#ifndef SC_RECORDER_H #define SC_RECORDER_H #include "common.h" #include #include #include "coords.h" #include "options.h" #include "trait/packet_sink.h" #include "util/queue.h" #include "util/thread.h" struct sc_record_packet { AVPacket *packet; struct sc_record_packet *next; }; struct sc_recorder_queue SC_QUEUE(struct sc_record_packet); struct sc_recorder { struct sc_packet_sink packet_sink; // packet sink trait char *filename; enum sc_record_format format; AVFormatContext *ctx; struct sc_size declared_frame_size; bool header_written; sc_thread thread; sc_mutex mutex; sc_cond queue_cond; bool stopped; // set on recorder_close() bool failed; // set on packet write failure struct sc_recorder_queue queue; // we can write a packet only once we received the next one so that we can // set its duration (next_pts - current_pts) // "previous" is only accessed from the recorder thread, so it does not // need to be protected by the mutex struct sc_record_packet *previous; }; bool sc_recorder_init(struct sc_recorder *recorder, const char *filename, enum sc_record_format format, struct sc_size declared_frame_size); void sc_recorder_destroy(struct sc_recorder *recorder); #endif