcpy/pull/2971>