On initial connection, scrcpy sent some device metadata:
- the device name (to be used as window title)
- the initial video size (before any frame or even SPS/PPS)
But it is better to provide the initial video size as part as the video
stream, so that it can be demuxed and exposed via AVCodecContext to
sinks.
This avoids to pass an explicit "initial frame size" for the screen, the
recorder and the v4l2 sink.
The components needing delayed frames (sc_screen and sc_v4l2_sink)
managed a sc_video_buffer instance, which itself embedded a
sc_frame_buffer instance (to keep only the most recent frame).
In theory, these components should not be aware of delaying: they should
just receive AVFrames later, and only handle a sc_frame_buffer.
Therefore, refactor sc_delay_buffer as a frame source (it consumes)
frames) and a frame sink (it produces frames, after some delay), and
plug an instance in the pipeline only when a delay is requested.
This also removes the need for a specific sc_video_buffer.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Prefix the name of threads by "scrcpy-". This improves readability in
the output of `top -H` for example.
Limit the thread names to 16 bytes, because it is limited on some
platforms.
The AVOutputFormat name is a comma-separated list. In theory, possible
names for V4L2 are:
- "video4linux2,v4l2"
- "v4l2,video4linux2"
- "v4l2"
- "video4linux2"
To find the muxer in all cases, we must request exactly one muxer name
at a time.
PR #2718 <https://github.com/Genymobile/scrcpy/pull/2718>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
To minimize latency (at the cost of jitter), scrcpy always displays a
frame as soon as it available, without waiting.
However, when recording (--record), it still writes the captured
timestamps to the output file, so that the recorded file can be played
correctly without jitter.
Some real-time use cases might benefit from adding a small latency to
compensate for jitter too. For example, few tens of seconds of latency
for live-streaming are not important, but jitter is noticeable.
Therefore, implement a buffering mechanism (disabled by default) to add
a configurable latency delay.
PR #2417 <https://github.com/Genymobile/scrcpy/issues/2417>
Currently, a frame is available to the consumer as soon as it is pushed
by the producer (which can detect if the previous frame is skipped).
Notify the new frames (and frame skipped) via callbacks instead.
This paves the way to add (optional) buffering, which will introduce a
delay between the time when the frame is produced and the time it is
available to be consumed.
To fix a data race, commit 5caeab5f6d
called video_buffer_push() and video_buffer_consume() under the
v4l2_sink lock.
Instead, use the previous_skipped indication (initialized with video
buffer locked) to lock only for protecting the has_frame flag.
This enables the possibility for the video_buffer to notify new frames
via callbacks without lock inversion issues.
The v4l2_sink implementation directly read the internal video_buffer
field "pending_frame_consumed", which is protected by the internal
video_buffer mutex. But this mutex was not locked, so reads were racy.
Lock using the v4l2_sink mutex in addition, and use a separate field to
avoid depending on the video_buffer internal data.
From FFmpeg/doc/APIchanges:
2021-03-17 - f7db77bd87 - lavc 58.133.100 - codec.h
Deprecated av_init_packet(). Once removed, sizeof(AVPacket) will
no longer be a part of the public ABI.
Refs #2302 <https://github.com/Genymobile/scrcpy/issues/2302>