#ifndef SC_KEYBOARD_INJECT_H #define SC_KEYBOARD_INJECT_H #include "common.h" #include #include "controller.h" #include "scrcpy.h" #include "trait/key_processor.h" struct sc_keyboard_inject { struct sc_key_processor key_processor; // key processor trait struct controller *controller; // SDL reports repeated events as a boolean, but Android expects the actual // number of repetitions. This variable keeps track of the count. unsigned repeat; bool prefer_text; bool forward_key_repeat; }; void sc_keyboard_inject_init(struct sc_keyboard_inject *ki, struct controller *controller, const struct scrcpy_options *options); #endif