#include "file_handler.h" #include #include "command.h" #include "lockutil.h" #include "log.h" // NOTE(adopi) this can be more generic: // it could be used with a command queue instead of a filename queue // then we would have a generic invoker (useful if we want to handle more async commands) SDL_bool file_queue_is_empty(const struct file_queue *queue) { return queue->head == queue->tail; } SDL_bool file_queue_is_full(const struct file_queue *queue) { return (queue->head + 1) % FILE_QUEUE_SIZE == queue->tail; } SDL_bool file_queue_init(struct file_queue *queue) { queue->head = 0; queue->tail = 0; return SDL_TRUE; } void file_queue_destroy(struct file_queue *queue) { int i = queue->tail; while (i != queue->head) { SDL_free(queue->data[i]); i = (i + 1) % FILE_QUEUE_SIZE; } } SDL_bool file_queue_push(struct file_queue *queue, const char *file) { if (file_queue_is_full(queue)) { return SDL_FALSE; } queue->data[queue->head] = SDL_strdup(file); queue->head = (queue->head + 1) % FILE_QUEUE_SIZE; return SDL_TRUE; } SDL_bool file_queue_take(struct file_queue *queue, char **file) { if (file_queue_is_empty(queue)) { return SDL_FALSE; } // transfer ownership *file = queue->data[queue->tail]; queue->tail = (queue->tail + 1) % FILE_QUEUE_SIZE; return SDL_TRUE; } SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) { if (!file_queue_init(&file_handler->queue)) { return SDL_FALSE; } if (!(file_handler->mutex = SDL_CreateMutex())) { return SDL_FALSE; } if (!(file_handler->event_cond = SDL_CreateCond())) { SDL_DestroyMutex(file_handler->mutex); return SDL_FALSE; } if (serial) { file_handler->serial = SDL_strdup(serial); if (!file_handler->serial) { LOGW("Cannot strdup serial"); SDL_DestroyMutex(file_handler->mutex); return SDL_FALSE; } } else { file_handler->serial = NULL; } // lazy initialization file_handler->initialized = SDL_FALSE; file_handler->stopped = SDL_FALSE; file_handler->current_process = PROCESS_NONE; return SDL_TRUE; } void file_handler_destroy(struct file_handler *file_handler) { SDL_DestroyCond(file_handler->event_cond); SDL_DestroyMutex(file_handler->mutex); file_queue_destroy(&file_handler->queue); SDL_free((void *) file_handler->serial); } SDL_bool file_handler_do(struct file_handler *file_handler, const char *file) { SDL_bool res; // start file_handler if it's used for the first time if (!file_handler->initialized) { if (!file_handler_start(file_handler)) { return SDL_FALSE; } file_handler->initialized = SDL_TRUE; } mutex_lock(file_handler->mutex); SDL_bool was_empty = file_queue_is_empty(&file_handler->queue); res = file_queue_push(&file_handler->queue, file); if (was_empty) { cond_signal(file_handler->event_cond); } mutex_unlock(file_handler->mutex); return res; } static int run_file_handler(void *data) { struct file_handler *file_handler = data; for (;;) { mutex_lock(file_handler->mutex); file_handler->current_process = PROCESS_NONE; while (!file_handler->stopped && file_queue_is_empty(&file_handler->queue)) { cond_wait(file_handler->event_cond, file_handler->mutex); } if (file_handler->stopped) { // stop immediately, do not process further events mutex_unlock(file_handler->mutex); break; } char *current_apk; #ifdef BUILD_DEBUG bool non_empty = file_queue_take(&file_handler->queue, ¤t_apk); SDL_assert(non_empty); #else file_queue_take(&file_handler->queue, ¤t_apk); #endif LOGI("Installing %s...", current_apk); process_t process = adb_install(file_handler->serial, current_apk); file_handler->current_process = process; mutex_unlock(file_handler->mutex); if (process_check_success(process, "adb install")) { LOGI("%s installed successfully", current_apk); } else { LOGE("Failed to install %s", current_apk); } SDL_free(current_apk); } return 0; } SDL_bool file_handler_start(struct file_handler *file_handler) { LOGD("Starting file_handler thread"); file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler); if (!file_handler->thread) { LOGC("Could not start file_handler thread"); return SDL_FALSE; } return SDL_TRUE; } void file_handler_stop(struct file_handler *file_handler) { mutex_lock(file_handler->mutex); file_handler->stopped = SDL_TRUE; cond_signal(file_handler->event_cond); if (file_handler->current_process != PROCESS_NONE) { if (!cmd_terminate(file_handler->current_process)) { LOGW("Cannot terminate install process"); } cmd_simple_wait(file_handler->current_process, NULL); file_handler->current_process = PROCESS_NONE; } mutex_unlock(file_handler->mutex); } void file_handler_join(struct file_handler *file_handler) { SDL_WaitThread(file_handler->thread, NULL); }