The client was built with Meson, the server with Gradle, and were run by
a Makefile.
Add a Meson script for the server (which delegates to Gradle), and a
parent script to build and install both the client and the server to the
system, typically with:
meson --buildtype release build
cd build
ninja
sudo ninja install
In addition, use a separate Makefile to build a "portable" version of
the application (where the client expects the server to be in the
current directory). Typically:
make release-portable
cd dist/scrcpy
./scrcpy
This is especially useful for Windows builds, which are not "installed".
In MSYS2 on Windows, the behavior is the same as on Linux.
On systems where the behavior is not the same, just customize the GRADLE
variable:
GRADLE=gradlew make release
This reverts commit de192cab1b.
The server is built as an APK to simplify the build, but in fact this is
a simple jar (it is not even signed).
In order to avoid confusion, rename it to .jar, so that users do not try
to "adb install" it.
Also rename it from "scrcpy" to "scrcpy-server" to distinguish from the
client-side.
To control the device from the computer:
- retrieve mouse and keyboard SDL events;
- convert them to Android events;
- serialize them;
- send them on the same socket used by the video stream (but in the
opposite direction);
- deserialize the events on the Android side;
- inject them using the InputManager.