#ifndef SC_MOUSE_INJECT_H #define SC_MOUSE_INJECT_H #include "common.h" #include #include "controller.h" #include "screen.h" #include "trait/mouse_processor.h" struct sc_mouse_inject { struct sc_mouse_processor mouse_processor; // mouse processor trait struct controller *controller; }; void sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller); #endif