Expose the inject input event mode so that it is possible to wait for
the events to be "finished". This will be necessary to read the
clipboard content only after the COPY or CUT key event is handled.
PR #2834 <https://github.com/Genymobile/scrcpy/pull/2834>
The options values to configure the server were identified by their
command-line argument index. Now that there are a lot of arguments, many
of them being booleans, it became unreadable and error-prone.
Identify the arguments by a key string instead, and make them optional.
This will also simplify running the server manually for debugging.
Cleanup is used for some options like --show-touches to restore the
state on exit.
If the configuration fails, do not crash the whole process. Just log an
error.
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
Before Android 8, executing the "settings" command from a shell was
very slow (~1 second), because it spawned a new app_process to execute
Java code. Therefore, to access settings without performance issues,
scrcpy used private APIs to read from and write to settings.
However, since Android 12, this is not possible anymore, due to
permissions changes.
To make it work again, execute the "settings" command on Android 12 (or
on previous version if the other method failed). This method is faster
than before Android 8 (~100ms).
Fixes#2671 <https://github.com/Genymobile/scrcpy/issues/2671>
Fixes#2788 <https://github.com/Genymobile/scrcpy/issues/2788>
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
Settings read/write errors were silently ignored. Report them via a
SettingsException so that the caller can handle them.
This allows to log a proper error message, and will also allow to
fallback to a different settings method in case of failure.
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
Until now, the code that needed to read/write the Android settings had
to explicitly open and close a ContentProvider.
Wrap these details into a Settings class.
This paves the way to provide an alternative implementation of settings
read/write for Android >= 12.
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
Make the versionCode a decimal representation of the scrcpy version.
This will for example allow to correctly number the versionCode of
v1.17.1 after a v1.18 is released:
- v1.18 -> 11800
- v1.17.1 -> 11701
- v1.18.1 -> 11801
Remove useless intermediate method with a "mode" parameter (it's always
called with the same mode).
This also avoids the need for a specific injectEventOnDisplay() method,
since it does not conflict with another injectEvent() method anymore.
Add a new mode to the --lock-video-orientation option, to lock the
initial orientation of the device.
This avoids to pass an explicit value (0, 1, 2 or 3) and think about
which is the right one.
The collapsing action collapses any panels.
By the way, the Android method is named collapsePanels().
PR #2260 <https://github.com/Genymobile/scrcpy/pull/2260>
Signed-off-by: Romain Vimont <rom@rom1v.com>
The shortcut "back on screen on" is a bit special: the control is
requested by the client, but the actual event injection (POWER or BACK)
is determined on the device.
To properly inject DOWN and UP events for BACK, transmit the action as
a control parameter.
If the screen is off:
- on DOWN, inject POWER (DOWN and UP) (wake up the device immediately)
- on UP, do nothing
If the screen is on:
- on DOWN, inject BACK DOWN
- on UP, inject BACK UP
A corner case is when the screen turns off between the DOWN and UP
event. In that case, a BACK UP event will be injected, so it's harmless.
As a consequence of this change, the BACK button is now handled by
Android on mouse released. This is consistent with the keyboard shortcut
(Mod+b) behavior.
PR #2259 <https://github.com/Genymobile/scrcpy/pull/2259>
Refs #2258 <https://github.com/Genymobile/scrcpy/pull/2258>
The (non-daemon) threads were not interrupted on video stream stopped,
leaving the server process alive.
Interrupt them to wake up their blocking call so that they terminate
properly.
Refs #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
This should increase the portability of bash scripts across various *nix
systems such as BSD-like distributions.
PR #1716 <https://github.com/Genymobile/scrcpy/pull/1716>
Signed-off-by: Luís Ferreira <contact@lsferreira.net>
Signed-off-by: Romain Vimont <rom@rom1v.com>
This commit in AOSP framework_base added a parameter "attributionTag" to
the call() method:
12ac3f406f%5E%21/#F17
As a consequence, the method did not exist, so scrcpy used the legacy
call() method (using the authority "unknown") as a fallback, which fails
for security reasons.
Fixes#1468 <https://github.com/Genymobile/scrcpy/issues/1468>
The behavior of some methods do not depend on the user-provided options.
These methods can be static. This will allow to call them directly from
the cleanup process.
To avoid possible copy-paste loops between the computer and the device,
the device clipboard is not set if it already contains the expected
content.
But the condition was wrong: it was not set also if it was empty.
Refs 1223a72eb8Fixes#1658 <https://github.com/Genymobile/scrcpy/issues/1658>
Do not explicitly set the clipboard text if it already contains the
expected content. This avoids possible copy-paste loops between the
computer and the device.
When the client requests to set the clipboard, it may request to press
the PASTE key in addition. To be a bit generic, it was stored as a flag
in ControlMessage.java.
But flags suggest that it represents a bitwise union. Use a simple
boolean instead.
To power the device on, inject KEYCODE_WAKEUP to avoid a possible
race condition (the device might become off between the test
isScreenOn() and the POWER keycode injection).
In theory, this was expected to only happen when a touch event is sent
just before the device is rotated, but some devices do not respect the
encoding size, causing an unexpected mismatch.
Refs #1518 <https://github.com/Genymobile/scrcpy/issues/1518>
In practice, it does not change anything (it just avoids a spurious
wake-up), but semantically, it makes no sense to call
pushClipboardText() with a null value.
Clean up has been broken by 3df63c579d.
The verbosity was correctly initialized for the Server process, but not
for the CleanUp process.
To avoid the problem, initialize a default log level.
Only the main injection method was exposed on Device, the convenience
methods were implemented in Controller.
For consistency, move them all to the Device class.
The Android device listens for clipboard changes to synchronize with the
computer clipboard.
However, if the change comes from scrcpy (for example via Ctrl+Shift+v),
do not notify the change.
Scroll events were sent with a mouse input device. When scrolling on a
list, this could cause the whole list to be focused, and drawn with the
focus color as background.
Send scroll events with a touchscreen input device instead (like motion
events).
Fixes#1362 <https://github.com/Genymobile/scrcpy/issues/1362>
Now that the server can access the Android settings and clean up
properly, handle the "show touches" option from the server.
The initial state is now correctly restored, even on device
disconnection.
Expose methods to access the Android settings using private APIs.
This allows to read and write settings values immediately without
starting a new process to call "settings".
There are a lot of "magic numbers" that we really don't want to extract
as a constant.
Until now, many @SuppressWarnings annotations were added, but it makes
no sense to check for magic number if we silent the warnings everywhere.
Centralize video size management in ScreenInfo.
This allows to always send the correct initial video size to the client
if the video orientation is locked.
Some workarounds are needed on some devices. But applying them may cause
exceptions on other devices, where they are not necessary anyway.
Do not report these errors in release builds.
Closes#994 <https://github.com/Genymobile/scrcpy/issues/994>
Internally, a failure to invoke a method via reflection was partially
managed using exceptions, partially using a null return value.
Handle all errors at the same place, by not catching
NoSuchMethodException too early.
When an ApplicationInfo is set (commit
90293240cc), some devices (Nvidia Shield
TV) attempt to access the Application object, causing a
NullPointerException.
As a workaround, initialize an Application object.
Fixes <https://github.com/Genymobile/scrcpy/issues/940>
Commit 3da95b52bd renamed
'scrcpy-server.jar' to 'scrcpy-server' to avoid issues on the client
side.
However, removing the extension may cause issues with app_process, so
restore the extension only on the device side.
Fixes <https://github.com/Genymobile/scrcpy/issues/944>
The KEY_FRAME_RATE parameter value is necessary for the configuration of
the encoder, but its actual value does not impact the frame rate (only
resources used by the encoder).
Therefore, it's an internal detail and should not be exposed by the
ScreenEncoder class.
Send client version as first parameter and check it at server start.
Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
Some devices internally create a Handler when creating an input Surface,
causing an exception:
> Surface: java.lang.RuntimeException: Can't create handler inside
> thread that has not called Looper.prepare()
As a workaround, call Looper.prepareMainLooper() beforehand.
Fixes:
- <https://github.com/Genymobile/scrcpy/issues/240>
- <https://github.com/Genymobile/scrcpy/issues/921>
Signed-off-by: Romain Vimont <rom@rom1v.com>
Some devices do not have some methods that we invoke via reflection, or
their call do not return the expected value. In that case, do not crash
the whole controller.
Enable the attribute "console" of custom_target() introduced in meson
0.48. This allows to get a feedback of what gradle does (which can takes
a very long time).
This produces warnings because we declare to support meson >= 0.37, but
we don't want to stop supporting older versions for that. Older versions
just ignore the option:
> WARNING: Unknown keyword arguments in target scrcpy-server: console
Newer meson versions use it, but warn because we declare supporting
older versions:
> WARNING: Project targetting '>= 0.37' but tried to use feature
> introduced in '0.48.0': console arg in custom_target
Meson does not support conditional branches to suppress such warnings,
so just keep the warnings.
Add two shortcuts:
- Ctrl+o to turn the device screen off while mirroring
- Ctrl+Shift+o to turn it back on
On power on (either via the POWER key or BACK while screen is off), both
the device screen and the mirror are turned on.
<https://github.com/Genymobile/scrcpy/issues/175>
After the recent refactorings, a "control event" is not necessarily an
"event" (it may be a "command"). Similarly, the unique "device event"
used to send the device clipboard content is more a "reponse" to the
request from the client than an "event".
Rename both to "message", and rename the message types to better
describe their intent.
It was already possible to _paste_ (with Ctrl+v) the content of the
computer clipboard on the device. Technically, it injects a sequence of
events to generate the text.
Add a new feature (Ctrl+Shift+v) to copy to the device clipboard
instead, without injecting the content. Contrary to events injection,
this preserves the UTF-8 content exactly, so the text is not broken by
special characters.
<https://github.com/Genymobile/scrcpy/issues/413>
Parsing a String from a serialized control event, encoded as length (2
bytes) + data, will be necessary in several events.
Extract it to a separate method.
On Ctrl+C:
- the client sends a GET_CLIPBOARD command to the device;
- the device retrieve its current clipboard text and sends it in a
GET_CLIPBOARD device event;
- the client sets this text as the system clipboard text, so that it
can be pasted in another application.
Fixes <https://github.com/Genymobile/scrcpy/issues/145>
The socket used the device-to-computer direction to stream the video and
the computer-to-device direction to send control events.
Some features, like copy-paste from device to computer, require to send
non-video data from the device to the computer.
To make them possible, use two sockets:
- one for streaming the video from the device to the client;
- one for control/events in both directions.