#include "tick.h" #include sc_tick sc_tick_now(void) { // SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed // in microseconds to store PTS without precision loss. // // As an alternative, SDL_GetPerformanceCounter() and // SDL_GetPerformanceFrequency() could be used, but: // - the conversions (avoiding overflow) are expansive, since the // frequency is not known at compile time; // - in practice, we don't need more precision for now. return (sc_tick) SDL_GetTicks() * 1000; }